Dungeon Crawl Stone Soup version 0.20.0-7-g3b7b877 (webtiles) character file. 28 Welfe the Twirler (level 3, 30/30 HPs) Began as a Draconian Gladiator on May 28, 2017. Got out of the dungeon alive. The game lasted 00:01:18 (584 turns). Welfe the Twirler (Draconian Gladiator) Turns: 584, Time: 00:01:19 Health: 30/30 AC: 6 Str: 16 XL: 3 Next: 0% Magic: 3/3 EV: 13 Int: 8 God: Gold: 18 SH: 0 Dex: 13 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 quarterstaff rCold . . . Gourm . (shield currently unavailable) rNeg . . . Faith . (armour unavailable) rPois . Spirit . b - +0 hat rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... k - +0 pair of boots Stlth +......... (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: unfitting armour, cold-blooded, AC +5 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 18 gold pieces. Inventory: Hand Weapons a - a +0 quarterstaff (weapon) Missiles c - 3 throwing nets {=f} Q - 17 stones (quivered) Armour b - a +0 hat (worn) k - a +0 pair of boots (worn) Scrolls e - 3 scrolls of blinking {unknown} h - a scroll of identify {unknown} i - a scroll of enchant armour {unknown} l - a scroll of remove curse {unknown} m - a scroll of teleportation {unknown} Potions g - a potion of haste {unknown} Comestibles d - a bread ration f - 7 chunks of flesh j - a meat ration Skills: + Level 2.7 Fighting * Level 3.9 Staves - Level 1.7 Throwing - Level 2.6 Dodging You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History f - 11 chunks of flesh (gained 1) You see here a rat skeleton. x2 Some of the chunks of flesh in your inventory have rotted away. There is a stone staircase leading down, spattered with blood here. You see here a hand axe. You see here a kobold skeleton. Some of the chunks of flesh in your inventory have rotted away. Q - 17 stones (gained 1) m - a scroll labeled QAJALU TAM Health restored: 30 Done exploring. Done exploring. A rat comes into view. The rat moves out of view. There is a stone staircase leading down here. There is a fountain of clear blue water here. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ####### ####.....# #........# ##.⌠...⌠..# #...#'#...# ### ### #...#@#...# #.###.. #...###...# ####.#...# #..⌠...⌠..###......### #.............##..## #.......)....###..# #..............#..# #............#....#### #............##....... #.......>..))###..#### There were no monsters in sight! Vault maps used: D:1: scummos_arrival_simple_fountains Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Welfe the Draconian Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 59 | D:1 | Reached XP level 2. HP: 11/25 MP: 2/2 341 | D:1 | Identified a +0 pair of boots (You found it on level 1 of the Dungeon) 439 | D:1 | Reached XP level 3. HP: 27/30 MP: 3/3 584 | D:$ | Got out of the dungeon alive. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.9 | 2.8 | 9.4 | 213.0 Dungeon | 100.0 | 100.0 | 0.9 | 2.8 | 9.4 | 213.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 41.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 41.0 +-------+-------+-------+-------+-------+---------------------- Action || total -------------------------++------- Melee: Quarterstaff || 63 Tailslap || 7 Stab: Sleeping || 1 Armor: Skin || 22 Dodge: Dodged || 71 Vanquished Creatures A dart slug (D:1) A leopard gecko (D:1) 2 giant cockroaches (D:1) 4 goblins (D:1) 2 hobgoblins (D:1) 2 jackals (D:1) 2 bats (D:1) 3 kobolds (D:1) 8 rats (D:1) 25 creatures vanquished.