Zlot the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand crossbow (still there?) (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) a +0 flail a +0 kite shield a +0 robe the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. the +16 obsidian axe {drain, demonic, Mesm Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. (10, 1, D) a +3 tower shield (10, 4, D) a +6 ring of intelligence a +6 ring of dexterity (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF: It greatly protects you from fire. the +11 plutonium sword {Contam Stlth-} Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, Drain} Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (61, 4, D) a +0 rapier a +0 robe a spriggan corpse (61, 16, D) a +2 falchion of holy wrath (unseen) (62, 0, D) a +0 robe of willpower (62, 1, D) the +2 pair of boots of Panentheism {Regen+} Regen: It increases your rate of health regeneration. (62, 4, D) a +0 rapier a +0 robe a wolf corpse (62, 8, D) a +1 glaive of flaming (62, 9, D) a +4 giant club (62, 16, D) a book of Displacement (62, 17, D) a +2 dagger of draining (unseen) (63, 1, D) a +6 ring of strength (63, 8, D) a +2 robe (63, 16, D) the Incunabulum of Heavy Attendants Spells Type Level a - Call Imp Summoning 2 b - Stone Arrow Conjuration/Earth 3 c - Summon Lightning Spire Summoning/Air 4 (unseen) (63, 17, D) a +6 ring of intelligence (64, 16, D) the Papyrus of Chilly Transportation Spells Type Level a - Momentum Strike Conjuration/Translocation 2 b - Lesser Beckoning Translocation 2 c - Metabolic Englaciation Hexes/Ice 5 d - Ozocubu's Refrigeration Ice 7 (unseen) (64, 17, D) an amulet of guardian spirit (68, 2, D) a +0 trident (70, 8, D) a +6 ring of intelligence a +6 ring of dexterity a ring of flight a ring of protection from fire an amulet of magic regeneration (70, 11, D) a +0 giant spiked club (70, 12, D) a +0 giant club a +0 giant club a two-headed ogre corpse (71, 11, D) a +0 giant club a +0 dire flail (71, 16, D) a +3 short sword of protection (71, 26, D) a +1 heavy halberd (72, 8, D) a +6 ring of strength (72, 11, D) a +0 giant club a +0 giant spiked club an ogre corpse (72, 20, D) a +0 longbow (72, 26, D) a +0 flail of holy wrath (73, 16, D) a +2 spectral lajatang (73, 17, D) a +2 vampiric falchion (73, 19, D) a +0 shortbow a centaur corpse (73, 20, D) a +0 shortbow a +0 arbalest of draining (73, 26, D) the +4 great sword of Anoys {antimagic, *Noise Str+9} Str: It affects your strength (+9). *Noise: It may make noises in combat. (73, 27, D) a staff of air (73, 30, D) an ugly thing corpse (74, 20, D) 4 large rocks a +0 shortbow a cyclops corpse (75, 1, D) the +1 ice dragon scales of the Hills {rF- rC++ Will+} rF: It makes you vulnerable to fire. rC: It greatly protects you from cold. Will: It increases your willpower.