VolelikeOfTheReadme Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (2, 19, D:1) a +0 whip (3, 10, D:1) a +0 ring mail (16, 4, D:1) a +0 dagger (29, 21, D:1) a +0 dagger (35, 35, D:1) a +0 short sword (41, 41, D:1) a +0 dagger (43, 18, D:1) a +4 scale mail Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (6, 31, D:2) a +0 club (10, 11, D:2) 9 arrows (12, 19, D:2) a +0 short sword (17, -2, D:2) a +0 trident (29, 34, D:2) a +0 dagger (34, -3, D:2) a +0 dagger (40, 22, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) 23 bolts (1, -18, D:3) a +0 short sword (7, 4, D:3) a +0 dagger (8, -21, D:3) a +0 dagger (14, -7, D:3) a +0 club (46, -9, D:3) a +0 hand axe a +0 chain mail Level 4 of the Dungeon (0, 0, D:4) a +0 great sword (3, -3, D:4) a +0 flail of protection (5, -2, D:4) a +0 flail (7, -1, D:4) a potion of flight (8, -4, D:4) 14 stones (11, -11, D:4) the +4 scale mail of the Hills {-Tele Fly Str+4 Dex+4} Str: It affects your strength (+4). Dex: It affects your dexterity (+4). Fly: It grants you flight. -Tele: It prevents most forms of teleportation. (17, -7, D:4) 2 potions of curing