Vivir Level 1 of the Dungeon (0, 0, D:1) a +0 club (unseen) (1, -2, D:1) a +0 dagger of flaming (1, -1, D:1) a +0 dagger (still there?) 4 javelins (still there?) a +0 club (still there?) (1, 0, D:1) a +0 dagger (unseen) (4, 8, D:1) a +0 dagger (14, 14, D:1) a +0 robe (19, 13, D:1) 30 stones (20, -5, D:1) a +0 club (20, 14, D:1) a +0 club (20, 18, D:1) a +0 dagger of holy wrath (22, 21, D:1) a +0 dagger (26, -1, D:1) 4 stones a +0 short sword a +0 dagger (27, 0, D:1) a +0 club (29, 24, D:1) 16 stones (31, 23, D:1) 4 stones a +0 whip (32, 26, D:1) a +0 club (37, 20, D:1) 20 arrows (41, 8, D:1) a +0 pair of boots (42, 20, D:1) a +0 ring mail (43, 28, D:1) 6 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club (0, 4, D:2) 26 sling bullets (2, 17, D:2) a +0 hand axe (3, -15, D:2) a +0 robe (10, 7, D:2) 26 bolts (14, -2, D:2) a +0 dagger (22, 1, D:2) a +0 robe (25, 10, D:2) a +0 robe (29, -10, D:2) a +0 dagger (29, -9, D:2) a +0 short sword a +0 animal skin a +1 helmet (31, -10, D:2) a +0 club (31, -9, D:2) a +0 dagger (33, -14, D:2) a +0 leather armour (38, -2, D:2) a +0 dagger of protection a +0 hand axe a +0 chain mail the felid corpse of Natasha (skeletalised by now) the human corpse of Terence (skeletalised by now)