Xiguana the Dungeon (10, 1, D) the +6 dark maul {crush} It inflicts extra damage upon your enemies. (11, 1, D) the +6 shillelagh "Devastator" the +14 plutonium sword {Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the cursed +9 Sword of Zonguldrok {reap, Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may recurse itself when equipped. It has a curse placed upon it. the cursed +13 Scythe of Curses {drain, Curse} A truly terrible weapon, it drains the life of those it strikes. It may recurse itself when equipped. It has a curse placed upon it. the +0 Sword of Power the +15 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. Cheibriados disapproves of the use of such an item. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (19, 1, D) a +0 mace (21, 1, D) a book of Control (22, 1, D) a +0 cutlass (23, 1, D) a lantern of shadows (24, 1, D) a +0 flail (25, 1, D) 3 potions of berserk rage 6 potions of haste (26, 1, D) a crystal ball of energy (28, 1, D) Skagess' Reference Book on Heat Spells Type Level Throw Flame Conjuration/Fire 2 Conjure Flame Conjuration/Fire 3 Ignite Poison Fire/Transmutation 5 (35, 1, D) a +2 hand crossbow of flaming (36, 1, D) an uncursed staff of conjuration (37, 1, D) a +0 scale mail of cold resistance (38, 1, D) an uncursed amulet of resist corrosion (39, 1, D) a +7 rod of the swarm (14/14) (40, 1, D) the +3 leather armour of Dawn {Dex-3} It affects your dexterity (-3). (41, 1, D) a +2 ring mail of poison resistance (42, 1, D) a book of Cantrips (49, 1, D) a +1 greatsling of flaming (50, 1, D) a +3 shortbow of freezing (52, 1, D) a cursed staff of poison (61, 1, D) the ring "Owekhlok" {rPois Dex+2 Int+2} [ring of poison resistance] It affects your intelligence (+2). It affects your dexterity (+2). It protects you from poison. (62, 1, D) a crystal ball of energy (63, 1, D) a cursed staff of energy (67, 1, D) the cursed -1 ring mail of Hejikud {Dex-2 Stlth++} It affects your dexterity (-2). It makes you much more stealthy. It has a curse placed upon it. (68, 1, D) a +0 cutlass (69, 1, D) a +1 chain mail of fire resistance (3, 2, D) a +5 claymore (unseen) (4, 2, D) a +5 quick blade (unseen) (19, 2, D) an uncursed ring of positive energy (21, 2, D) an uncursed staff of death (22, 2, D) the +3 leather armour of Untold Secrets {rC+} It protects you from cold. (23, 2, D) the cursed -3 robe of the Cockroach {+Inv rF+} It protects you from fire. It lets you turn invisible. It has a curse placed upon it. (24, 2, D) the cursed -1 ring mail of the Vestibule of Hell {Str+3 Dex-4} It affects your strength (+3). It affects your dexterity (-4). It has a curse placed upon it. (27, 2, D) a +1 cutlass of protection (28, 2, D) a +0 mace (29, 2, D) a lamp of fire (36, 2, D) the cursed -4 robe of Mezcal {+Fly SInv} It enhances your eyesight. It lets you fly. It has a curse placed upon it. (37, 2, D) an uncursed staff of cold (38, 2, D) an uncursed amulet of faith (40, 2, D) the +5 ring mail "Tyag" {Str+3 Int+2} It affects your strength (+3). It affects your intelligence (+2). (41, 2, D) a +3 ring of protection (42, 2, D) a +4 greatsling of speed (49, 2, D) an uncursed staff of earth (50, 2, D) the +10 sword of Jihad {holy, *Rage rN+ EV+3 Stlth-} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your evasion (+3). It protects you from negative energy. It may make you go berserk in combat. It makes you less stealthy. (51, 2, D) a +1 hand crossbow of flaming (52, 2, D) a +6 ring of strength the cursed ring of Chimojog {rN+ Dex+2 Int+2} [ring of positive energy] It affects your intelligence (+2). It affects your dexterity (+2). It protects you from negative energy. It has a curse placed upon it. (53, 2, D) a plain deck of defence (54, 2, D) the +1 chain mail of Philately {Str-3 Dex+3} It affects your strength (-3). It affects your dexterity (+3). (62, 2, D) the +7 hand axe of Claut {vamp, rPois Str+1 Stlth+} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your strength (+1). It protects you from poison. It makes you more stealthy. (73, 2, D) a fan of gales (75, 2, D) a box of beasts (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club (unseen) (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5 bardiche (unseen) (10, 4, D) a tome of Destruction a tome of Destruction a disc of storms (4, 5, D) a +5 executioner's axe (unseen) (10, 5, D) an uncursed ring of flight (11, 5, D) a +0 scale mail a +0 shield a +0 war axe a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity (24, 5, D) the +2 great sword "Noukok" {freeze, -Cast +Rage rN+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from negative energy. It lets you go berserk. It prevents spellcasting. (unseen) (26, 5, D) a +0 flail (unseen) (50, 5, D) a wand of hasting (4) (52, 