Vivir Level 1 of the Dungeon (13, 4, D:1) a +0 club (21, 5, D:1) 3 javelins (32, -8, D:1) a +0 club (33, -28, D:1) 13 sling bullets (34, -16, D:1) a +0 robe (34, -15, D:1) a scroll of immolation (34, -14, D:1) 16 bolts (35, -44, D:1) a +0 club (35, -16, D:1) a scroll of brand weapon (35, -15, D:1) 2 throwing nets (35, -14, D:1) 11 gold pieces (36, -16, D:1) a potion of might (36, -15, D:1) a potion of curing (36, -14, D:1) a +0 hand axe (37, 5, D:1) a +0 dagger (43, -38, D:1) a +0 dagger (60, -12, D:1) 18 stones Level 2 of the Dungeon (3, -35, D:2) a +0 dagger (4, -32, D:2) a +0 great mace (8, 21, D:2) a +0 pair of boots (9, 13, D:2) 3 boomerangs (10, 2, D:2) 28 arrows (11, 19, D:2) a +0 hunting sling (12, -7, D:2) a +0 dagger (16, -14, D:2) a +0 whip 3 stones (31, -26, D:2) a +0 dagger (31, -25, D:2) a +2 dagger of protection (31, -11, D:2) 12 arrows (49, -20, D:2) 30 stones (51, -19, D:2) a +2 short sword of venom 5 stones (52, 0, D:2) 12 bolts (52, 12, D:2) a +0 hunting sling Level 3 of the Dungeon (0, 0, D:3) a gnoll skeleton (8, 0, D:3) a gnoll skeleton (8, 28, D:3) an adder corpse (10, 3, D:3) a staff of poison (12, 15, D:3) 11 stones (18, 14, D:3) a +0 club (25, -4, D:3) 33 stones (26, 4, D:3) an adder corpse (skeletalised by now) (26, 13, D:3) a +0 robe