WildSam Level 1 of the Dungeon (0, 0, D:1) a +0 club (-18, 10, D:1) a +1 centaur barding (8, 13, D:1) a cursed +0 whip (-1, 15, D:1) a +0 club (-3, 21, D:1) a +0 mace (-19, 26, D:1) a +0 spear (7, 32, D:1) a +0 dagger (-30, 33, D:1) a +0 hunting sling (-4, 34, D:1) a +0 club (-6, 35, D:1) a +0 robe (-1, 38, D:1) a +0 ring mail (-9, 39, D:1) 17 stones (-34, 47, D:1) a cursed +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (44, 0, D:2) a +0 dagger (-8, 5, D:2) 9 stones (37, 5, D:2) a +0 club (-8, 6, D:2) a +0 dagger a +0 club (31, 6, D:2) a cursed +0 short sword (-13, 7, D:2) a +0 dagger (9, 9, D:2) 14 stones (32, 20, D:2) a +0 club (-15, 23, D:2) a +0 cutlass (-1, 26, D:2) a +0 club (11, 34, D:2) a stone (12, 37, D:2) a stone (13, 37, D:2) a stone (1, 38, D:2) a +0 dagger (23, 39, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 great sword (20, 0, D:3) 18 arrows (7, 13, D:3) a +0 quarterstaff (42, 23, D:3) a +0 dagger a +3 hunting sling 17 stones (10, 24, D:3) a +0 club (45, 24, D:3) a stone (16, 28, D:3) a +0 robe a +0 dagger (7, 29, D:3) a +0 club (27, 29, D:3) a cursed +0 whip (10, 31, D:3) a +0 leather armour (4, 37, D:3) a +0 robe (7, 42, D:3) a potion of degeneration (20, 44, D:3) 24 arrows (21, 49, D:3) 26 sling bullets Level 4 of the Dungeon (0, 0, D:4) a scroll of identify (-3, 9, D:4) a goblin corpse (-2, 14, D:4) a +0 flail (-9, 38, D:4) a +0 club a hobgoblin skeleton (-9, 39, D:4) a +0 giant spiked club