Vergil Level 1 of the Dungeon (0, 0, D:1) a +0 club (-12, 2, D:1) a +0 robe (-49, 11, D:1) a +0 buckler (-17, 13, D:1) a +0 short sword (-2, 17, D:1) a +0 dagger (-10, 21, D:1) a stone (-7, 27, D:1) 3 stones (-23, 30, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 27 stones (26, 3, D:2) 2 potions of mutation (9, 6, D:2) 13 stones (11, 6, D:2) a scroll of amnesia (12, 6, D:2) a +0 short sword (0, 7, D:2) a +0 leather armour (-15, 8, D:2) a +1 leather armour (7, 12, D:2) 20 sling bullets (21, 13, D:2) 25 stones (15, 17, D:2) a +0 mace (18, 17, D:2) 32 stones (27, 18, D:2) a +0 dagger of flaming (4, 20, D:2) 2 potions of degeneration (29, 26, D:2) 29 stones (-1, 27, D:2) 13 stones (21, 30, D:2) a plain deck of defence (9, 31, D:2) a +0 robe (21, 32, D:2) a +0 club (-7, 33, D:2) a +0 club (21, 34, D:2) a +0 spear (21, 35, D:2) a +0 spear (-10, 38, D:2) a potion of degeneration (20, 49, D:2) 13 sling bullets Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour a +1 flail of venom (5, 1, D:3) a +0 club (40, 1, D:3) a +0 dagger a stone (21, 9, D:3) a +0 war axe (8, 16, D:3) 17 stones (0, 17, D:3) a +0 whip (-12, 24, D:3) a +0 dagger (-3, 25, D:3) a scroll of immolation (23, 26, D:3) a +0 dagger (-19, 29, D:3) a +0 club (47, 35, D:3) an uncursed amulet of rage (14, 39, D:3) a +0 blowgun 4 curare-tipped needles (7, 40, D:3) a curare-tipped needle (13, 42, D:3) 13 bolts of flame (-2, 43, D:3) 4 tomahawks Level 4 of the Dungeon (0, 0, D:4) a plain deck of wonders (-17, 7, D:4) 14 stones (4, 9, D:4) a +0 dagger a +0 animal skin (-12, 11, D:4) a +0 club (-11, 11, D:4) a +0 flail (-12, 12, D:4) a +0 spear (39, 18, D:4) a +0 club (19, 21, D:4) a +0 robe (-5, 28, D:4) a +0 whip (24, 31, D:4) 15 stones (-3, 37, D:4) a +0 short sword (17, 37, D:4) 2 potions of brilliance Level 5 of the Dungeon (0, 0, D:5) 16 bolts of frost (-20, 5, D:5) a +0 robe (-5, 5, D:5) 18 stones (-38, 8, D:5) a +0 dagger (-48, 14, D:5) a +0 hand axe a +0 chain mail a +0 flail (-48, 15, D:5) a +0 trident 16 stones (-49, 16, D:5) a +0 club (-46, 16, D:5) a +0 ring mail a +0 mace (-47, 23, D:5) a scroll of amnesia (-16, 27, D:5) a +0 quarterstaff (-52, 30, D:5) a +0 chain mail a +0 club (-51, 30, D:5) a +0 whip a +0 club a +1 hand axe of freezing (-50, 30, D:5) a +0 ring mail a +0 flail a +0 mace (-13, 36, D:5) 22 stones (-49, 37, D:5) a cursed -1 chain mail (-36, 46, D:5) a book of Hinderance (-8, 50, D:5) a +0 club (-11, 51, D:5) 2 tomahawks (-7, 51, D:5) a +0 flail a +0 scale mail (-8, 52, D:5) a +0 dagger a +1 robe of fire resistance Level 6 of the Dungeon (0, 0, D:6) a +0 whip of venom a +0 leather armour a +0 whip (0, 2, D:6) 24 stones (0, 4, D:6) a +0 mace of crushing a +0 leather armour a +0 mace a cursed +0 chain mail (2, 7, D:6) 16 sling bullets (10, 10, D:6) a +2 ring of intelligence a +0 leather armour (-15, 15, D:6) a +0 robe (16, 17, D:6) a +0 dagger (-2, 20, D:6) 16 stones (17, 21, D:6) 15 