Voker57 Level 1 of the Dungeon [Shop] Xarhurche's General Store a scroll of identify (24 gold) a +0 ring mail (48 gold) a +0 sling (18 gold) a scroll of teleportation (36 gold) a scroll of immolation (48 gold) a +0 dagger of draining (67 gold) (0, 0, D:1) a +0 whip (2, -13, D:1) a +0 dagger (12, -23, D:1) a +0 spear (13, 9, D:1) a +0 club (16, 11, D:1) a +0 club (20, -18, D:1) a +0 mace (23, -14, D:1) a +0 dagger (30, -27, D:1) a +0 war axe (30, -13, D:1) a stone (35, -12, D:1) a +0 ring mail (42, 10, D:1) 7 stones (43, -17, D:1) a +0 leather armour (45, -12, D:1) a +0 whip 5 stones (65, 1, D:1) a +0 scale mail Level 2 of the Dungeon (4, -7, D:2) 5 stones (4, 7, D:2) 4 stones (5, 7, D:2) a +0 scythe a +0 robe (11, 14, D:2) a +0 flail (11, 15, D:2) a +0 whip a +0 club (12, 13, D:2) a +0 robe a +0 dagger (13, 13, D:2) a +0 whip (18, 0, D:2) a +0 spear (21, 35, D:2) a +0 helmet (26, 27, D:2) 4 stones (29, 6, D:2) a +0 long sword (30, 19, D:2) a +0 dagger (33, -13, D:2) a +0 club (33, 22, D:2) a +0 chain mail (35, -5, D:2) a +0 club (41, 30, D:2) a +0 ring mail (43, 5, D:2) a +0 mace (47, 24, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a staff of cold (5, -3, D:3) a +0 short sword (5, 3, D:3) a +0 dagger (5, 4, D:3) a +0 dagger (5, 5, D:3) a +0 club 3 stones (11, 1, D:3) a +0 plate armour (17, 1, D:3) a +0 plate armour (27, 5, D:3) a +0 sling (32, 9, D:3) a +0 club (32, 10, D:3) a +0 hand axe a +0 leather armour a +0 war axe (34, -2, D:3) a +0 trident (37, 0, D:3) a +0 whip (39, 14, D:3) a +0 club (42, -9, D:3) a +0 halberd (43, 10, D:3) a stone Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (0, 13, D:4) a +0 robe (3, 4, D:4) a +0 club (4, -1, D:4) a +0 rapier (6, 27, D:4) a +0 whip (7, 19, D:4) a +0 rapier (9, 28, D:4) a +0 pair of gloves (13, 28, D:4) a +0 club (16, 29, D:4) a potion of degeneration (18, 42, D:4) a +0 falchion a +0 scale mail (30, -1, D:4) a +2 vampiric dagger 9 stones (36, 2, D:4) a staff of fire (44, 23, D:4) a scroll of vulnerability Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (4, 9, D:5) a +0 leather armour (6, 36, D:5) a scroll of immolation (13, 17, D:5) a +0 flail (13, 18, D:5) a +0 robe a +0 whip (14, -2, D:5) a potion of attraction (14, 18, D:5) a +0 halberd a +0 flail (19, 18, D:5) a +0 dagger (23, 3, D:5) a +0 robe (23, 36, D:5) a +0 dagger a +0 leather armour (24, 35, D:5) a +0 club a +0 leather armour (24, 36, D:5) a +1 vorpal flail a +0 leather armour (24, 37, D:5) a +0 flail (33, 16, D:5) 6 poisoned darts (60, -9, D:5) a +0 flail Level 6 of the Dungeon (0, 0, D:6) a scroll of immolation (3, 8, D:6) 6 boomerangs (6, -1, D:6) 2 poisoned darts (6, 0, D:6) 8 stones (6, 3, D:6) a potion of attraction (16, 23, D:6) a +1 vorpal spear (21, 7, D:6) a +0 leather armour a +0 club (22, 6, D:6) a +0 dagger (22, 7, D:6) a +0 dagger (23, 7, D:6) a +0 leather armour a +0 dagger a +2 whip of draining (31, 0, D:6) a +0 shortbow (32, 16, D:6) a +0 cloak (41, 14, D:6) the +5 hand axe of Reapportionment {protect, rElec Will+ Stlth+} It grants its wielder temporary protection when it strikes (+7 to AC). rElec: It insulates you from electricity. Will: It increases your willpower. Stlth: It makes you more stealthy. Level 7 of the Dungeon [Shop] Tickoitoa's Antique Weapon Boutique a +0 whip (67 gold) a +0 sling (40 gold) a +0 spear (81 gold) a +1 shortbow of freezing (334 gold) a +0 sling (40 gold) a +1 vorpal quarterstaff (351 gold) a +0 dagger (54 gold) a +0 short sword (81 gold) a +0 dagger (54 gold) (2, -11, D:7) a +0 shortbow (6, 14, D:7) a +0 dagger (8, 14, D:7) a +0 falchion a +0 chain mail