Dungeon Crawl Stone Soup version 0.23-a0-487-gc6253629db (webtiles) character file. 75 ZanderDzel the Shield-Bearer (level 4, 40/40 HPs) Began as a Minotaur Fighter on Dec 1, 2018. Got out of the dungeon alive. The game lasted 00:01:26 (1211 turns). ZanderDzel the Shield-Bearer (Minotaur Fighter) Turns: 1211, Time: 00:01:26 Health: 40/40 AC: 7 Str: 22 XL: 4 Next: 11% Magic: 3/3 EV: 7 Int: 5 God: Gold: 84 SH: 9 Dex: 9 Spells: 3/3 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Gourm . c - +0 shield rNeg . . . Faith . b - +0 scale mail rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.13/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: retaliatory headbutt, horns 2 a: no special abilities You escaped. You were very hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 84 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Scrolls e - a scroll of fog {unknown} i - a scroll of amnesia {unknown} j - 2 scrolls of teleportation {unknown} m - 2 scrolls of identify {unknown} n - a scroll of enchant armour {unknown} Potions d - 2 potions of might g - 2 potions of flight {unknown} h - a potion of degeneration {unknown} k - a potion of mutation {unknown} l - a potion of agility {unknown} o - a potion of brilliance {unknown} Comestibles f - 3 rations Skills: + Level 4.2 Fighting + Level 3.5 Axes + Level 4.0 Armour + Level 0.4 Dodging + Level 4.4 Shields You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Trog Vehumet Wu Jian Innate Abilities, Weirdness & Mutations You reflexively headbutt those who attack you in melee. You have a pair of horns on your head. Message History Done exploring. No target in view! Done exploring. No target in view! Done exploring. No target in view! Done exploring. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Okay, then. You see here a dagger. You see here a hunting sling. There is a stone staircase leading up here. You climb upwards. You are feeling very hungry. There is a stone staircase leading down here. You see here 14 sling bullets. You see here 20 arrows. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ...##### .......#### ..........##### ..............### ..#.............## ####.............# ######.(......# #####...## ###.@# #### There were no monsters in sight! Vanquished Creatures 2 adders (D:2) 2 dart slugs A leopard gecko (D:2) 3 ball pythons A giant cockroach (D:1) 2 hobgoblins 7 jackals A quokka (D:2) 10 bats 2 frilled lizards (D:2) 5 goblins 8 kobolds 5 rats 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ZanderDzel the Minotaur Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 0/0 104 | D:1 | Reached XP level 2. HP: 25/27 MP: 1/1 436 | D:2 | Found an ornate altar of the Wu Jian Council. 447 | D:2 | Reached XP level 3. HP: 25/33 MP: 2/2 587 | D:2 | Found a radiant altar of Vehumet. 793 | D:2 | Found a bloodstained altar of Trog. 871 | D:2 | Reached XP level 4. HP: 40/40 MP: 3/3 1211 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: eino_arrival_cavern_e, minivault_25 D:2: old_standard_altar, old_standard_altar, lemuel_doored_altar, st_stairs_4, grunt_decor_one_mirror Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 4 | 4.2 Shields | 4 | 4.4 Armour | 4 | 4.0 Axes | 3 | 3.5 Dodging | | 0.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: War axe | 87 | 13 || 100 Headbutt | 9 | || 9 Armor: Scale mail | 75 | 5 || 80 Dodge: Dodged | 33 | 4 || 37 Block: Shield | 69 | 8 || 77 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 105 | 3 | 2.8 | 47 | 2 | 4.1 +---------+---------+-------+---------+---------+------- D:1 | 32 | 0 | 0.0 | 19 | 0 | 0.0 D:2 | 73 | 3 | 3.9 | 28 | 2 | 6.7 +---------+---------+-------+---------+---------+-------