Welfe Level 1 of the Dungeon (0, 0, D:1) 11 arrows (3, 5, D:1) 21 stones (3, 6, D:1) a +0 whip (4, 9, D:1) a +0 mace (6, 7, D:1) a +0 club (6, 8, D:1) a stone (13, 9, D:1) 21 arrows (17, -24, D:1) a +0 spear (26, 25, D:1) a stone (27, 26, D:1) a +0 club (37, 7, D:1) a +2 short sword of flaming (38, 26, D:1) a +0 short sword (51, 4, D:1) a +0 short sword a stone (57, 16, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 chain mail (9, 1, D:2) a +0 robe (15, -15, D:2) 18 stones (22, -23, D:2) a stone (23, -5, D:2) 21 stones (25, -27, D:2) a +0 whip (28, -8, D:2) 21 stones (32, -31, D:2) 13 poisoned needles (34, -26, D:2) 19 arrows (35, -22, D:2) a +0 hunting sling (56, -4, D:2) a +0 buckler Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (0, 35, D:3) 22 stones (1, 31, D:3) a cursed -1 quarterstaff (3, -1, D:3) a +0 short sword a +0 ring mail (11, 23, D:3) a +0 club (12, -4, D:3) a +0 hand axe of chopping (20, 36, D:3) a +0 leather armour (21, 32, D:3) a +0 dagger (29, 8, D:3) a +0 scale mail a cursed -1 club (30, 32, D:3) a +0 mace a +0 robe (39, 0, D:3) 13 stones (41, 13, D:3) 16 bolts Level 4 of the Dungeon (0, 0, D:4) 18 poisoned needles (3, 23, D:4) a +0 robe (12, 5, D:4) a +0 falchion (17, 5, D:4) a +0 hand axe a +0 leather armour (19, 1, D:4) a +0 dagger a +0 robe (19, 8, D:4) a +0 whip (22, -17, D:4) 12 sling bullets (22, -3, D:4) a +0 club (24, 0, D:4) a +0 flail a +0 leather armour (24, 1, D:4) a +0 dagger (24, 2, D:4) a +0 quarterstaff a +0 scale mail (25, 15, D:4) 14 bolts (26, 1, D:4) a +0 rapier a +0 leather armour (28, 18, D:4) the +3 Elemental Staff {rElec rF++ rC++ MR++ AC+5} It affects your AC (+5). It greatly protects you from fire. It greatly protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. (30, 0, D:4) a +0 short sword (34, 16, D:4) 14 bolts (34, 19, D:4) a cursed -2 hand axe a +2 robe of cold resistance (38, -6, D:4) a +0 robe (43, -1, D:4) an uncursed staff of earth (44, 25, D:4) a +0 hunting sling (45, 24, D:4) a +0 scale mail (45, 25, D:4) a +0 dagger (46, -6, D:4) a +0 hand axe (48, -1, D:4) a +0 giant club (48, 8, D:4) a cursed -2 mace (48, 10, D:4) a +0 falchion (49, 36, D:4) a +0 leather armour (53, 20, D:4) 5 needles of confusion Level 5 of the Dungeon (0, 0, D:5) a +0 club (0, 2, D:5) a +0 leather armour (1, -12, D:5) 23 stones (1, 3, D:5) a +0 dagger a cursed -1 robe (5, 32, D:5) 2 tomahawks (8, 30, D:5) a +0 dagger a +0 leather armour (9, 34, D:5) 13 poisoned needles (13, 6, D:5) a +0 hand axe (16, 21, D:5) a +0 ring mail (17, 30, D:5) a +0 chain mail (20, 34, D:5) 27 stones (31, 15, D:5) 17 arrows (32, 28, D:5) an arrow (32, 29, D:5) an arrow (34, 29, D:5) a +1 dagger of venom a +0 robe a +0 war axe 2 arrows (35, 29, D:5) a +0 shortbow 13 arrows (36, 14, D:5) a +0 club (45, 26, D:5) a +0 dagger (49, 9, D:5) a +0 mace (57, -1, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe (5, -13, D:6) 17 bolts (7, -58, D:6) a +0 ring mail (12, -6, D:6) a +0 giant spiked club (13, -60, D:6) a +0 dagger a +0 robe (13, -59, D:6) a +0 flail a +0 chain mail (18, -59, D:6) a +0 dagger (23, -60, D:6) a +0 dagger a +0 robe (32, -19, D:6) 17 stones Level 7 of the Dungeon (0, 0, D:7) a +0 dagger of venom a +0 robe a cursed -3 flail a +0 leather armour (3, 1, D:7) a +0 flail (4, 31, D:7) a +1 cloak (6, 1, D:7) a cursed -1 leather armour (9, 1, D:7) a +0 broad axe (12, 35, D:7) a +0 leather armour (13, -10, D:7) 15 stones (20, 28, D:7) 14 sling bullets (21, 15, D:7) 13 arrows a +0 shortbow (21, 17, D:7) 2 arrows (21, 22, D:7) an arrow (24, 28, D:7) a +0 spear (24, 29, D:7) a +0 battleaxe a +0 leather armour (30, -9, D:7) a sling bullet (31, -10, D:7) a +0 ring mail a +0 quarterstaff a +0 hunting sling 28 sling bullets (31, 13, D:7) a +0 club (34, -10, D:7) a sling bullet (41, -10, D:7) a +0 club a +0 robe (42, -9, D:7) a +0 spear a +0 halberd (42, -8, D:7) a cursed -3 spear (47, 19, D:7) 27 stones Level 8 of