a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 flail a +0 leather armour (14, -16, D:7) 2 stones (22, 40, D:7) a +0 club a +0 leather armour (23, 4, D:7) a stone (23, 6, D:7) a stone (24, 1, D:7) a stone (24, 2, D:7) a stone (25, 5, D:7) 5 large rocks (26, 3, D:7) a stone (34, 19, D:7) a +0 club a +0 scale mail (34, 20, D:7) a +0 flail a +0 ring mail (35, 34, D:7) a +0 club (36, 33, D:7) a +0 dagger a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 hand axe a +0 trident (1, 19, D:8) a +0 flail (2, 2, D:8) a +0 morningstar (5, 1, D:8) a +0 flail (7, 1, D:8) a +0 club a +0 battleaxe a +0 arbalest (8, 2, D:8) a +0 short sword (11, 26, D:8) a +0 pair of boots (25, 14, D:8) 6 stones (26, 0, D:8) 7 stones (39, -4, D:8) a +0 robe a +0 battleaxe (40, -4, D:8) a +0 robe a +4 flail (41, -5, D:8) a +0 robe a +2 hand axe of freezing (51, -1, D:8) 9 stones (53, 22, D:8) the +4 dagger "Naevig" {spect, rC+ Int+4 Dex+7} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Int: It affects your intelligence (+4). Dex: It affects your dexterity (+7). rC: It protects you from cold. Level 9 of the Dungeon (0, 0, D:9) a +0 shortbow (3, 14, D:9) a +0 club (4, 14, D:9) a +0 short sword (4, 17, D:9) a +0 robe a +0 dagger (12, 23, D:9) a +0 great sword (15, 12, D:9) a +0 short sword a +0 dagger a +0 robe (16, 5, D:9) a +0 dagger (16, 6, D:9) a +0 club a +0 ring mail (16, 8, D:9) a +0 short sword 8 stones a +0 chain mail (17, 5, D:9) a +0 whip (19, 1, D:9) a +0 cloak a +0 short sword (22, 5, D:9) a +0 club (27, 4, D:9) +0 steam dragon scales Level 10 of the Dungeon (0, 0, D:10) a +0 leather armour (0, 18, D:10) 5 stones (6, 16, D:10) 4 poisoned darts (6, 30, D:10) a +0 great sword (8, 43, D:10) a +0 spear a +0 animal skin (11, 41, D:10) a +0 shortbow (23, 31, D:10) a +0 robe a +0 dagger (32, 29, D:10) a +0 dagger a +0 robe (33, 28, D:10) a +0 club (33, 29, D:10) a +0 hand axe a +0 leather armour (34, 29, D:10) a +0 short sword a +0 arbalest a +0 plate armour (35, 30, D:10) a +0 dagger a +0 robe (44, -1, D:10) a +0 mace (49, 30, D:10) a +0 scale mail the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 2 boomerangs (15, -16, Lair:1) 2 potions of degeneration (17, -17, Lair:1) a +0 ring mail (30, -15, Lair:1) 4 stones (35, -26, Lair:1) a +0 hand axe (45, 2, Lair:1) a +0 rapier Level 2 of the Lair of Beasts (2, -24, Lair:2) 3 poisoned darts (3, -23, Lair:2) a scroll of immolation (16, 8, Lair:2) a +0 spear (19, -32, Lair:2) a +0 helmet (26, -11, Lair:2) a +0 mace (28, -28, Lair:2) a +0 long sword (39, -9, Lair:2) 5 stones (51, -17, Lair:2) a +0 rapier (55, -33, Lair:2) a +0 quarterstaff a +0 leather armour (56, -7, Lair:2) a +0 plate armour Level 3 of the Lair of Beasts (2, 4, Lair:3) 5 stones (4, -9, Lair:3) 3 boomerangs (8, -2, Lair:3) 9 stones (14, -22, Lair:3) a scroll of immolation (17, 12, Lair:3) a +0 leather armour (21, -4, Lair:3) a potion of attraction (28, -2, Lair:3) a +0 mace (42, -4, Lair:3) a +0 rapier (45, -26, Lair:3) a +0 troll leather armour (49, -9, Lair:3) a +0 trident (53, -17, Lair:3) 7 stones (54, -6, Lair:3) a staff of cold Level 4 of the Lair of Beasts (0, 0, Lair:4) a potion of degeneration (5, 32, Lair:4) 5 stones (28, 33, Lair:4) an elephant corpse an elephant corpse (40, 30, Lair:4) the +7 war axe "Xyngef" {vorpal, rCorr Stlth+} It inflicts extra damage upon your enemies. rCorr: It protects you from acid and corrosion. Stlth: It makes you more stealthy. (40, 39, Lair:4) a +0 pair of gloves (46, 34, Lair:4) a polar bear corpse (47, 25, Lair:4) a black mamba corpse (49, -9, Lair:4) a bullfrog corpse (skeletalised by now) (50, 30, Lair:4) 8 stones