stones (37, 24, D:6) a +0 ring mail a +0 short sword (24, 26, D:6) a +0 chain mail (-4, 28, D:6) the +3 falchion "Ivixosag" {vamp, MP+9} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your magic capacity (+9). (25, 33, D:6) a +0 giant club (26, 33, D:6) a +0 giant club (22, 36, D:6) a scroll of amnesia (-12, 37, D:6) a +0 leather armour (-9, 41, D:6) a +0 ring mail of cold resistance a +0 mace a +0 robe a +0 dagger (-9, 44, D:6) a +0 ring mail (13, 44, D:6) a +0 mace (-10, 46, D:6) a +0 robe a +0 dagger (13, 46, D:6) a +0 scythe a +2 robe of magic resistance (25, 51, D:6) a +0 leather armour (13, 52, D:6) a +0 shortbow Level 7 of the Dungeon (0, 0, D:7) a poisoned needle (0, 2, D:7) 2 poisoned needles (-7, 4, D:7) a stone (-6, 4, D:7) a +0 short sword (-6, 5, D:7) 3 stones a +0 club (0, 7, D:7) 6 poisoned needles a +0 dagger of speed a +0 blowgun (-36, 8, D:7) a +0 rapier (-10, 9, D:7) a +0 robe a +2 hand axe of freezing a +0 robe a cursed +0 mace a +0 giant spiked club (-9, 9, D:7) a +0 robe a +2 mace (-8, 9, D:7) a +0 robe a cursed +0 flail (-25, 13, D:7) 19 bolts (-23, 15, D:7) a +0 flail (-16, 15, D:7) a +0 trident (-19, 16, D:7) 13 stones (-4, 16, D:7) a +0 shortbow (-2, 17, D:7) a +0 leather armour (-16, 25, D:7) a book of Party Tricks (-1, 28, D:7) a +0 rapier (-16, 37, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) 6 sling bullets (4, 0, D:8) a +0 shortbow (-8, 5, D:8) a scroll of noise (18, 7, D:8) a +0 rapier (-3, 10, D:8) 23 bolts (14, 12, D:8) 15 stones (-2, 23, D:8) a +0 giant club (1, 23, D:8) a +0 dagger a +0 robe (3, 23, D:8) a +0 dagger a +0 robe (3, 24, D:8) a cursed +0 robe a +0 dagger a cursed +0 robe (3, 27, D:8) a +0 war axe a +0 scale mail (42, 28, D:8) a scroll of immolation (43, 28, D:8) a potion of degeneration (-3, 30, D:8) 26 stones (-5, 42, D:8) a +0 hunting sling Level 9 of the Dungeon [Shop] Utsoig's Distillery a potion of curing (45 gold) a potion of flight (45 gold) a potion of poison (15 gold) a potion of agility (60 gold) a potion of cure mutation (525 gold) 2 potions of brilliance (120 gold) a potion of resistance (150 gold) a potion of lignification (45 gold) a potion of magic (120 gold) a potion of brilliance (60 gold) [Shop] Nestron's Distillery a potion of degeneration (16 gold) a potion of might (64 gold) a potion of lignification (48 gold) a potion of agility (64 gold) a potion of might (64 gold) a potion of brilliance (64 gold) a potion of flight (48 gold) a potion of lignification (48 gold) a potion of brilliance (64 gold) a potion of flight (48 gold) a potion of ambrosia (128 gold) 2 potions of brilliance (128 gold) [Shop] Vurhas's Jewellery Emporium a cursed ring of stealth (188 gold) an uncursed ring of see invisible (195 gold) an uncursed ring of stealth (227 gold) an uncursed amulet of rage (520 gold) an uncursed ring of see invisible (195 gold) an uncursed ring of protection from fire (325 gold) an uncursed ring