Zeloya Level 1 of the Dungeon (0, 0, D:1) a +0 club (8, 14, D:1) 14 stones (11, 11, D:1) a +0 robe (11, 18, D:1) a +0 dagger (13, 33, D:1) a +0 scale mail (22, 1, D:1) a +0 ring mail (30, 17, D:1) a +0 ring mail (32, -12, D:1) a -3 ring of strength (36, 17, D:1) a +0 club (37, -12, D:1) a +0 club (39, 28, D:1) 18 stones (50, 23, D:1) 6 poisoned needles (51, -9, D:1) a +0 short sword (60, 8, D:1) a +0 club (60, 12, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (2, 9, D:2) a +0 dagger (14, 2, D:2) a +0 falchion (19, 10, D:2) 14 sling bullets (21, 13, D:2) a +0 club (23, 37, D:2) 21 stones (25, 25, D:2) 10 stones (27, 5, D:2) a stone (27, 33, D:2) a +0 whip a +0 dagger (29, 4, D:2) a stone (30, 4, D:2) a stone (30, 27, D:2) a +0 short sword (31, 31, D:2) a +0 short sword (32, 3, D:2) a +0 hunting sling 22 stones (32, 40, D:2) a +0 ring mail (53, 20, D:2) 5 javelins (57, 20, D:2) 4 javelins (61, 24, D:2) a +0 short sword 2 stones Level 3 of the Dungeon (9, -2, D:3) a +0 ring mail (13, -12, D:3) a +0 hunting sling 20 stones (29, 9, D:3) a +0 war axe (33, -47, D:3) a +0 flail a +0 halberd of venom (34, -47, D:3) a +0 club (35, -46, D:3) a stone a +0 flail (35, -45, D:3) a stone (42, -38, D:3) a +0 short sword Level 4 of the Dungeon [Shop] Kuogh's Distillery a potion of curing (33 gold) a potion of flight (33 gold) a potion of curing (33 gold) a potion of flight (33 gold) a potion of curing (33 gold) 2 potions of agility (88 gold) a potion of brilliance (44 gold) a potion of curing (33 gold) a potion of flight (33 gold) a potion of berserk rage (55 gold) 2 potions of lignification (66 gold) (0, 0, D:4) a +0 leather armour (8, 4, D:4) a +0 flail (8, 30, D:4) a +0 short sword (12, 21, D:4) a +0 pair of gloves (13, -13, D:4) a -1 spear (13, 28, D:4) a +0 dagger (14, -12, D:4) a +0 buckler (17, -4, D:4) a +0 animal skin (18, 3, D:4) a +0 short sword (24, 24, D:4) a +0 hunting sling (30, 25, D:4) a cursed +0 plate armour (31, -3, D:4) a bread ration (39, 6, D:4) 17 bolts (49, 16, D:4) a +0 war axe (51, 20, D:4) a +0 dagger a +0 ring mail of magic resistance Level 5 of the Dungeon (0, 0, D:5) a bread ration (4, -21, D:5) the +1 whip of the Wilderness {vamp, rElec MR++} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It insulates you from electricity. It affects your resistance to hostile enchantments. (6, -9, D:5) a +2 war axe of venom a +0 leather armour a +0 mace a +0 ring mail a +0 dagger an orc skeleton an orc skeleton (17, -7, D:5) a +0 flail (19, -10, D:5) a +0 ring mail (19, -9, D:5) a +0 robe a cursed +0 falchion a +0 leather armour of poison resistance a +0 trident (19, -8, D:5) a +0 hand axe (24, -30, D:5) a +0 animal skin a +0 animal skin (25, 20, D:5) a +0 flail (32, 15, D:5) a +0 giant club (37, -23, D:5) a +2 whip of venom (54, 20, D:5) a +0 giant club (55, -14, D:5) a +0 robe a +0 dagger (56, -14, D:5) a +0 dagger (57, -13, D:5) a +0 whip (57, 9, D:5) a +0 falchion