Wanderer2 Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (3, 12, D:1) a +0 dagger (5, 33, D:1) 5 stones (8, -2, D:1) a +0 whip (8, 36, D:1) a +0 dagger (44, 37, D:1) a +0 robe (46, 11, D:1) a +0 club (55, 39, D:1) 3 stones Level 2 of the Dungeon (0, 0, D:2) a +0 plate armour (3, 4, D:2) a +0 leather armour (9, -38, D:2) a +0 dagger (10, -9, D:2) a potion of might (12, -31, D:2) a +0 dagger 2 stones (12, -26, D:2) a +0 club (12, -11, D:2) a +0 club a +0 sling (12, 10, D:2) a +0 dagger (13, -9, D:2) a potion of lignification (14, -11, D:2) 2 scrolls of fear (15, -40, D:2) a +0 short sword (17, -9, D:2) a scroll of identify Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (15, -12, D:3) a +0 dagger (23, -21, D:3) a +0 chain mail (25, 4, D:3) a +0 mace (33, -22, D:3) a +0 whip (46, 11, D:3) 9 stones Level 4 of the Dungeon (6, -30, D:4) a +0 flail (7, -24, D:4) a +0 ring mail (10, 0, D:4) a +0 short sword 3 stones (12, -32, D:4) a +0 short sword (13, -25, D:4) a +0 dagger (14, -28, D:4) a +0 sling (18, -28, D:4) a +0 pair of boots (20, -30, D:4) a +0 club (30, -22, D:4) 5 stones (36, -27, D:4) 7 stones (43, 3, D:4) a +0 falchion a +0 leather armour Level 5 of the Dungeon (4, -48, D:5) 2 stones (11, -51, D:5) a +0 whip a +0 club (11, -49, D:5) a +0 whip (32, -27, D:5) a +0 club (33, -48, D:5) a +0 shortbow (39, -23, D:5) a +0 robe (59, -40, D:5) a +0 chain mail Level 6 of the Dungeon [Shop] Xausiul's Antique Weapon Shop a +0 dagger (40 gold) a +0 arbalest of freezing (202 gold) a +2 long sword of draining (366 gold) the +9 quarterstaff of Valiance {drain, rElec} (1324 gold) A truly terrible weapon, it drains the life of any living foe it strikes. rElec: It insulates you from electricity. a +0 war axe (70 gold) a +0 sling (30 gold) a +0 falchion (60 gold) (12, -8, D:6) a potion of heal wounds (14, -11, D:6) a +0 leather armour (32, -25, D:6) 6 stones (36, -22, D:6) a +0 robe (51, -7, D:6) a +0 club (52, -31, D:6) a +0 shortbow Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (3, 6, D:7) a +0 club (5, 11, D:7) a +0 ring mail (11, -4, D:7) a +0 shortbow (11, -2, D:7) a +0 ring mail a +0 hand axe (11, 0, D:7) a +0 ring mail a +0 club (11, 2, D:7) a +0 short sword a +0 hand axe (12, -3, D:7) a +0 plate armour a +0 long sword (14, 29, D:7) a +0 dagger a +0 robe (15, 29, D:7) a +0 morningstar a +0 chain mail a +0 war axe (23, 16, D:7) a +0 leather armour (27, 18, D:7) a +0 pair of gloves (28, 8, D:7) a +0 leather armour (34, 29, D:7) a +0 leather armour (37, 22, D:7) a +0 dagger (38, -5, D:7) a +0 robe (still there?) a +5 falchion (still there?) (38, 19, D:7) a +0 short sword (39, 12, D:7) a +0 robe a +2 mace a +0 leather armour a +0 flail (39, 17, D:7) a +0 hand axe (39, 18, D:7) a +0 war axe (40, 13, D:7) a +2 robe of positive energy a +0 dire flail (44, 0, D:7) the +1 dagger of the Grinning Hero {holy, rF- Dex+4} It has been blessed by the Shining One to cause great damage to the undead and demons. Dex: It affects your dexterity (+4). rF: It makes you vulnerable to fire. (46, -4, D:7) a +0 chain mail 5 stones a +0 dire flail Level 8 of the Dungeon (0, 0, D:8) a +0 dagger a +0 robe an orc corpse (2, -1, D:8) a +0 hand axe an orc corpse (2, 1, D:8) a +0 whip an orc corpse (2, 2, D:8) a +0 robe a +0 whip an orc corpse (3, 0, D:8) a howler monkey corpse (11, 18, D:8) a +0 whip (12, 11, D:8) a +0 dagger (12, 13, D:8) a +0 ring mail a +0 club (13, 23, D:8) 5 stones (17, 3, D:8) a +0 hand axe (18, 22, D:8) a +0 scimitar (19, 4, D:8) a +0 short sword a +0 robe (20, 6, D:8) a +0 leather armour a +0 robe a +0 dagger a +0 trident (21, 15, D:8) a +0 shortbow (21, 19, D:8) a +0 chain mail a +0 hand axe (23, 14, D:8) a +0 long sword (23, 28, D:8) a scroll of torment (24, 16, D:8) a +0 robe a +0 dagger (29, -11, D:8) 7 stones (31, -1, D:8) the +1 leather armour "Tiuluypt" {+Inv rElec} rElec: It insulates you from electricity. +Inv: It lets you turn invisible. (33, 0, D:8) a +0 hand axe a +0 scale mail a +0 dagger a +0 robe a +0 dagger (34, -4, D:8) a +0 club the Ecumenical Temple