of stealth (227 gold) an uncursed amulet of rage (520 gold) an uncursed ring of positive energy (260 gold) the ring "Juadaeli" {Str+4 Stlth-} (297 gold) [ring of loudness] It affects your strength (+4). It makes you less stealthy. [Shop] Sieqi's Assorted Antiques the +12 great sword of Enewueff {antimagic, rPois MR+} (230 gold) It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It protects you from poison. It affects your resistance to hostile enchantments. a book of Transfigurations (300 gold) a +0 robe (14 gold) a potion of flight (60 gold) a +1 hat of magic resistance (80 gold) a scroll of magic mapping (20 gold) 2 scrolls of amnesia (140 gold) a scroll of vulnerability (20 gold) a scroll of amnesia (70 gold) (0, 0, D:9) a +0 spear (16, 8, D:9) a +3 falchion (28, 9, D:9) a potion of lignification (-8, 11, D:9) a +0 hand axe (-3, 14, D:9) a +0 chain mail (9, 19, D:9) 15 stones (-3, 23, D:9) a cursed +0 flail a +0 leather armour (5, 25, D:9) 21 stones (32, 33, D:9) a +0 giant spiked club a +0 giant club (32, 34, D:9) a +0 scale mail a +0 halberd a +0 shortbow (-7, 35, D:9) a +0 ring mail a +0 club (32, 35, D:9) a +0 battleaxe a +0 plate armour (32, 36, D:9) a cursed -1 flail a +0 chain mail (8, 38, D:9) a +0 leather armour (-20, 44, D:9) a +0 blowgun (19, 45, D:9) a +0 ring mail Level 10 of the Dungeon [Shop] Giuha's Distillery a potion of magic (104 gold) a potion of ambrosia (104 gold) a potion of magic (104 gold) a potion of degeneration (13 gold) a potion of ambrosia (104 gold) a potion of poison (13 gold) a potion of haste (130 gold) a potion of berserk rage (65 gold) a potion of flight (39 gold) (0, 0, D:10) 2 potions of lignification (-29, 12, D:10) 11 stones (0, 15, D:10) a +0 robe (-4, 16, D:10) 24 stones (-12, 17, D:10) a +0 club (-27, 20, D:10) a +0 club (-25, 20, D:10) a +0 leather armour a +0 plate armour a +0 short sword a +0 war axe (-36, 21, D:10) a +0 buckler (-25, 21, D:10) a +0 giant spiked club a cursed -3 spear a +0 robe (-40, 23, D:10) a +0 chain mail (-35, 23, D:10) a +0 mace (-34, 23, D:10) a +0 club (-25, 23, D:10) a +0 ring mail a +0 trident (-9, 23, D:10) a +4 scale mail a +0 robe a +0 morningstar a cursed -1 short sword (-35, 24, D:10) a +4 dagger a +0 robe a +0 mace (-27, 24, D:10) a +0 ring mail a +0 club (-24, 24, D:10) a +0 flail (-15, 25, D:10) a +0 shortbow (-11, 25, D:10) a throwing net (3, 25, D:10) a +0 robe (-33, 26, D:10) a +0 mace (-32, 26, D:10) a +0 leather armour (-24, 26, D:10) a +0 robe a +0 dagger (-13, 26, D:10) a +0 short sword (-7, 27, D:10) a +0 robe a +3 falchion (16, 35, D:10) a +0 falchion (-24, 40, D:10) 11 stones (-20, 44, D:10) 26 sling bullets the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 leather armour (5, 1, Orc:1) a cursed +0 dagger a +0 leather armour (-15, 7, Orc:1) a +0 dagger a +0 robe (4, 7, Orc:1) a tomahawk (5, 12, Orc:1) a +0 flail a +0 trident a +0 chain mail a +0 hand axe (4, 