Vergil Level 1 of the Dungeon (0, 0, D:1) 5 sling bullets (15, 3, D:1) a +0 short sword (unseen) (17, 3, D:1) a stone (-18, 5, D:1) a +0 hunting sling (37, 18, D:1) a +0 club (34, 19, D:1) a +0 club (-5, 24, D:1) a +0 whip (-4, 33, D:1) a +0 short sword (-2, 36, D:1) a stone (-1, 36, D:1) a +0 short sword (2, 36, D:1) a stone (13, 37, D:1) 13 stones (16, 38, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) 12 sling bullets of flame (-11, 1, D:2) a +0 club (17, 5, D:2) a +0 club (-6, 6, D:2) a +0 dagger of draining 4 stones (29, 6, D:2) a +0 ring mail (27, 12, D:2) a +0 dagger (-3, 14, D:2) a +0 club (7, 14, D:2) a +0 club (-3, 17, D:2) a +0 dagger (12, 26, D:2) a +0 club (25, 28, D:2) 22 stones (36, 29, D:2) a +0 club (8, 34, D:2) a +2 dagger of electrocution (12, 34, D:2) a +0 club (13, 34, D:2) a stone (14, 34, D:2) a +0 club (32, 34, D:2) 6 curare-tipped needles (43, 34, D:2) a +0 trident (9, 36, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 club (-12, 1, D:3) a +0 club (-4, 2, D:3) a +0 dagger 4 stones (-3, 11, D:3) a +0 robe a +0 dagger (-2, 12, D:3) a +0 robe a +0 dagger (-13, 16, D:3) a +0 club (-2, 23, D:3) a +0 leather armour a +0 hand axe (-32, 25, D:3) 7 javelins (-5, 25, D:3) 21 arrows (-12, 34, D:3) 7 poisoned needles (10, 34, D:3) a +0 falchion a +0 leather armour (-17, 38, D:3) a +0 leather armour (unseen) (-5, 42, D:3) a +0 ring mail (-5, 45, D:3) a +0 robe Level 4 of the Dungeon (-17, 2, D:4) 11 poisoned needles (2, 3, D:4) 4 tomahawks (-15, 4, D:4) a +1 trident of protection (3, 11, D:4) 14 stones (-14, 14, D:4) a +0 dagger (-12, 16, D:4) a +0 war axe (7, 17, D:4) a +0 leather armour (9, 18, D:4) a +0 robe a +0 scythe (-10, 20, D:4) 10 bolts (-4, 22, D:4) a +0 club (2, 29, D:4) a +0 whip (-10, 30, D:4) a +0 flail (-9, 30, D:4) a +0 dagger a +0 robe (-10, 34, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (4, 1, D:5) 18 bolts (12, 4, D:5) a +0 dagger (21, 16, D:5) a +0 falchion (26, 17, D:5) a +0 dagger (unseen) (16, 18, D:5) a +0 giant club (26, 18, D:5) Sif Muna's Guide on Enchantment Spells Type Level a - Corona Hexes 1 (26, 19, D:5) a +0 dagger (unseen) (22, 20, D:5) 23 sling bullets (19, 24, D:5) a +0 rapier a +0 leather armour (19, 26, D:5) a +0 hunting sling (10, 27, D:5) a +0 animal skin (-6, 28, D:5) 12 exploding sling bullets (1, 28, D:5) 26 stones (5, 30, D:5) a +1 whip of flaming a +0 robe (26, 30, D:5) a +0 dagger a +0 robe a +0 dagger a +0 leather armour a +0 short sword a +0 flail (-29, 31, D:5) 13 bolts of flame (26, 31, D:5) a +0 club (-12, 33, D:5) a +0 falchion (-25, 38, D:5) a +0 giant club (2, 51, D:5) a +0 spear Level 6 of the Dungeon (0, 0, D:6) a +0 scimitar a +0 plate armour (3, 1, D:6) a +0 war axe (3, 2, D:6) a +0 mace a cursed +0 scale mail (-6, 8, D:6) a +0 dire flail a +0 scale mail (-31, 15, D:6) a +0 flail a +0 scale mail a +0 dagger a +0 robe (-31, 16, D:6) a +0 mace a cursed +0 chain mail (-29, 19, D:6) a +0 spear (-24, 20, D:6) a giant frog corpse (-11, 22, D:6) 19 stones (7, 26, D:6) 19 stones (-25, 28, D:6) an adder corpse (-24, 29, D:6) a giant gecko corpse (-5, 30, D:6) 28 sling bullets (5, 31, D:6) 24 sling bullets (-13, 32, D:6) a +0 hand axe (unseen) (1, 32, D:6) a +0 flail (2, 33, D:6) a +0 flail