5, D) a +3 quarterstaff of draining (67, 5, D) the +3 long sword of Arrival {flame, rC+ Dex+3} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+3). It protects you from cold. a +0 robe (10, 6, D) an uncursed staff of energy a crystal ball of energy (22, 6, D) a +0 scimitar (23, 6, D) a +3 hand axe of electrocution (unseen) (25, 6, D) a +2 cutlass of freezing (4, 7, D) a +3 large shield a +3 shield a +3 buckler (23, 7, D) a +0 cutlass of holy wrath a +0 hand axe (24, 7, D) a +0 halberd (still there?) a +0 battleaxe (still there?) (25, 7, D) a +0 glaive (52, 7, D) an uncursed staff of wizardry (4, 8, D) a +5 crystal plate armour a +5 gold dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (23, 8, D) a +0 battleaxe (unseen) (24, 8, D) a +0 scimitar an uncursed ring of protection from cold a +0 long sword a +0 flail the cursed ring "Aheac" {-Tele rN+ Str+1 Int-2} [ring of intelligence] It affects your strength (+1). It affects your intelligence (-2). It protects you from negative energy. It prevents most forms of teleportation. It has a curse placed upon it. a +0 war axe (25, 8, D) a +0 mace (unseen) (23, 9, D) a +0 flail (unseen) (63, 9, D) a +0 hand axe of distortion (70, 9, D) a lamp of fire (62, 10, D) the +11 whip of Kliliczy {antimagic, rN+} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It protects you from negative energy. (70, 10, D) a +1 morningstar of protection (72, 10, D) the +1 hand axe of Somewhere Else {venom, rPois Str-1 Stlth---} It poisons the flesh of those it strikes. It affects your strength (-1). It protects you from poison. It makes you much less stealthy. (2, 13, D) a cursed amulet of inaccuracy (3, 13, D) a +3 halberd of flaming (4, 13, D) a +4 ring mail of fire resistance (5, 13, D) a plain deck of summonings (6, 13, D) a legendary deck of summonings (7, 13, D) Sif Muna's Catalogue of the Escort Spells Type Level Summon Lightning Spire Summoning/Air 4 Shadow Creatures Summoning 5 Summon Forest Summoning/Translocation 5 (9, 13, D) an uncursed staff of summoning (10, 13, D) a book of Changes (11, 13, D) an uncursed staff of conjuration (12, 13, D) an uncursed staff of poison (49, 13, D) the +1 flail of Gozag's Righteous Fury {crush, +Fly SInv} It inflicts extra damage upon your enemies. It enhances your eyesight. It lets you fly. a +0 leather armour an ornate deck of escape (50, 13, D) a +0 hand axe (51, 13, D) a +0 club an uncursed staff of power (52, 13, D) a plain deck of destruction (53, 13, D) a cursed amulet of inaccuracy (54, 13, D) a lantern of shadows (55, 13, D) a fan of gales (2, 14, D) an uncursed staff of cold (3, 14, D) an uncursed staff of power (4, 14, D) a crystal ball of energy (5, 14, D) the Disquisition on Hurtful Weightlessness Spells Type Level Shock Conjuration/Air 1 Repel Missiles Charms/Air 2 Static Discharge Conjuration/Air 3 Poisonous Cloud Conjuration/Poison/Air 6 (6, 14, D) a cursed +6 lightning rod (10/10) (7, 14, D) a +2 long sword of flaming (8, 14, D) a lantern of shadows (9, 14, D) the +11 arbalest of Mnemoqer {speed, rF++ Str+2 Dex+3} Attacks with this weapon are significantly faster. It affects your strength (+2). It affects your dexterity (+3). It greatly protects you from fire. Cheibriados disapproves of the use of such an item. (10, 14, D) a book of Wizardry (11, 14, D) an uncursed amulet of clarity (50, 14, D) a book of Alchemy (53, 14, D) an uncursed staff of poison (55, 14, D) a +0 dagger (2, 15, D) a +0 dagger of draining (3, 15, D) the +0 robe of Night {rN+} It protects you from negative energy. (4, 15, D) a fan of gales (5, 15, D) a +2 rod of striking (9/9) (6, 15, D) an uncursed ring of teleport control (7, 15, D) a +2 ring of intelligence (8, 15, D) a legendary deck of wonders (9, 15, D) the cursed ring "Praxzyux" {+Rage rF- MR+ Str-5 SInv} [ring of strength] It affects your strength (-5). It makes you vulnerable to fire. It affects your resistance to hostile enchantments. It enhances your eyesight. It lets you go berserk. It has a curse placed upon it. (11, 15, D) a +4 short sword of flaming (12, 15, D) an uncursed staff of power (35, 15, D) a disc of storms (36, 15, D) a +0 dire flail (37, 15, D) a lamp of fire (38, 15, D) Mnimoim's Grimoire of Dusty Attacks Spells Type Level Dazzling Spray Conjuration/Hexes 3 Stone Arrow Conjuration/Earth 3 Petrify Transmutation/Earth 4 Bolt of Magma Conjuration/Fire/Earth 5 (39, 15, D) the amulet "Yfinet" {+Rage Str+4 Int+3} [amulet of rage] It affects your strength (+4). It affects your intelligence (+3). It lets you go berserk. (40, 15, D) an uncursed staff of air (41, 15, D) a lamp of fire (42, 15, D) a book of Beasts (43, 15, D) the Catalogue of Flying Benedictions Spells Type Level Song of Slaying Charms 2 Shroud of Golubria Charms/Translocation 