Dungeon Crawl Stone Soup version 0.20.0-4-g10b340a (webtiles) character file. 2 Welfe the Caller (level 1, 0/13 HPs) Began as a Merfolk Summoner on May 28, 2017. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:00 (271 turns). Welfe the Caller (Merfolk Summoner) Turns: 271, Time: 00:01:00 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 40% Magic: 1/3 EV: 13 Int: 14 God: Gold: 13 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: change form in water, swift swim, stealthy swim a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Missiles Q - 22 stones (quivered) Armour a - a +0 robe (worn) Scrolls e - a scroll of amnesia {unknown} Books b - a book of Callings Comestibles c - a bread ration f - a meat ration Skills: - Level 2.6 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting * Level 4.1 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Summon Small Mammal Summ ##.. 4% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History The goblin dies! The jackal bites you but does no damage. You barely miss the jackal. The jackal bites you but does no damage. The hobgoblin hits you with a club. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 4/13 hp. The hobgoblin hits your bat with a club. Your bat dies! Your bat's corpse disappears in a puff of smoke! The jackal bites you but does no damage. The jackal barely misses you. Your bat disappears in a puff of smoke! The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 1/13 hp. MASSIVE DAMAGE!! The jackal bites you but does no damage. The jackal bites you. You die... ##.#.#.........#..........#..# .........#####.#.#...........# ##.#.#.#.#####...#.######.#.##(## ................................. .....#.#+#.......#.#####..#....#. ###'##....÷......#.#......###### .#...#.....÷.....#.#.###.## .#...#.............#.# #.# .#...#..........@h.#'###.# .#.<.#.#.#+######h.......#### .#...#.#+ .........g........# .#...# .......#.......##... .#...# .......#..g....# ###+## ...............# ####. .####..........####.... .................... #######.....)#..'.... You could see 2 jackals and 2 hobgoblins. Vault maps used: D:1: minmay_arrival_up_and_down, serial_glass, glass_columns_c, glass_columns_c, xom_teletrap_fun Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Welfe the Merfolk Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 269 | D:1 | HP: 1/13 [jackal (3)] 271 | D:1 | Slain by a jackal Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 8.8 | 5.9 | 68.0 Dungeon | 100.0 | 100.0 | 0.0 | 8.8 | 5.9 | 68.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | -nan | 100.0 | -nan | 100.0 | 4.0 Dungeon | 100.0 | -nan | 100.0 | -nan | 100.0 | 4.0 +-------+-------+-------+-------+-------+---------------------- Action || total -------------------------++------- Melee: Unarmed || 12 Cast: Summon Small Mamm || 9 Stab: Sleeping || 1 Armor: Robe || 8 Dodge: Dodged || 18 Vanquished Creatures (collateral kills) A goblin (D:1) A kobold (D:1) A frilled lizard (D:1) A rat (D:1) 4 creatures vanquished.