Dungeon Crawl Stone Soup version 0.17-a0-1528-gfee3901 (console) character file. 140 VoidFox the Conjurer (level 5, 0/28 HPs) Began as a Deep Elf Conjurer on July 15, 2015. Killed by nerve-wracking pain ... invoked by a shadow imp (4 damage) ... on level 3 of the Dungeon. The game lasted 00:13:36 (1956 turns). VoidFox the Conjurer (Deep Elf Conjurer) Turns: 1956, Time: 00:13:36 Health: 0/28 AC: 2 Str: 5 XL: 5 Next: 2% Magic: 1/13 EV: 14 Int: 21 God: Gold: 96 SH: 0 Dex: 15 Spells: 2 memorised, 9 levels left rFire x . . SeeInvis . i - +2 dagger (venom) rCold + . . Clarity . a - +0 robe rNeg . . . SustAt . (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) k - ring of ice {rC+, rF-} @: not resistant to hostile enchantments, unstealthy A: no striking features a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 96 gold pieces. Inventory: Hand weapons i - a +2 dagger of venom (weapon) (You took it off a goblin on level 1 of the Dungeon) Armour a - a +0 robe (worn) Jewellery k - a ring of ice (left hand) {rC+, rF-} (You found it on level 1 of the Dungeon) Scrolls e - a scroll of amnesia f - 2 scrolls of identify l - a scroll of remove curse m - a scroll of magic mapping {unknown} r - a scroll of random uselessness {unknown} Potions d - 3 potions of resistance {unknown} h - 2 potions of degeneration {unknown} n - 2 potions of brilliance {unknown} q - a potion of heal wounds {unknown} s - a potion of lignification {unknown} Books b - a book of Conjurations Comestibles c - 4 bread rations {@e1} g - a chunk of flesh {@w0} j - 2 meat rations {@e2} o - 3 fruits p - a beef jerky Skills: + Level 3.7 Dodging - Level 2.4 Stealth + Level 4.3 Spellcasting * Level 5.8 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #### 1% 1 None b - Searing Ray Conj ####.. 1% 2 #...... Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Yredelemnul Zin Message History The magic dart hits the jackal. You kill the jackal! You now have 10/12 mp. A jackal comes into view. Aim: a jackal (hasn't noticed you) The magic dart hits the jackal. You kill the jackal! You now have 9/12 mp. An ooze comes into view. Aim: an ooze (resting) The magic dart hits the ooze. The ooze quivers. You now have 9/12 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Aim: an ooze (moderately wounded) The magic dart hits the ooze. The ooze jiggles. You now have 8/12 mp. Aim: an ooze (heavily wounded) The searing ray misses the ooze. You now have 6/12 mp. Aim: an ooze (heavily wounded) The searing ray hits the ooze. You now have 4/12 mp. Aim: an ooze (almost dead) The searing ray hits the ooze. You kill the ooze! You now have 2/12 mp. You start resting. MP restored: 12 You see here a jackal corpse. An adder and a hobgoblin come into view. Aim: an adder (resting) The magic dart hits the adder. The hobgoblin shouts! You now have 11/12 mp. Aim: an adder (lightly wounded) The magic dart hits the adder. An adder comes into view. You now have 10/12 mp. Aim: an adder (heavily wounded) The searing ray misses the adder. You now have 8/12 mp. Aim: an adder (heavily wounded) The searing ray hits the adder. You now have 6/12 mp. Aim: an adder (severely wounded) The searing ray hits the adder. You kill the adder! You now have 4/12 mp. Aim: a hobgoblin, wielding a club The searing ray hits the hobgoblin. You kill the hobgoblin! A shadow imp comes into view. You now have 2/12 mp. Aim: an adder The searing ray hits the adder. The shadow imp moves out of view. The adder barely misses you. You now have 0/12 mp. You don't have enough magic to cast that spell. You closely miss the adder. The adder bites you. A rat comes into view. You take 2 damage, and have 22/24 hp. You closely miss the adder. The adder barely misses you. Aim: an adder (lightly wounded) The magic dart hits the adder. The adder barely misses