13, Orc:1) a +0 robe a +0 dagger (5, 13, Orc:1) a +0 club (0, 17, Orc:1) a +0 hand axe (-2, 18, Orc:1) a +0 mace (-2, 19, Orc:1) a +0 leather armour a +0 club (-2, 20, Orc:1) a +0 short sword (-6, 21, Orc:1) a +0 trident (-21, 23, Orc:1) a +0 short sword (-20, 25, Orc:1) a +0 plate armour a +0 mace (-19, 26, Orc:1) a +0 short sword (-18, 26, Orc:1) a +0 short sword a +0 mace (-19, 27, Orc:1) a tomahawk (-18, 27, Orc:1) a +0 chain mail 2 tomahawks a +0 short sword (-17, 27, Orc:1) a +0 ring mail a cursed -1 trident (-16, 27, Orc:1) a +0 robe a +0 dagger (-21, 28, Orc:1) a tomahawk Level 2 of the Orcish Mines [Shop] Fouravux's Book Boutique a book of Envenomations (1170 gold) a book of Callings (390 gold) a book of Conjurations (390 gold) the Volume of Glacial Black Rites (871 gold) Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Throw Icicle Conjuration/Ice 4 c - Animate Dead Necromancy 4 d - Excruciating Wounds Charms/Necromancy 5 e - Cigotuvi's Embrace Necromancy 5 a book of Ice (845 gold) a book of Power (585 gold) a book of Summonings (910 gold) the Compendium of Creative Orientation (1196 gold) Spells Type Level a - Blink Translocation 2 b - Recall Summoning/Translocation 3 c - Teleport Other Translocation 3 d - Force Lance Conjuration/Translocation 4 e - Summon Forest Summoning/Translocation 5 the Collected Works on Scorching Conjuration (898 gold) Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Throw Flame Conjuration/Fire 2 c - Conjure Flame Conjuration/Fire 3 d - Iskenderun's Mystic Blast Conjuration 4 e - Force Lance Conjuration/Translocation 4 f - Irradiate Conjuration/Transmutation 5 a book of the Tempests (910 gold) a book of the Tempests (910 gold) a book of Alchemy (975 gold) a book of Annihilations (1435 gold) (0, 0, Orc:2) a +0 club (-10, 1, Orc:2) a +0 robe a +1 dagger of venom (-10, 2, Orc:2) a +0 dagger (-9, 3, Orc:2) a +0 leather armour a +0 hand axe a +0 ring mail a +0 chain mail of fire resistance a cursed -1 war axe a +0 short sword (-8, 3, Orc:2) a +0 chain mail a +0 hand axe (-7, 4, Orc:2) a +2 robe of positive energy a +0 dagger (-10, 5, Orc:2) a +0 whip of venom (-9, 5, Orc:2) a +0 mace a +0 flail (-7, 5, Orc:2) a +0 chain mail 8 tomahawks a cursed -3 trident a cursed +0 plate armour a +0 long sword a +0 giant club a +0 leather armour a +0 dagger (-1, 7, Orc:2) a +0 flail (-7, 8, Orc:2) a +0 dagger (4, 26, Orc:2) a +0 flail (-4, 31, Orc:2) a +0 trident (-2, 32, Orc:2) a +0 plate armour a +2 war axe of electrocution (-1, 32, Orc:2) a +0 robe a +0 whip a +0 dagger (-1, 33, Orc:2) a +0 giant club (-3, 34, Orc:2) a +0 leather armour a +0 short sword (-2, 34, Orc:2) a +0 scale mail (-1, 34, Orc:2) a +0 chain mail a +0 scimitar a +0 short sword (0, 34, Orc:2) a +0 robe a +2 dagger of holy wrath Level 3 of the Orcish Mines (0, 0, Orc:3) a steel tomahawk (-4, 3, Orc:3) a +0 trident (-3, 3, Orc:3) a +0 scale mail a +0 club (-2, 3, Orc:3) a +0 leather