2 Repel Missiles Charms/Air 2 Flight Charms/Air 3 Iskenderun's Battlesphere Conjuration/Charms 5 Haste Charms 6 (49, 15, D) a +1 rod of destruction (14/14) (55, 15, D) an uncursed staff of conjuration (unseen) (36, 16, D) a plain deck of summonings (37, 16, D) a legendary deck of wonders (38, 16, D) an uncursed ring of wizardry (39, 16, D) a +0 morningstar of protection (40, 16, D) a +0 battleaxe an uncursed amulet of stasis (41, 16, D) a +0 trident (42, 16, D) the Collected Works on Arcane Weapons and Darkness Spells Type Level Sting Conjuration/Poison 1 Corpse Rot Necromancy 2 Mephitic Cloud Conjuration/Poison/Air 3 Control Undead Necromancy 4 Venom Bolt Conjuration/Poison 5 Agony Necromancy 5 (43, 16, D) an uncursed staff of fire (50, 16, D) a cursed -3 club (unseen) (51, 16, D) a +0 hand axe a +0 chain mail (52, 16, D) a +0 club (unseen) (19, 17, D) the cursed -2 ring mail of the Orb Guardian {Stlth+} It makes you more stealthy. It has a curse placed upon it. (20, 17, D) a cursed amulet of inaccuracy (21, 17, D) a +2 fire dragon armour (22, 17, D) a +0 flail of protection (23, 17, D) a book of Dreams (24, 17, D) a +1 hand crossbow of flaming (25, 17, D) the amulet of Estev {Ward rN+ Stlth--} [amulet of warding] It may prevent the melee attacks of summoned creatures. It protects you from negative energy. It makes you much less stealthy. (26, 17, D) a lantern of shadows (28, 17, D) an uncursed staff of energy (29, 17, D) a disc of storms (41, 17, D) a +2 spear of freezing (52, 17, D) a cursed -2 glaive (54, 17, D) a +0 flail (unseen) (61, 17, D) a book of the Sky (62, 17, D) a +3 ring mail of magic resistance (63, 17, D) a book of Maledictions (64, 17, D) a book of Control (72, 17, D) a book of Beasts (73, 17, D) a +1 swamp dragon armour (19, 18, D) a book of the Sky (20, 18, D) a +0 hand axe of chopping (21, 18, D) a +2 chain mail of poison resistance (22, 18, D) an uncursed staff of power (23, 18, D) an uncursed amulet of clarity (24, 18, D) a +3 hunting sling of flaming (25, 18, D) a +3 vampiric great sword (26, 18, D) a book of Flames (27, 18, D) the +4 chain mail "Skyugaur" {rPois rN+ Str+4} It affects your strength (+4). It protects you from poison. It protects you from negative energy. (28, 18, D) a +0 war axe of venom (29, 18, D) an uncursed staff of energy (52, 18, D) a +1 dagger of venom a +0 robe a +2 hand axe of venom a +0 ring mail (62, 18, D) an uncursed staff of summoning (63, 18, D) an uncursed staff of earth (64, 18, D) an uncursed staff of summoning (73, 18, D) a +1 chain mail of cold resistance (7, 19, D) a +0 battleaxe (23, 19, D) a sack of spiders (24, 19, D) a plain deck of defence (25, 19, D) the ring of Vitality {HP+15 Regen} [ring of regeneration] It affects your health (+15). It increases your rate of regeneration. (40, 19, D) a +0 trident of piercing a +0 plate armour (52, 19, D) a +0 battleaxe (38, 20, D) a +4 halberd of protection a +4 longbow of freezing a +0 ring mail (72, 22, D) an uncursed staff of wizardry (73, 22, D) an uncursed staff of air (49, 25, D) an uncursed staff of death (50, 25, D) a +0 hand axe (51, 25, D) an uncursed staff of wizardry (53, 25, D) a plain deck of destruction (52, 26, D) an uncursed staff of conjuration (53, 26, D) a box of beasts (54, 26, D) an ornate deck of wonders (63, 27, D) a +0 dagger (64, 27, D) a +0 club a tomahawk an uncursed amulet of the gourmand (65, 27, D) a +0 dagger (71, 27, D) a +0 short sword (72, 27, D) the ring "Ipestad" {rPois Str+2 Dex+3 Stlth+} [ring of poison resistance] It affects your strength (+2). It affects your dexterity (+3). It protects you from poison. It makes you more stealthy. (73, 27, D) a +2 vampiric dagger (62, 28, D) a +7 rod of the swarm (12/12) a +0 leather armour a +0 dagger (63, 28, D) a +2 chain mail of poison resistance (64, 28, D) an uncursed staff of poison a +0 robe a +0 long sword (65, 28, D) a +1 cutlass of holy wrath a +0 robe (71, 28, D) a tome of Destruction (72, 28, D) a book of Envenomations (73, 28, D) a manual of Air Magic (34, 29, D) a +2 quarterstaff of protection (35, 29, D) a fan of gales (36, 29, D) the ring of the Mage {Wiz MR++ Int+3} [ring of wizardry] It improves your spell success rate. It affects your intelligence (+3). It affects your resistance to hostile enchantments. (37, 29, D) the +9 dagger of Responsibility {stab, rF+ Str+4 SInv} It inflicts extra damage upon your enemies. It affects your strength (+4). It protects you from fire. It enhances your eyesight. (39, 29, D) a book of Clouds (41, 29, D) the ring "Firr" {rPois rF+ Stlth+} [ring of poison resistance] It protects you from fire. It protects you from poison. It makes you more stealthy. (43, 29, D) a +2 scale mail of poison resistance (49, 29, D) a +0 long sword (unseen) (50, 29, D) a +0 scimitar (unseen) (63, 29, D) an uncursed staff of conjuration a +0 robe (36, 30, D) a +1 vampiric cutlass (37, 30, D) the cursed +0 robe "Zyutexij" {Str-2 Int-3} It affects your strength (-2). It affects your intelligence (-3). It has a curse placed upon it. (40, 30, D) the cursed -1 scale mail of Ybopraitre {+Blink +Inv MR+ Dex-3 SInv} It affects your dexterity (-3). It affects your resistance to hostile enchantments. It enhances your eyesight. It lets you turn invisible. It lets you blink. It has a curse placed upon it. (43, 30, D) a Young Poisoner's Handbook (52, 30, D) a +0 battleaxe a +0 cloak a +0 hand axe (54, 31, D) a +0 dire flail (unseen) (71, 31, D) a +0 long sword (unseen) (72, 31, D) a +0 scimitar (73, 31, D) a +0 long sword (unseen) (1, 32, D) an uncursed staff of cold (2, 32, D) the amulet of Caitt {Clar Str+4 Int+3} [amulet of clarity] It provides mental clarity. It affects your strength (+4). It affects your intelligence (+3). (3, 32, D) a +2 war axe of venom (4, 32, D) a +3 trident of protection (5, 32, D) a +0 dagger of venom (6, 32, D) the ring of Shaolin {EV+8} [ring of evasion] It affects your evasion (+8). (7, 32, D) a book of Changes (8, 32, D) an uncursed staff of conjuration (9, 32, D) a lamp of fire (10, 32, D) a +8 rod of inaccuracy (12/12) (11, 32, D) a crystal ball of energy (12, 32, D) a +2 spear of flaming (13, 32, D) a phial of floods (52, 32, D) a +0 cloak a +0 mace a +0 flail a +0 mace (53, 32, D) a +2 flail of distortion a +0 scimitar a +0 scimitar a +2 shortbow of flaming (62, 32, D) a +4 hand axe (unseen) (63, 32, D) a +0 dire flail a +2 hunting sling of freezing a +0 plate armour a +6 falchion of protection a +0 plate armour (73, 32, D) a +0 short sword (unseen) (1, 33, D) the amulet of the Four Winds {Clar rN+ MR+++} [amulet of clarity] It provides mental clarity. It protects you from negative energy. It affects your resistance to hostile enchantments. (2, 33, D) the Tome of Flamy Combat Magic Spells Type Level Sticky Flame Conjuration/Fire 4 Bolt of Magma Conjuration/Fire/Earth 5 Bolt of Fire Conjuration/Fire 6 (3, 33, D) a +2 robe of magic resistance (4, 33, D) an uncursed staff of conjuration (5, 33, D) a +2 helmet of see invisible (6, 33, D) a plain deck of wonders (7, 33, D) a disc of storms (8, 33, D) a disc of storms (9, 33, D) a +2 robe of the Archmagi (10, 33, D) the +9 dagger of Lies {vamp, rN+} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It protects you from negative energy. (11, 33, D) the +1 helmet of Prudence {rPois} It protects you from poison. (12, 33, D) the ring "Odyullo" {rC+ MR+} [ring of protection from cold] It protects you from cold. It affects your resistance to hostile enchantments. (13, 33, D) a plain deck of defence (19, 33, D) an uncursed ring of magical power (23, 33, D) a book of Dreams (24, 33, D) the Incunabulum of Torrid Attacks Spells Type Level Flame Tongue Conjuration/Fire 1 Throw Flame Conjuration/Fire 2 Conjure Flame Conjuration/Fire 3 Mephitic Cloud Conjuration/Poison/Air 3 Ring of Flames Charms/Fire 7 (28, 33, D) a +2 robe of positive energy (29, 33, D) a legendary deck of summonings (1, 34, D) a stone of tremors (2, 34, D) a +1 arbalest of flaming (3, 34, D) a +2 ring mail of magic resistance (4, 34, D) the +9 dagger of Responsibility {flame, rElec Str+4} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It affects your strength (+4). It insulates you from electricity. (5, 34, D) an uncursed staff of summoning (6, 34, D) a +0 pair of gloves of strength (7, 34, D) an uncursed amulet of rage (8, 34, D) a phial of floods (9, 34, D) a +2 arbalest of flaming (10, 34, D) the +7 war axe "Deotira" {chop, rPois Int+1} It inflicts extra damage upon your enemies. It affects your intelligence (+1). It protects you from poison. (12, 34, D) the +12 long sword "Waxur" {speed, +Inv rElec rF+ Dex+1 Stlth+} Attacks with this weapon are significantly faster. It affects your dexterity (+1). It protects you from fire. It insulates you from electricity. It lets you turn invisible. It makes you more stealthy. Cheibriados disapproves of the use of such an item. (13, 34, D) a cursed ring of loudness (19, 34, D) a +2 chain mail of cold resistance (20, 34, D) a +3 short sword of venom (23, 34, D) the Compendium of Black Secrets and Envenoming Spells Type Level Sting Conjuration/Poison 1 Animate Skeleton Necromancy 1 Vampiric Draining Necromancy 3 Spider Form Transmutation/Poison 3 Animate Dead Necromancy 4 Venom Bolt Conjuration/Poison 5 (24, 34, D) the cursed ring "Psere" {AC-6 Str+3 Dex-3} [ring of protection] It affects your AC (-6). It affects your strength (+3). It affects your dexterity (-3). It has a curse placed upon it. (26, 34, D) the +3 plate armour of Daojig {rPois} It protects you from poison. (27, 34, D) a +0 hand crossbow of evasion (29, 34, D) a cursed -3 ring of intelligence (63, 34, D) a tomahawk (21, 35, D) a plain deck of destruction (22, 35, D) the ring "Iheuzud" {Wiz rPois rF- Dex-4 Slay+6} [ring of wizardry] It improves your spell success rate. It affects your dexterity (-4). It affects your accuracy and damage with ranged weapons and melee attacks (+6). It makes you vulnerable to fire. It protects you from poison. (25, 35, D) the amulet "Thearch" {Spirit rF++} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It greatly protects you from fire. (27, 35, D) an uncursed ring of protection from cold (49, 37, D) the +6 battleaxe "Jorgha" {holy, Contam rElec Stlth--} It has been blessed by the Shining One to cause great damage to the undead and demons. It insulates you from electricity. It causes magical contamination when unequipped. It makes you much less stealthy. (50, 37, D) a book of Transfigurations (52, 37, D) a +2 ring of dexterity (53, 37, D) a book of Party Tricks (54, 37, D) a fan of gales (59, 37, D) a +2 scale mail of poison resistance (60, 37, D) an uncursed staff of power (61, 37, D) the +11 trident of the Ten Orbs {drain, rN+} A truly terrible weapon, it drains the life of those it strikes. It protects you from negative energy. (62, 37, D) a book of Minor Magic (63, 37, D) a +0 ring mail of fire resistance (69, 37, D) the +0 cutlass of the End of Times {holy, Dex+3} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your dexterity (+3). (70, 37, D) the ring "Rohiczez" {Str+3 Stlth+} [ring of stealth] It affects your strength (+3). It makes you more stealthy. (71, 37, D) the cursed ring "Plog" {Str+4 Dex-2} [ring of dexterity] It affects your strength (+4). It affects your dexterity (-2). It has a curse placed upon it. (72, 37, D) a +0 troll leather armour (73, 37, D) Broehocw's Catalogue of Noxious Confrontation Spells Type Level Sting Conjuration/Poison 1 Cure Poison Poison 2 Venom Bolt Conjuration/Poison 5 Iron Shot Conjuration/Earth 6 (50, 38, D) the cursed +3 glaive "Vimeulun" {elec, rN+ Str+3} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+3). It protects you from negative energy. It has a curse placed upon it. (53, 38, D) a +5 battleaxe of freezing (59, 38, D) the cursed +1 war axe "Viwku" {venom, +Blink rN+} It poisons the flesh of those it strikes. It protects you from negative energy. It lets you blink. It has a curse placed upon it. (60, 38, D) a +0 plate armour of magic resistance (61, 38, D) an uncursed staff of power (62, 38, D) an uncursed staff of power (63, 38, D) a +0 fire dragon armour (70, 38, D) the cursed -5 scale mail of Boredom {Int-2} It affects your intelligence (-2). It has a curse placed upon it. (71, 38, D) a book of Geomancy (73, 38, D) the cursed -5 robe of Misfortune {-Cast Contam *Tele EV-4 Str-2 Dex-2 Int-2 Stlth-- Curse} It affects your evasion (-4). It affects your strength (-2). It affects your intelligence (-2). It affects your dexterity (-2). It prevents spellcasting. It causes random teleportation. It may recurse itself when equipped. It causes magical contamination when unequipped. It makes you much less stealthy. It has a curse placed upon it. (8, 39, D) (unseen) (72, 40, D) a cursed -3 halberd a +0 robe (58, 48, D) a +3 antimagic spear (59, 48, D) a +3 scale mail of cold resistance (61, 48, D) a book of Alchemy (64, 48, D) a +1 large shield of protection (65, 48, D) a +2 falchion of freezing (69, 48, D) a plain deck of war (73, 48, D) an uncursed staff of air (20, 49, D) a plain deck of defence (21, 49, D) a manual of Summonings (23, 49, D) a +0 leather armour (24, 49, D) a +0 club (25, 49, D) an uncursed staff of wizardry (26, 49, D) a +4 spear of piercing (30, 49, D) a +0 mace (31, 49, D) a +0 hand axe (32, 49, D) an uncursed staff of summoning (33, 49, D) a +2 short sword of speed (38, 49, D) a book of Beasts (39, 49, D) a +0 long sword (41, 49, D) an uncursed staff of summoning (42, 49, D) a book of Wizardry (43, 49, D) a book of the Sky (44, 49, D) a +0 dagger (45, 49, D) the +4 dagger of Twec Sao {freeze, *Rage rPois MR+ Str+3 Dex+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+3). It affects your dexterity (+2). It protects you from poison. It affects your resistance to hostile enchantments. It may make you go berserk in combat. (46, 49, D) a +3 chain mail of positive energy (47, 49, D) a +0 dagger (49, 49, D) a +0 shortbow of flaming (50, 49, D) a +0 dagger (51, 49, D) an ornate deck of summonings (52, 49, D) a +0 dagger (53, 49, D) a book of the Warp (54, 49, D) a +0 long sword (62, 49, D) a plain deck of changes (63, 49, D) a plain deck of wonders (67, 49, D) a book of Flames (70, 49, D) a plain deck of defence (71, 