Vivir Level 1 of the Dungeon (1, -9, D:1) 28 arrows (7, -12, D:1) a +0 rapier (18, -25, D:1) a +0 dagger (23, 30, D:1) a +0 club (25, 14, D:1) a +0 robe (36, -23, D:1) a +0 club (36, -18, D:1) 18 stones (52, -21, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 whip (18, 9, D:2) a +0 short sword 2 stones (19, 15, D:2) a +0 robe (19, 21, D:2) a +0 dagger (19, 35, D:2) 20 stones (19, 49, D:2) a staff of earth (20, 8, D:2) a +0 short sword (23, 34, D:2) a +0 short sword (27, 1, D:2) a +0 dagger (27, 16, D:2) a +0 club (27, 17, D:2) a +0 mace (28, -2, D:2) a +0 mace a +0 leather armour a +0 dagger a +0 fustibalus a +0 chain mail (28, 0, D:2) a +0 falchion a +0 ring mail (28, 1, D:2) a +0 club (29, 1, D:2) 4 stones a +0 short sword (44, 14, D:2) a +0 robe (44, 36, D:2) 23 stones (45, 20, D:2) a +3 quarterstaff of chaos (48, 19, D:2) a +0 mace (51, 6, D:2) 18 stones (52, 40, D:2) a +0 flail a +0 ring mail Level 3 of the Dungeon [Shop] Pueren's Antique Armour Shop a +0 chain mail (108 gold) a +0 robe (16 gold) a +0 ring mail (96 gold) a +3 chain mail of cold resistance (636 gold) a +0 leather armour (48 gold) a +0 leather armour (48 gold) the +3 ring mail "Taere" {rCorr} (758 gold) rCorr: It protects you from acid and corrosion. a +0 robe (16 gold) (0, 0, D:3) a +0 club (still there?) a +0 flail (still there?) (0, 1, D:3) a +0 club (still there?) 2 boomerangs of dispersal (still there?) a +0 short sword (still there?) (1, -5, D:3) a +0 short sword (1, 1, D:3) a +0 ring mail (still there?) a +0 short sword of draining (still there?) an orc corpse (skeletalised by now) (still there?) (7, -6, D:3) a +0 spear (10, 10, D:3) a +0 long sword (14, -3, D:3) a +0 club (25, 32, D:3) a +0 falchion (unseen) (25, 33, D:3) a +0 club (unseen) Level 4 of the Dungeon [Shop] Sirrumm's Weapon Shoppe 2 atropa-tipped darts (13 gold) 11 stones (12 gold) the +9 falchion "Cydeaje Naru" {vorpal, Fragile rElec Int+3} (706 gold) It inflicts extra damage upon your enemies. Int: It affects your intelligence (+3). rElec: It insulates you from electricity. Fragile: It will be destroyed if unequipped. a +2 vorpal long sword (189 gold) a +0 quarterstaff (44 gold) 20 sling bullets (110 gold) a +0 long sword (38 gold) [Shop] Xiylakh's Weapon Shop a +0 rapier (48 gold) a +0 falchion (36 gold) a +6 fustibalus of freezing (708 gold) 5 curare-tipped darts (36 gold) a +3 longbow (258 gold) 13 stones (15 gold) the +6 shillelagh "Devastator" {shatter} (720 gold) It releases a powerful concussive burst when it strikes, dealing extra damage to the target and all other foes adjacent to them. 17 bolts (40 gold) [Shop] Nuupofea's Book Shop (Shop contents are unknown) (0, 0, D:4) a +0 mace (1, -9, D:4) 19 stones (5, 32, D:4) a +0 long sword (7, 27, D:4) 22 stones (19, -6, D:4) a +0 leather armour a +0 dagger (20, -4, D:4) a +2 vampiric whip (22, -6, D:4) a +0 robe a +0 dagger (40, 21, D:4) a +0 leather armour a +0 hand axe (44, 16, D:4) a human corpse (skeletalised by now) (44, 33, D:4) 24 stones (46, 12, D:4) a +0 dagger (48, -17, D:4) a +0 club a +0 ring mail (56, -8, D:4) a +0 dagger (57, 17, D:4) a +0 war axe a +0 hunting sling 29 stones a goblin corpse (skeletalised by now) (58, 27, D:4) a +0 scale mail (59, -11, D:4) a +0 quarterstaff (64, 30, D:4) 31 stones