Voker57 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (9, 14, D:1) a +0 club (11, -16, D:1) a +0 ring mail (12, 5, D:1) a +0 chain mail (17, -23, D:1) a +0 leather armour (19, 1, D:1) a +0 whip (40, -24, D:1) a +0 club (46, -14, D:1) a +0 club (48, -12, D:1) a +0 dagger (58, -23, D:1) 6 stones Level 2 of the Dungeon (0, 0, D:2) 4 stones (4, -2, D:2) a +0 dagger (29, 0, D:2) a +0 spear (43, 12, D:2) a +0 hat (45, 16, D:2) a +0 robe (48, -10, D:2) a +0 sling (49, -12, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 mace (4, -1, D:3) a +0 spear (4, 1, D:3) a +0 rapier (5, -17, D:3) a +0 hat (7, -1, D:3) a +0 ring mail (13, 2, D:3) a scarf of shadows (21, -33, D:3) a +0 mace (21, -8, D:3) a staff of death (22, -25, D:3) a +0 spear (37, 9, D:3) a +0 robe a +0 scythe (49, -23, D:3) a +0 trident (56, -15, D:3) a +0 club Level 4 of the Dungeon [Shop] Xinac's Antique Weapon Shop a +0 spear (78 gold) a +0 club (26 gold) a +0 spear (78 gold) a +0 quarterstaff (104 gold) a +3 morningstar of draining (629 gold) a +0 long sword of holy wrath (215 gold) a +0 mace (78 gold) the +5 halberd "Kuhiyh" {flame, rCorr Dex+6} (1492 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Dex: It affects your dexterity (+6). rCorr: It protects you from acid and corrosion. a +0 flail (91 gold) (10, 24, D:4) 6 stones (23, 40, D:4) a +0 ring mail (32, 34, D:4) a +0 dagger (45, 40, D:4) a +0 mace (48, 2, D:4) a +0 club (62, 20, D:4) a +0 dagger (66, 15, D:4) a +0 giant club Level 5 of the Dungeon (0, 0, D:5) 8 stones (7, 0, D:5) a +0 robe (15, -7, D:5) 6 stones (17, -14, D:5) a +0 chain mail (20, -10, D:5) a +0 short sword