armour a +0 whip (-1, 3, Orc:3) a +0 whip a +0 ring mail (1, 3, Orc:3) 2 steel tomahawks (-3, 4, Orc:3) a +3 flail a +0 chain mail (-2, 4, Orc:3) a steel tomahawk (-3, 5, Orc:3) a +0 flail a +0 leather armour (-1, 5, Orc:3) a +0 giant spiked club (-5, 7, Orc:3) a +0 hand axe (-32, 21, Orc:3) a poisoned arrow (-30, 23, Orc:3) an arrow of frost (unseen) (-31, 24, Orc:3) an arrow (unseen) (-29, 24, Orc:3) an arrow of flame (-27, 24, Orc:3) 15 gold pieces (-25, 28, Orc:3) 2 tomahawks (-26, 29, Orc:3) a silver tomahawk (-21, 29, Orc:3) a +0 club a +0 halberd a +0 plate armour a +0 hand axe a +0 scale mail (-20, 29, Orc:3) a +0 war axe a +0 chain mail (-20, 30, Orc:3) a +0 hand axe a +0 ring mail a +0 flail a +0 leather armour a +0 dagger an orc skeleton (-30, 31, Orc:3) 17 gold pieces (-25, 31, Orc:3) a tomahawk (-25, 32, Orc:3) a +0 club (unseen) (-24, 32, Orc:3) a cursed +0 leather armour (-26, 33, Orc:3) a +0 giant club an ogre skeleton (-25, 33, Orc:3) a silver tomahawk (-24, 33, Orc:3) a +0 dagger (-26, 34, Orc:3) a +0 flail (unseen) (-25, 34, Orc:3) a +0 dagger a +0 robe (-24, 34, Orc:3) a +0 club (unseen) (-24, 37, Orc:3) a +0 plate armour a +0 trident (-23, 37, Orc:3) a +0 club (-28, 38, Orc:3) a +0 dagger (-26, 38, Orc:3) a +0 trident (-25, 38, Orc:3) a +0 plate armour a +0 short sword (-24, 38, Orc:3) a tomahawk (still there?) a +0 chain mail (still there?) a +0 trident (still there?) (-24, 39, Orc:3) a +0 club Level 1 of the Lair of Beasts (0, 0, Lair:1) 2 scrolls of noise (30, 3, Lair:1) 23 stones (24, 14, Lair:1) a wand of confusion (24) (11, 22, Lair:1) 21 stones (21, 23, Lair:1) a +0 war axe (36, 38, Lair:1) 5 tomahawks (3, 41, Lair:1) a +0 glaive (42, 42, Lair:1) 18 stones (45, 44, Lair:1) a +0 rapier the +12 scimitar of the Crypt {antimagic, rC+ rN+ Dex+6} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your dexterity (+6). It protects you from cold. It protects you from negative energy. (3, 50, Lair:1) a +0 club Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 chain mail (20, 8, Lair:2) a +0 helmet (15, 9, Lair:2) a +0 morningstar (17, 13, Lair:2) 10 stones (11, 14, Lair:2) a cursed +0 robe (1, 31, Lair:2) 26 stones (7, 33, Lair:2) a +0 falchion of protection (16, 36, Lair:2) a +2 shortbow (14, 41, Lair:2) 24 sling bullets of flame (-18, 50, Lair:2) 21 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 rapier of venom (-5, 17, Lair:3) 21 bolts (-46, 19, Lair:3) a +0 pair of gloves of dexterity (-48, 36, Lair:3) a +0 helmet (-55, 43, Lair:3) a +0 scale mail (-57, 50, Lair:3) a +0 scythe (-39, 50, Lair:3) 11 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) 32 bolts (-40, 6, Lair:4) a +0 halberd (-48, 10, Lair:4) a +2 robe of positive energy (-48, 18, Lair:4) a potion of poison a wand of magic darts (19) an uncursed amulet of warding (-50, 24, Lair:4) the +8 hand axe of Magnificence {freeze, rN+ Dex+7} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+7). It