the Dungeon (0, 0, D:8) a +0 morningstar (1, 1, D:8) a +0 hand axe a +0 leather armour (3, 1, D:8) a +0 falchion (5, 0, D:8) a +0 war axe a +0 ring mail (9, -39, D:8) a +0 pair of gloves (17, 6, D:8) a +0 spear (19, -49, D:8) a +2 dagger of venom a +0 robe (19, -23, D:8) a +0 dagger (21, -47, D:8) a +0 dagger (21, -19, D:8) a +0 flail (22, -46, D:8) a +0 dagger a +0 robe a +0 battleaxe a +0 chain mail a +0 dagger a +0 robe (25, 11, D:8) a +0 war axe (28, -27, D:8) a +0 morningstar (31, -9, D:8) the cursed +0 hand crossbow "Moocsy" {elec, *Slow rElec Str+4} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your strength (+4). It insulates you from electricity. It may slow you when you take damage. It has a curse placed upon it. (33, -11, D:8) a +0 spear a +0 ring mail (36, -45, D:8) a +0 giant club a +0 giant club (44, 6, D:8) a +0 dagger a +0 leather armour a +0 rapier a +0 robe (45, -2, D:8) a +0 rapier (45, 4, D:8) a +0 scale mail (45, 5, D:8) a +0 falchion (45, 6, D:8) a +0 dagger a +0 robe (48, -48, D:8) a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) a +0 dagger a +0 robe (0, 3, D:9) a +0 trident (0, 4, D:9) a +0 club a +0 leather armour a +0 leather armour a +0 dagger (0, 10, D:9) 18 poisoned needles (6, 1, D:9) a +0 hand axe a +0 whip a +0 scale mail (7, 1, D:9) a +0 leather armour a +0 mace a +0 chain mail (9, 1, D:9) a +0 dagger a +0 robe (25, 15, D:9) a +0 ring mail (30, 45, D:9) a +0 giant club (35, 3, D:9) a +0 robe (36, 18, D:9) a +0 club a +0 dagger 3 stones (36, 19, D:9) a +0 robe a +0 dagger (37, 18, D:9) 2 stones (37, 19, D:9) a +0 dagger 5 stones a +0 short sword a +0 dagger (42, 21, D:9) a stone a +0 whip (45, 23, D:9) a stone (46, 14, D:9) a poisoned needle (46, 24, D:9) a stone (46, 25, D:9) a +0 short sword (47, 14, D:9) a +0 ring mail 5 poisoned needles a +0 blowgun (47, 25, D:9) a +0 whip (47, 26, D:9) a +1 dagger of draining a +0 short sword a +0 whip (47, 27, D:9) 5 stones (47, 29, D:9) 2 stones (49, 12, D:9) a +0 hand axe (53, 36, D:9) a cursed -1 giant spiked club a +0 giant club Level 10 of the Dungeon (0, 0, D:10) 2 potions of lignification (0, 9, D:10) 14 sling bullets (10, 1, D:10) an arrow (10, 3, D:10) an arrow (11, 2, D:10) 2 arrows (11, 5, D:10) an arrow (12, 2, D:10) an arrow (14, -1, D:10) a +0 shortbow 16 arrows (14, 1, D:10) 2 arrows (15, -12, D:10) a scroll of immolation the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 15 stones (6, 2, Lair:1) a +0 scale mail (22, -33, Lair:1) a +0 rapier (27, -33, Lair:1) 24 arrows (30, 13, Lair:1) a +0 dagger (31, -22, Lair:1) 11 stones (34, -11, Lair:1) a +0 chain mail (35, -27, Lair:1) a +0 ring mail (44, -2, Lair:1) the cursed +0 ring mail of Tenacity {*Contam rElec MR+} It insulates you from electricity. It affects your resistance to hostile enchantments. It causes magical contamination when unequipped. It has a curse placed upon it. (50, 2, Lair:1) 16 sling bullets Level 2 of the Lair of Beasts (1, -27, Lair:2) a wolf spider corpse (1, -17, Lair:2) a jumping spider corpse (2, -25, Lair:2) a jumping spider corpse (9, -19, Lair:2) a +0 hunting sling (9, 20, Lair:2) 19 stones (27, 8, Lair:2) a +0 mace a +1 quick blade of flaming (27, 9, Lair:2) a curare-tipped needle (27, 11, Lair:2) a curare-tipped needle (28, 7, Lair:2) a +0 large shield (29, 10, Lair:2) a curare-tipped needle (30, 10, Lair:2) a curare-tipped needle (31, 9, Lair:2) a curare-tipped needle (31, 10, Lair:2) a curare-tipped needle (32, 12, Lair:2) a +0 blowgun (39, -11, Lair:2) a cursed -3 club (43, -19, Lair:2) 24 stones (52, -13, Lair:2) 10 poisoned needles (56, -10, Lair:2) a +0 flail Level 1 of the Spider Nest (0, 0, Spider:1) a scroll of recharging (1, 1, Spider:1) 5 large rocks (5, 8, Spider:1) a redback corpse (7, -6, Spider:1) 10 gold pieces (8, -6, Spider:1) a lightning rod (4/4) (15, -4, Spider:1) 2 inedible chunks of flesh (16, -3, Spider:1) 7 inedible chunks of flesh