Dungeon Sprint DCSS version 0.15-a0-1206-g3bad1a6 (webtiles) character file. 17 Zooty the Grave Robber (level 2, -1/22 HPs) Began as a Deep Dwarf Necromancer on June 1, 2014. Slain by an ogre ... wielding a +0,+0 giant club (23 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:39 (66 turns). Zooty the Grave Robber (Deep Dwarf Necromancer) Turns: 66, Time: 00:00:39 HP -1/22 AC 2 Str 11 XL: 2 Next: 44% MP 0/5 EV 13 Int 15 God: Gold 0 SH 0 Dex 13 Spells: 1 memorised, 5 levels left rFire . . . SeeInvis . i - +0 club rCold . . . Clarity . a - +0 robe rNeg . . . rCorr . (no shield) rPois . rRot . (no helmet) rElec . Spirit . (no cloak) SustAb . Warding . (no gloves) rMut . NoTele + (no boots) Gourm . (no amulet) MR ..... (no ring) (no ring) @: non-regenerating, not resistant to hostile enchantments, fairly stealthy A: damage resistance, recharge devices, sense surroundings 1, slow healing 3 a: Device Recharging You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand weapons i - a +0,+0 club (weapon) Armour a - a +0 robe (worn) Magical devices c - a wand of heal wounds (5) Comestibles d - a bread ration Scrolls j - a scroll of blinking Potions e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic Books b - a book of Necromancy Spells Type Level *Pain Necromancy 1 Animate Skeleton Necromancy 1 Vampiric Draining Necromancy 3 Regeneration Charms/Necromancy 3 Animate Dead Necromancy 4 Control Undead Necromancy 4 Skills: - Level 3.4 Dodging - Level 4.0 Stealth - Level 2.7 Spellcasting + Level 5.2 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###. 2% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can recharge devices by infusing magical energy. You passively map a small area around you. You do not heal naturally. Message History Aim: an ogre, wielding a giant club (heavily wounded) The ogre barely resists. The ogre barely misses you. There is an open door, spattered with blood here. Evoke which item? (* to show all) (? for menu, Esc to quit) Okay, then. You feel less exhausted. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a giant club (heavily wounded) The ogre convulses in agony! The ogre barely misses you. There is a fountain of clear blue water here. Evoke which item? (* to show all) (? for menu, Esc to quit) Okay, then. You hit the ogre but do no damage. The ogre is almost dead. The ogre hits you with a giant club!! Ouch! That really hurt! You die... ########## * #<.#..'..#, #..'..#..+ #..#### +# * #..#***, * , * #..# * #.O#_ , *+*, #⌠@# ∩ #### ,* _ + * * * * * , , You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | Zooty, the Deep Dwarf Necromancer, began the quest for the Orb. 0 | D | Reached XP level 1. HP: 15/15 MP: 2/2 1 | D | Noticed Ijyb 13 | D | Killed Ijyb 13 | D | Reached skill level 5 in Necromancy 13 | D | Reached XP level 2. HP: 22/22 MP: 0/5 51 | D | Noticed an ogre 66 | D | Slain by an ogre Action || total -------------------------++------- Melee: Unarmed || 8 Club || 1 Cast: Pain || 8 Use: Potion || 1