protects you from negative energy. (-48, 24, Lair:4) 18 stones (-31, 26, Lair:4) an uncursed ring of positive energy (-31, 27, Lair:4) a +0 hand crossbow (-56, 28, Lair:4) a book of Dreams (-8, 33, Lair:4) 24 stones (-51, 38, Lair:4) a +0 great mace of protection a +0 leather armour (-27, 41, Lair:4) a +0 scimitar (-6, 41, Lair:4) a +0 morningstar (-34, 49, Lair:4) a +0 cloak Level 5 of the Lair of Beasts (0, 0, Lair:5) 19 bolts (-25, 7, Lair:5) a +0 chain mail (0, 7, Lair:5) a +0 short sword (-18, 12, Lair:5) a book of Minor Magic (-17, 12, Lair:5) a cursed +0 leather armour (-9, 13, Lair:5) a +0 pair of gloves (27, 20, Lair:5) a +0 leather armour (-8, 28, Lair:5) a +0 glaive (-10, 33, Lair:5) a +0 chain mail (16, 38, Lair:5) a +0 ring mail (-14, 39, Lair:5) a book of Envenomations (-15, 40, Lair:5) 16 poisoned needles Level 6 of the Lair of Beasts (0, 0, Lair:6) 3 large rocks (21, 0, Lair:6) an uncursed ring of loudness (11, 9, Lair:6) a potion of poison (12, 14, Lair:6) the +8 scimitar of Esehukk {slice, rC+} It inflicts extra damage upon your enemies. It protects you from cold. (-14, 16, Lair:6) a wand of polymorph (19) (6, 20, Lair:6) a +1 pair of gloves of strength (-30, 26, Lair:6) 25 stones (-1, 31, Lair:6) a book of Summonings (23, 36, Lair:6) a scroll of amnesia (0, 49, Lair:6) a cursed +0 scale mail Level 7 of the Lair of Beasts (0, 0, Lair:7) a +0 scale mail of magic resistance (-16, 14, Lair:7) 14 stones (-34, 15, Lair:7) a scroll of amnesia (-19, 21, Lair:7) 14 stones (-59, 22, Lair:7) a +0 arbalest (-47, 23, Lair:7) 28 stones (-17, 23, Lair:7) 22 stones (-33, 27, Lair:7) a +1 greatsling of flaming (-32, 31, Lair:7) 23 stones Level 8 of the Lair of Beasts (0, 0, Lair:8) a plain deck of wonders (-26, 8, Lair:8) 12 stones (0, 8, Lair:8) a +0 scimitar (-18, 15, Lair:8) a +0 dagger a +0 robe (-25, 16, Lair:8) 12 bolts (0, 17, Lair:8) the +5 scale mail of the Moneychanger {rF++ Stlth+} It greatly protects you from fire. It makes you more stealthy. (-30, 20, Lair:8) a wand of flame (23) a wand of paralysis (15) (13, 21, Lair:8) a +0 robe (14, 21, Lair:8) the +0 Maxwell's etheric cage {RegenMP *Contam rElec MP+4} It insulates you from electricity. It affects your magic capacity (+4). It causes magical contamination when unequipped. (15, 21, Lair:8) 19 stones (14, 22, Lair:8) a scroll of random uselessness (15, 22, Lair:8) a +2 eveningstar of holy wrath (13, 23, Lair:8) the +8 spear of the Trees {flame, *Rage Str+8} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+8). It may make you go berserk in combat. (14, 23, Lair:8) a +1 helmet of intelligence (-15, 31, Lair:8) a +0 dagger (8, 35, Lair:8) a +0 plate armour (-29, 39, Lair:8) a +0 scythe (2, 41, Lair:8) a book of Callings (-33, 51, Lair:8) a +0 longbow (-17, 52, Lair:8) a stone of tremors (0, 52, Lair:8) an uncursed ring of protection from magic (-21, 53, Lair:8) a scroll of immolation