Wardy2 Level 1 of the Dungeon (0, 0, D:1) 24 arrows (2, 1, D:1) a +0 ring mail (5, -9, D:1) a +0 club (5, 21, D:1) 26 sling bullets (7, 22, D:1) a +0 short sword (9, -2, D:1) a +0 dagger (11, -4, D:1) a +0 dagger (12, 13, D:1) a +0 spear (13, -7, D:1) 14 stones (14, 21, D:1) a +0 club (18, 26, D:1) a +0 club (21, 5, D:1) 5 tomahawks (22, 26, D:1) a +3 hunting sling (25, 12, D:1) 17 stones (26, 23, D:1) a +0 short sword (27, 13, D:1) a +0 leather armour (32, 12, D:1) a +0 robe (34, -10, D:1) a +0 short sword (37, -10, D:1) a stone (37, 17, D:1) a +0 short sword (38, -10, D:1) a stone (49, 18, D:1) a +0 dagger (49, 40, D:1) 21 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 club (3, 8, D:2) a cursed +0 club (4, 14, D:2) 8 arrows (15, 2, D:2) 8 stones (20, 24, D:2) a -3 halberd (21, 3, D:2) a +0 plate armour (21, 32, D:2) a +0 leather armour (32, 28, D:2) a +0 shortbow (34, -1, D:2) a +0 ring mail (38, 11, D:2) a +0 short sword a +0 dagger (43, 10, D:2) a +0 club (44, 23, D:2) 30 stones (51, 24, D:2) 11 stones (51, 40, D:2) a +0 short sword (54, 14, D:2) 19 stones (54, 23, D:2) a cursed -1 club Level 3 of the Dungeon (15, -2, D:3) a +0 long sword (23, 28, D:3) 22 arrows (24, 2, D:3) 28 bolts (27, 27, D:3) a +0 dagger (28, 23, D:3) a stone (30, 20, D:3) a +0 trident (32, 23, D:3) a +0 club a +0 hunting sling 15 stones (40, 2, D:3) a +0 short sword (45, 5, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 robe (16, 6, D:4) a +0 scale mail a +0 short sword (17, 13, D:4) a +0 dagger a +1 robe of positive energy (21, 0, D:4) 20 stones (28, 2, D:4) a +0 ring mail (29, -34, D:4) a +0 dagger of freezing a +0 leather armour a +0 club a +0 whip 3 tomahawks of returning a +0 leather armour (30, -32, D:4) a +0 club (34, -9, D:4) a +0 dagger a +0 robe (34, -7, D:4) a +0 trident (34, -6, D:4) a +0 flail a +0 chain mail (40, -31, D:4) a +4 whip a +0 ring mail (40, -30, D:4) a +0 mace (40, -29, D:4) a +0 club (44, 12, D:4) 6 exploding tomahawks (48, -10, D:4) a +0 scale mail (52, 9, D:4) 21 bolts (56, 1, D:4) a +0 shield Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 robe (0, 1, D:5) a +0 short sword a +0 trident (0, 2, D:5) a +2 spear of venom (1, -1, D:5) a +0 leather armour (3, -6, D:5) a +0 mace (3, 21, D:5) 12 stones (10, -1, D:5) a cursed -1 flail (12, -15, D:5) 14 arrows (26, 9, D:5) a +0 whip (26, 10, D:5) a +0 scale mail a +0 flail a +0 ring mail a +0 flail a +0 spear (29, -27, D:5) 6 javelins (41, 0, D:5) a +0 short sword (50, -19, D:5) a +0 spear (53, -17, D:5) a +0 scale mail (63, 14, D:5) the +4 short sword "Boromeul" {freeze, rElec rN+ Str+7 Dex-3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+7). It affects your dexterity (-3). It insulates you from electricity. It protects you from negative energy. Level 6 of the Dungeon (0, 0, D:6) 25 bolts (8, -11, D:6) 15 gold pieces (13, -5, D:6) 3 javelins (23, -6, D:6) a +0 club (36, -11, D:6) a +0 halberd (unseen)