Zlot Level 1 of the Dungeon (0, 0, D:1) a +0 short sword a stone (4, 1, D:1) a +0 spear (20, 37, D:1) a +0 club (29, 12, D:1) a +0 dagger 2 stones (30, 35, D:1) a +0 dagger (39, 30, D:1) a +0 hand axe (43, -1, D:1) a +0 club (53, 7, D:1) a +0 whip (56, 20, D:1) 2 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (5, 2, D:2) 5 stones (7, -20, D:2) a +1 whip of pain a +0 animal skin (7, -17, D:2) a +0 dagger (7, 3, D:2) a +0 dagger (8, -17, D:2) a +0 club (8, -15, D:2) a +0 club a +0 club a +0 dagger a +0 dagger (9, -20, D:2) a +0 club (9, -16, D:2) a +0 dagger (20, -5, D:2) a +0 short sword (20, 1, D:2) a +0 spear (45, 19, D:2) a +0 animal skin Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (15, -19, D:3) a +0 war axe a boomerang a +0 leather armour a +0 short sword a +0 leather armour a +0 club a +0 short sword (18, -22, D:3) a +0 short sword (23, 3, D:3) 6 stones (30, -6, D:3) a +0 dagger (36, 11, D:3) a staff of poison (45, -23, D:3) a +2 sling of flaming (45, 14, D:3) a +0 short sword 2 stones (62, -8, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 club a +0 sling (11, -16, D:4) a +0 dagger (14, 24, D:4) 5 stones (24, -5, D:4) a +0 dagger (38, -12, D:4) 7 stones (42, 14, D:4) a +0 short sword 3 stones Level 5 of the Dungeon (9, -10, D:5) a +3 dagger (12, 23, D:5) a +0 club a +0 flail a +0 club a +0 robe a +0 flail (13, 31, D:5) a +0 robe (43, 2, D:5) a +0 heavy hand axe a +0 leather armour a +0 whip a +0 chain mail a +0 dagger a +0 robe a +0 short sword a +0 mace Level 6 of the Dungeon (0, 0, D:6) 4 stones (16, -21, D:6) a +0 halberd a +0 robe (18, 9, D:6) 3 stones (23, -25, D:6) a +0 leather armour (23, 6, D:6) a +0 falchion (34, -34, D:6) a +0 hand axe (35, -34, D:6) a +0 flail a +0 chain mail (35, -17, D:6) a +0 sling (36, -33, D:6) a +0 whip a +0 leather armour (40, -11, D:6) the +1 leather armour of the Poles {rCorr MP+9 Int+6 Dex-5} Int+6: It affects your intelligence (+6). Dex-5: It affects your dexterity (-5). MP+9: It affects your magic capacity (+9). rCorr: It protects you from acid and corrosion. (48, -24, D:6) a +0 dagger (55, -7, D:6) a stone Level 7 of the Dungeon (0, 0, D:7) a +0 club a +0 short sword (0, 1, D:7) a +0 dagger a stone (0, 2, D:7) a +0 short sword (1, -1, D:7) a +0 short sword (1, 0, D:7) a +0 whip (1, 1, D:7) a +0 short sword 2 stones (2, -3, D:7) a +0 dagger (18, -21, D:7) a +0 dagger a +0 robe (19, -21, D:7) a +0 club (21, -22, D:7) a +0 club a +0 ring mail (28, -7, D:7) a +0 flail (29, -7, D:7) a +0 short sword (29, -6, D:7) a +0 leather armour a +0 hand axe a +0 robe a +0 dagger a +0 whip a +0 robe a +0 dagger (29, -4, D:7) a +0 dagger a +0 robe a +0 hand axe a +0 giant club a +1 leather armour of positive energy a +0 club (30, -3, D:7) a +2 short sword of speed a +0 scale mail (39, -16, D:7) 6 stones (39, -7, D:7) a +0 arbalest Level 8 of the Dungeon (0, 0, D:8) a +3 short sword (still there?) a +2 robe of cold resistance (still there?) (0, 1, D:8) a +0 hand axe a +0 robe a +0 dagger a +0 robe (0, 7, D:8) 7 stones (38, 20, D:8) 9 stones the Ecumenical Temple (0, 0, Temple) the ring of Darkness {rC- Will+ Int+7 Dex+4 Slay-5} [ring of willpower] Int+7: It affects your intelligence (+7). Dex+4: It affects your dexterity (+4). Slay-5: It affects your accuracy & damage with ranged weapons and melee (-5). rC-: It makes you vulnerable to cold. Will+: It increases your willpower. a +0 falchion a +5 dagger a serpent talisman 3 scrolls of noise (3, 3, Temple) 2 potions of brilliance