49, D) Vehumet's Guide on Combat Magic Spells Type Level Flame Tongue Conjuration/Fire 1 Searing Ray Conjuration 2 Dazzling Spray Conjuration/Hexes 3 Delayed Fireball Conjuration/Fire 7 (72, 49, D) the Papyrus of Shifting Weightlessness Spells Type Level Beastly Appendage Transmutation 1 Static Discharge Conjuration/Air 3 Spider Form Transmutation/Poison 3 Airstrike Air 4 Tornado Air 9 (75, 49, D) a +0 leather armour (19, 50, D) an uncursed staff of power (20, 50, D) a +0 dagger (21, 50, D) a stone of tremors (22, 50, D) an uncursed staff of fire (24, 50, D) a +0 hand axe (25, 50, D) a +1 dagger of venom (still there?) a +5 mace of protection (still there?) (26, 50, D) a +4 short sword 8 tomahawks a +0 plate armour (27, 50, D) an uncursed staff of energy a +2 ring mail of positive energy an uncursed staff of conjuration the cursed -2 scale mail of Melancholy {rC+} It protects you from cold. It has a curse placed upon it. a goblin corpse (skeletalised by now) an orc corpse (skeletalised by now) (30, 50, D) a plain deck of war (31, 50, D) an uncursed staff of cold (32, 50, D) a +0 club (38, 50, D) a book of Battle (39, 50, D) a lamp of fire (40, 50, D) a +0 short sword (41, 50, D) the +9 Staff of Wucad Mu (42, 50, D) a +0 dagger (43, 50, D) the Grimoire of Attacks and Fire Spells Type Level Shock Conjuration/Air 1 Flame Tongue Conjuration/Fire 1 Bolt of Fire Conjuration/Fire 6 Delayed Fireball Conjuration/Fire 7 (45, 50, D) a +0 short sword (unseen) (46, 50, D) an uncursed ring of wizardry (47, 50, D) an uncursed staff of death (49, 50, D) a disc of storms (50, 50, D) a stone of tremors (51, 50, D) an uncursed staff of poison (52, 50, D) the +7 shortbow "Ahog Ipn" {velocity, rC++ Str+4} Any arrow fired from it inflicts extra damage. It affects your strength (+4). It greatly protects you from cold. (53, 50, D) a +0 dagger (54, 50, D) a +0 halberd (58, 50, D) a box of beasts (61, 50, D) a phial of floods (62, 50, D) a +2 vampiric spear (still there?) a phial of floods (still there?) (63, 50, D) a lamp of fire (64, 50, D) a +0 leather armour (65, 50, D) an uncursed staff of earth (66, 50, D) an uncursed staff of cold (unseen) (68, 50, D) a lamp of fire (69, 50, D) the Papyrus of Black Rites Spells Type Level Animate Skeleton Necromancy 1 Corpse Rot Necromancy 2 Control Undead Necromancy 4 Simulacrum Ice/Necromancy 6 (70, 50, D) an uncursed staff of fire a +1 shortbow of flaming 14 arrows a cursed amulet of inaccuracy (71, 50, D) a plain deck of wonders (72, 50, D) a +2 halberd of venom (73, 50, D) a plain deck of escape (75, 50, D) a +1 spear of distortion (0, 51, D) the +4 robe of Night {+Inv MR+ SInv Stlth+} It affects your resistance to hostile enchantments. It enhances your eyesight. It lets you turn invisible. It makes you more stealthy. (1, 51, D) an uncursed staff of death (2, 51, D) a book of Alchemy (3, 51, D) a +0 great sword of holy wrath (6, 51, D) a +4 broad axe of flaming (9, 51, D) the +4 arc blade {discharge, rElec} It insulates you from electricity. (10, 51, D) a phial of floods (11, 51, D) the +4 robe of Augmentation {Str+4 Dex+4 Int+4} It affects your strength (+4). It affects your intelligence (+4). It affects your dexterity (+4). (12, 51, D) a +2 rod of striking (9/9) (13, 51, D) a lantern of shadows (14, 51, D) an uncursed staff of cold (18, 51, D) Lengoe's Incunabulum of Confrontation and Weightlessness Spells Type Level Magic Dart Conjuration 1 Swiftness Charms/Air 2 Dazzling Spray Conjuration/Hexes 3 Airstrike Air 4 Sticky Flame Conjuration/Fire 4 Bolt of Cold Conjuration/Ice 6 (19, 51, D) the Catalogue of the Poisonous Mountains Spells Type Level Cure Poison Poison 2 Spider Form Transmutation/Poison 3 Leda's Liquefaction Hexes/Earth 4 Lee's Rapid Deconstruction Earth 5 Iron Shot Conjuration/Earth 6 (20, 51, D) the Volume of Frigorific Dark Rituals Spells Type Level Sublimation of Blood Necromancy 2 Regeneration Charms/Necromancy 3 Summon Ice Beast Ice/Summoning 4 Agony Necromancy 5 Bolt of Cold Conjuration/Ice 6 (22, 51, D) a +0 hand axe (still there?) a +0 hand axe (still there?) (23, 51, D) a +4 mace of draining (still there?) the cursed +2 bardiche of Pnixten {chop, Noisy +Inv +Fly} (still there?) It inflicts extra damage upon your enemies. It lets you turn invisible. It lets you fly. It may make noises in combat. It has a curse placed upon it. (25, 51, D) a +0 giant club (unseen) (26, 51, D) a +1 mace of holy wrath (still there?) a +0 club (still there?) (27, 51, D) a lamp of fire (28, 51, D) a +1 longbow of flaming a +0 dire flail an orc corpse (skeletalised by now) (29, 51, D) a +9 rod of destruction (11/11) (still there?) a +0 flail (still there?) (30, 51, D) a cursed +0 flail (still there?) an uncursed staff of power (still there?) (31, 