you. The adder barely misses you. You now have 0/12 mp. You hit the adder but do no damage. The adder bites you. You take 5 damage, and have 17/24 hp. MASSIVE DAMAGE!! You barely miss the adder. The adder bites you. The shadow imp summons a swarm of flies. You take 4 damage, and have 13/24 hp. You miss the adder. The adder bites you. You take 2 damage, and have 11/24 hp. The shadow imp shouts, "Scamper away, thou fragile wibble-sucking flim-flammer!" The adder barely misses you. You closely miss the adder. The adder bites you but does no damage. The adder closely misses you. You hit the adder. The adder is poisoned. The adder bites you. You take 2 damage, and have 9/24 hp. You hit the adder. The adder closely misses you. You hit the adder. You kill the adder! You have reached level 5! Aim: a shadow imp The magic dart hits the shadow imp. The rat bites you. The shadow imp hits you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 7/28 hp. You now have 0/13 mp. You barely miss the rat. The rat misses you. The shadow imp closely misses you. You hit the rat but do no damage. The rat is poisoned. You kill the rat! The shadow imp gestures at the surrounding area. The dead are walking! A rat zombie comes into view. You hit the rat zombie. The shadow imp hits you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 4/28 hp. You hit the rat zombie. The rat zombie barely misses you. The shadow imp gestures at you. Pain shoots through your body! You die... ...........# #†........########## #....>.............## ### #.........#.......... .... #.........)##......# ...######.####.##...#.# ###....###.####..##....# .....................### #...........>.....## # ####...5..........# .+ ##..#@#........## #.# #†..#Z######....###.# #.#...# ###.........# ...##..# ...........### ###.#†.....#..#.#....... #.)...##...##.#..##### ..........###....)....# #......#.### #.........# ..###..... #.........# . ......#####.......... ##.#.................. You could see a shadow imp and a rat zombie. Vanquished Creatures An orc priest (D:3) 5 adders An ooze (D:3) A worm (D:2) A giant gecko (D:1) 2 orcs (D:3) 7 hobgoblins 10 jackals A ball python (D:3) 6 bats 2 giant cockroaches 3 giant newts 4 goblins 7 kobolds 8 rats 59 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | VoidFox the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 173 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/8 927 | D:2 | Found a glowing silver altar of Zin. 1102 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/10 1119 | D:2 | Reached skill level 3 in Dodging 1119 | D:2 | Reached skill level 5 in Conjurations 1542 | D:2 | Reached skill level 4 in Spellcasting 1601 | D:3 | Found a basalt altar of Yredelemnul. 1612 | D:3 | Reached XP level 4. HP: 24/24 MP: 6/12 1819 | D:3 | Learned a level 2 spell: Searing Ray 1951 | D:3 | Reached XP level 5. HP: 10/28 MP: 1/13 1952 | D:3 | HP: 7/28 [shadow imp (3)] 1956 | D:3 | Killed from afar by a shadow imp Vault maps used: D:1: saegor_arrival_simple_a, hex_large, serial_bayou_pond_e D:2: lemuel_doored_altar, minmay_fountain_box D:3: old_standard_altar, nemelex_dance_club_becter Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Short sword | 5 | || 5 Dagger | | 13 || 13 Cast: Magic Dart | 84 | 31 || 115 Searing Ray | | 8 || 8 Use: Scroll | 1 | 1 || 2 Eat: Chunk | 2 | 1 || 3 Vault maps used: D:1: saegor_arrival_simple_a, hex_large, serial_bayou_pond_e D:2: lemuel_doored_altar, minmay_fountain_box D:3: old_standard_altar, nemelex_dance_club_becter Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 1.3 | 4.3 | 17.7 | 154.3 Dungeon | 100.0 | 100.0 | 1.3 | 4.3 | 17.7 | 154.3 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 66.7 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 66.7 +-------+-------+-------+-------+-------+----------------------