Yosebu Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 1, D:1) a +0 short sword (2, 1, D:1) a +0 dagger (20, -1, D:1) a +0 dagger (23, -26, D:1) a +0 dagger (23, 2, D:1) a +0 club (24, -26, D:1) a +0 club (29, -20, D:1) a +0 mace (30, -22, D:1) a +0 whip (30, 4, D:1) a +0 club (34, 4, D:1) a +0 whip (36, -13, D:1) a +0 dagger 5 stones (36, -12, D:1) a +0 chain mail (38, -22, D:1) a +0 club (40, -19, D:1) a +0 short sword (45, -5, D:1) a +0 barding Level 2 of the Dungeon (1, 15, D:2) a +0 club (12, -3, D:2) a +0 dagger a stone (16, 17, D:2) a +0 rapier a +0 ring mail a +0 whip (16, 18, D:2) a +0 mace a +0 spear (19, 22, D:2) a stone Level 3 of the Dungeon (0, 0, D:3) a book of Changes (1, -12, D:3) a +0 club (4, -19, D:3) 5 stones (6, 12, D:3) a +0 robe (8, -14, D:3) a +0 pair of boots (10, 33, D:3) a +0 quarterstaff (12, -12, D:3) 7 stones (16, 30, D:3) a +0 robe (17, 33, D:3) a +0 short sword a boomerang a +0 dagger a +0 hand axe a +0 scale mail a +3 falchion a +0 scale mail a +0 hand axe (19, 1, D:3) a +0 hammer (20, -18, D:3) a +0 leather armour (21, 1, D:3) a +0 hammer (22, 2, D:3) a +3 quarterstaff of chaos a +0 cloak (24, -9, D:3) a +0 hand axe a +0 leather armour a +0 whip (24, 3, D:3) a +0 hammer (25, -9, D:3) a +0 short sword a +0 leather armour a +0 hand axe (25, -8, D:3) a +0 mace (25, 3, D:3) a +0 hammer (38, 22, D:3) a +0 chain mail (39, -3, D:3) 5 stones (39, 11, D:3) 8 stones (40, 5, D:3) a +0 dagger a +0 dagger (42, 8, D:3) a book of Dreams Level 4 of the Dungeon (4, -5, D:4) a +0 short sword (9, -20, D:4) a +0 helmet (15, -4, D:4) a +0 ring mail (18, -25, D:4) the +9 whip of the Fulmar {freeze, *Slow rN+ SInv} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rN: It protects you from negative energy. SInv: It lets you see invisible. *Slow: It may slow you when you take damage. (18, -15, D:4) a +0 robe (22, -21, D:4) a +0 dagger (22, -4, D:4) a +0 long sword (31, -32, D:4) a +0 rapier a +0 leather armour (32, -21, D:4) a +0 hand axe 2 boomerangs (32, -20, D:4) a +0 hand axe a +0 dagger a +0 flail a +0 club (36, -1, D:4) a +0 ring mail (38, -6, D:4) a +0 hand axe (40, -18, D:4) 5 stones (40, -16, D:4) a +0 club (43, -21, D:4) a +0 dagger (45, -15, D:4) a +0 dagger a +0 robe a +0 short sword a +0 leather armour a +3 short sword of venom a +3 leather armour of cold resistance (45, -13, D:4) a +0 club a +0 sling Level 5 of the Dungeon (0, 0, D:5) a +0 flail (1, 12, D:5) a +0 robe (18, 10, D:5) 3 stones (19, 26, D:5) a +0 long sword (25, 27, D:5) a +0 ring mail (36, -3, D:5) a +0 hand axe (38, 25, D:5) a staff of poison (39, 27, D:5) a +0 hand axe Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe a +0 plate armour a +0 flail a +0 leather armour an orc corpse an orc corpse (2, -6, D:6) a +0 war axe an orc corpse (4, -8, D:6) a +0 dagger a +0 robe an orc corpse (4, -5, D:6) a +0 hand axe (5, -5, D:6) a +0 club a stone (5, -3, D:6) a +0 trident (5, 2, D:6) 4 stones (6, 12, D:6) a +0 halberd a gnoll corpse (7, -6, D:6) a +1 dagger of electrocution (still there?) a +0 robe (still there?) an orc corpse (still there?) (8, 12, D:6) a +0 halberd a gnoll corpse (8, 13, D:6) a +0 spear a gnoll corpse (14, 17, D:6) a +0 ring mail