51, D) a book of Debilitation (32, 51, D) a +0 halberd (33, 51, D) a +0 club (34, 51, D) a +1 chain mail of poison resistance (39, 51, D) a book of Beasts (42, 51, D) a +1 cloak of poison resistance (43, 51, D) a +0 halberd of flaming (44, 51, D) a Grand Grimoire (45, 51, D) a +0 scimitar (unseen) (46, 51, D) a +2 rod of clouds (12/12) (47, 51, D) a +2 plate armour of fire resistance (48, 51, D) a +0 longbow a +0 long sword 17 arrows a +0 leather armour (49, 51, D) a book of Envenomations (50, 51, D) a +3 morningstar of holy wrath (51, 51, D) an uncursed staff of death (52, 51, D) a book of Control (53, 51, D) a sack of spiders (54, 51, D) a +2 short sword of electrocution (63, 51, D) a +2 war axe of flaming (still there?) a +0 arbalest (still there?) (64, 51, D) a +0 shortbow (unseen) (65, 51, D) an ornate deck of wonders (66, 51, D) a +0 shortbow (unseen) (67, 51, D) a +0 arbalest (unseen) (68, 51, D) the +9 great sword of Xom's Displeasure {flame, +Rage +Fly Str+2 Dex+2} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+2). It affects your dexterity (+2). It lets you fly. It lets you go berserk. (69, 51, D) a +3 great mace of protection (unseen) (2, 52, D) a +2 long sword of protection (6, 52, D) a book of Enchantments (9, 52, D) the +9 short sword "Qaangam" {distort, +Inv rPois rC++} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It greatly protects you from cold. It protects you from poison. It lets you turn invisible. (10, 52, D) the amulet of the Last Dances {rMut Slay-2} [amulet of resist mutation] It protects you from mutation. It affects your accuracy and damage with ranged weapons and melee attacks (-2). (11, 52, D) an uncursed staff of fire (12, 52, D) Sif Muna's Papyrus of Aerial Aid Spells Type Level Infusion Charms 1 Sure Blade Hexes/Charms 2 Flight Charms/Air 3 Haste Charms 6 Deflect Missiles Charms/Air 6 (21, 52, D) a +0 club (unseen) (22, 52, D) a +0 club (unseen) (23, 52, D) an uncursed staff of fire (unseen) (25, 52, D) a +2 battleaxe of freezing (unseen) (28, 52, D) a +0 morningstar (unseen) (29, 52, D) 4 large rocks (unseen) (30, 52, D) a +0 dire flail (still there?) a +0 flail (still there?) (33, 52, D) a +2 scythe of protection (unseen) (41, 52, D) a +0 long sword (unseen) (44, 52, D) a +0 dagger (45, 52, D) a +2 ring of strength (46, 52, D) a +0 long sword a +0 robe of magic resistance an elf corpse (skeletalised by now) (47, 52, D) the cursed -2 whip of Eternal Torment {pain, rF++ Dex+4 Stlth+} (still there?) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+4). It greatly protects you from fire. It makes you more stealthy. It has a curse placed upon it. an uncursed staff of energy (still there?) (48, 52, D) a +0 long sword (still there?) a +0 short sword (still there?) (61, 52, D) a +4 spear of piercing (unseen) (62, 52, D) a +2 spear of flaming (unseen) (63, 52, D) a +3 shortbow (unseen) (64, 52, D) a +0 shortbow (unseen) (65, 52, D) a +0 longbow 30 arrows of dispersal a +0 leather armour an elf corpse (rotten by now) (66, 52, D) the +2 scale mail of Immorality {Dex+4 Int+4} It affects your intelligence (+4). It affects your dexterity (+4). (67, 52, D) a +0 spear a cursed -1 arbalest 6 bolts a +3 spear of venom a +0 longbow 16 arrows a yaktaur corpse a centaur corpse (68, 52, D) a +2 halberd of venom a +0 arbalest 24 bolts (0, 53, D) the cursed ring "Kluodu" {-Tele +Fly Str-2} [ring of strength] It affects your strength (-2). It lets you fly. It prevents most forms of teleportation. It has a curse placed upon it. (4, 53, D) a +0 cutlass of venom (6, 53, D) the +1 chain mail of the Five Mice {rC+ Slay+3} It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from cold. (13, 53, D) the cursed ring "Gyceonadu" {Ice Str+5 Int+2} [ring of ice] It enhances your ice magic, and weakens your fire magic. It affects your strength (+5). It affects your intelligence (+2). It makes you vulnerable to fire. It protects you from cold. It has a curse placed upon it. (23, 53, D) the cursed -2 cutlass of Twocviadyi {antimagic, rC+ Str+3} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your strength (+3). It protects you from cold. It has a curse placed upon it. (unseen) (31, 53, D) the +11 scimitar of the Goat {drain, rN+ MR+} A truly terrible weapon, it drains the life of those it strikes. It protects you from negative energy. It affects your resistance to hostile enchantments. (unseen) (45, 53, D) a +0 longbow (unseen) (46, 53, D) a +0 longbow (unseen) (48, 53, D) a +0 long sword (unseen) (49, 53, D) a +0 short sword (50, 53, D) a +0 scimitar (62, 53, D) a +1 glaive of venom (unseen) (63, 53, D) a +1 hand axe of venom (unseen) (65, 53, D) a +2 great mace of protection (still there?) 