Zing Level 1 of the Dungeon (0, 25, D:1) a +0 club (3, 2, D:1) 18 stones (11, -1, D:1) a +0 mace (11, 21, D:1) a +0 robe (28, 2, D:1) a +0 club (35, 24, D:1) a +0 club (36, 28, D:1) a cursed -3 club (44, 1, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +2 spear of flaming (0, 11, D:2) a +0 dagger (6, 29, D:2) 19 arrows (10, -7, D:2) a +0 hand axe a +0 robe (17, 24, D:2) a +0 dagger 17 arrows (25, 22, D:2) a +0 crystal plate armour (27, 6, D:2) a +0 club (29, 25, D:2) 10 bolts (35, 39, D:2) 23 bolts (37, 26, D:2) a +0 club (39, 13, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a poisoned needle (0, 1, D:3) a poisoned needle (still there?) a +0 dagger (still there?) (0, 3, D:3) a poisoned needle (0, 4, D:3) 2 potions of heal wounds (0, 6, D:3) 2 poisoned needles (2, -2, D:3) a +0 flail (unseen) (3, -2, D:3) a poisoned needle (5, -2, D:3) a poisoned needle (6, -11, D:3) 13 gold pieces (8, -13, D:3) a scroll of remove curse (10, -44, D:3) 15 gold pieces (12, -35, D:3) a +0 ring mail (12, -29, D:3) a +0 plate armour (12, -15, D:3) a rat corpse (12, -12, D:3) a +0 hand axe (12, -3, D:3) a +0 dagger a cursed +0 robe (15, -5, D:3) a +0 short sword (16, -37, D:3) 11 gold pieces (17, -44, D:3) 16 arrows (19, 1, D:3) 22 bolts (22, -41, D:3) a +1 flail of protection a +0 scale mail of fire resistance the human corpse of Terence (29, -35, D:3) 12 stones (35, -13, D:3) 9 gold pieces (37, -21, D:3) a potion of heal wounds (42, -22, D:3) a giant cockroach corpse (44, -35, D:3) a worm corpse (45, -21, D:3) 6 javelins (49, -20, D:3) 17 gold pieces