Voker57 Level 1 of the Dungeon (0, 0, D:1) a +0 trident (9, 10, D:1) a +0 club (15, 19, D:1) a +0 club (16, 19, D:1) a +0 whip (19, -18, D:1) a staff of death (23, 15, D:1) a +0 dagger 5 stones (30, -28, D:1) a +0 club (43, -1, D:1) 9 stones (47, -17, D:1) a +0 robe (48, -7, D:1) 8 stones (52, -20, D:1) a +0 ring mail (56, -18, D:1) a +0 leather armour Level 2 of the Dungeon [Shop] Rockoste's Antique Weapon Boutique the +12 sling of Skirmishing {venom, rF- rCorr SInv} (1790 gold) Any ammunition fired from it poisons the flesh of those it strikes. rF: It makes you vulnerable to fire. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. a +0 whip (62 gold) a +0 hand axe (75 gold) the +1 sling of Aczees {flame, Str+3} (525 gold) Any ammunition fired from it burns those it strikes, dealing additional fire damage. Str: It affects your strength (+3). the +6 flail "Ugedihig" {freeze, rF+ Will+ Int+5 Dex-3} (1502 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+5). Dex: It affects your dexterity (-3). rF: It protects you from fire. Will: It increases your willpower. a +2 morningstar of venom (420 gold) a +1 scimitar of protection (295 gold) a +0 mace (75 gold) a +0 mace (75 gold) (0, 0, D:2) 4 stones (0, 6, D:2) a ball python corpse (7, 9, D:2) a scroll of identify (7, 13, D:2) a frilled lizard corpse (38, 25, D:2) a +0 whip 2 stones a kobold corpse (skeletalised by now) (41, 25, D:2) a +0 robe (46, 19, D:2) a hobgoblin corpse (skeletalised by now)