3 large rocks (still there?) (66, 53, D) a +3 falchion of pain a +3 arbalest a +0 arbalest 40 bolts (69, 53, D) a +0 arbalest (unseen) (70, 53, D) a +0 arbalest (unseen) (71, 53, D) an uncursed staff of air (unseen) (72, 53, D) a +0 arbalest (unseen) (20, 54, D) a +3 battleaxe of venom (unseen) (24, 54, D) a +0 glaive a +0 leather armour (25, 54, D) a +0 mace an orc corpse (skeletalised by now) (26, 54, D) a +0 hand axe a +0 scale mail an uncursed amulet of the gourmand 5 large rocks a +0 broad axe a +0 chain mail a +0 short sword a +0 chain mail an orc corpse (skeletalised by now) a stone giant corpse (skeletalised by now) an orc corpse (skeletalised by now) (30, 54, D) a +2 mace of protection (40, 54, D) a +0 short sword (unseen) (42, 54, D) the cursed +1 mace of Anloen {crush, Str-1} It inflicts extra damage upon your enemies. It affects your strength (-1). It has a curse placed upon it. (unseen) (43, 54, D) a +0 dagger (44, 54, D) a +0 shortbow 19 arrows (45, 54, D) a +0 short sword (unseen) (47, 54, D) a +0 long sword (unseen) (48, 54, D) a +0 long sword (unseen) (50, 54, D) a +0 shortbow of flaming (unseen) (51, 54, D) a +0 cutlass (unseen) (62, 54, D) a +0 longbow (unseen) (63, 54, D) 2 bolts a steel javelin a +0 spear 17 javelins a +0 leather armour a merfolk corpse (64, 54, D) 4 bolts 3 large rocks a +4 war axe of chopping 18 javelins a cursed +0 leather armour a cyclops corpse (65, 54, D) a bolt a +7 spear of piercing 16 javelins a +0 leather armour a cyclops corpse (66, 54, D) 3 large rocks a cyclops corpse (67, 54, D) a +0 arbalest 2 bolts the +1 robe "Zeth" {rF+} It protects you from fire. 4 large rocks a +1 spear of venom 15 poisoned javelins a +0 leather armour a +0 shortbow 33 arrows an uncursed ring of poison resistance a merfolk corpse (rotten by now) a centaur corpse (rotten by now) (69, 54, D) a +0 arbalest (unseen) (70, 54, D) a large rock (unseen) (24, 55, D) the amulet of Wapseat {rMut Str+3 Int+5} [amulet of resist mutation] It protects you from mutation. It affects your strength (+3). It affects your intelligence (+5). an orc corpse (skeletalised by now) (26, 55, D) a +0 hand axe a +0 long sword a +0 chain mail a goblin corpse (skeletalised by now) an orc corpse (skeletalised by now) (27, 55, D) the +9 halberd "Plog" {freeze, Str+1} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+1). (unseen) (42, 55, D) a +0 longbow (unseen) (43, 55, D) a +0 long sword (unseen) (44, 55, D) a +0 long sword (46, 55, D) a cursed staff of poison (unseen) (48, 55, D) a +0 short sword (unseen) (49, 55, D) a +0 longbow (unseen) (51, 55, D) a +2 falchion of flaming (unseen) (64, 55, D) a bolt 2 steel javelins 2 javelins (65, 55, D) a +2 spear of piercing (unseen) (66, 55, D) a large rock (unseen) (67, 55, D) 4 large rocks (unseen) (68, 55, D) a +2 dagger of protection (unseen) (27, 56, D) a +2 scimitar of flaming a +0 chain mail (28, 56, D) an uncursed staff of air (unseen) (41, 56, D) a +0 long sword (44, 56, D) the +4 great sword "Domik" {venom, rF+ Str-1} It poisons the flesh of those it strikes. It affects your strength (-1). It protects you from fire. (unseen) (45, 56, D) a +0 dagger a +0 longbow of evasion 30 arrows a +0 leather armour an elf corpse (skeletalised by now) (46, 56, D) a +0 longbow (unseen) (65, 56, D) 2 large rocks 2 steel javelins 2 javelins (66, 56, D) a +0 shortbow (unseen) (68, 56, D) a +0 spear of freezing (unseen) (69, 56, D) a +0 longbow (unseen) (25, 57, D) a +0 war axe (unseen) (26, 57, D) a +0 war axe (unseen) (27, 57, D) a +0 long sword a +0 chain mail an orc corpse (skeletalised by now) (28, 57, D) the +8 great sword "Kere" {holy, +Fly rF++ Dex+3} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your dexterity (+3). It greatly protects you from fire. It lets you fly. a +0 chain mail a troll corpse (skeletalised by now) (44, 57, D) a +2 longbow of freezing (unseen) (45, 57, D) a +0 longbow 37 arrows a +0 leather armour (46, 57, D) a +0 cutlass (unseen) (48, 57, D) a +0 falchion of holy wrath (still there?) a +2 scimitar of slicing (still there?) (66, 57, D) a steel javelin 2 javelins 2 poisoned javelins 6 large rocks an arrow of flame 3 bolts 3 arrows (46, 58, D) 10 arrows (47, 58, D) a +0 cutlass (unseen) (64, 58, D) a large rock (66, 58, D) 2 bolts (still there?) a bolt (still there?) an arrow of flame (still there?) a poisoned javelin (still there?) 2 arrows (still there?) (67, 58, D) a steel javelin (68, 58, D) a large rock (69, 58, D) 2 large rocks (46, 59, D) an arrow (65, 59, D) a bolt (66, 59, D) a bolt (67, 59, D) a bolt (unseen) (68, 59, D) 2 javelins (46, 60, D) an arrow (65, 60, D) a poisoned javelin (67, 60, D) a bolt (still there?) a large rock (still there?) (64, 61, D) a large rock (63, 62, D) an arrow (66, 62, D) a large rock (66, 63, D) 2 large rocks