Zooty the Dungeon (10, 1, D) the +6,+6 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +15 Maxwell's patent armour {rC+ rF+, -Cast -Tele MR+} It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It has a curse placed upon it. the +18 shield of the gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the cursed +12,+15 obsidian axe {chop, +Fly Str+3 SInv Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It enhances your eyesight. It lets you fly. It may recurse itself when equipped. It has a curse placed upon it. (11, 1, D) the +4,+8 shillelagh "Devastator" the +12,+16 plutonium sword {Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9,+6 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} This legendary weapon is deadly to all dragonkind. It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the cursed +9,+9 Sword of Zonguldrok {reap, Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may recurse itself when equipped. It has a curse placed upon it. the cursed +13,+13 Scythe of Curses {drain, Curse} A truly terrible weapon, it drains the life of those it strikes. It may recurse itself when equipped. It has a curse placed upon it. the +0,+0 Sword of Power the -1,+6 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7,+7 Singing Sword the +2,+10 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (61, 1, D) a +2 naga barding of cold resistance (62, 1, D) the +7,+7 great mace "Undeadhunter" {disrupt, rN+} It protects you from negative energy. (67, 1, D) an uncursed staff of summoning (3, 2, D) a +5,+5 claymore a +5,+5 great sword a +5,+5 bastard sword a +5,+5 demon blade (4, 2, D) a +5,+5 quick blade a +5,+5 cutlass a +5,+5 dagger (3, 3, D) a +5,+5 lajatang (4, 3, D) a +5,+5 giant spiked club a +5,+5 giant club a +5,+5 great mace a +5,+5 demon whip (67, 3, D) a +0,+0 war axe (68, 3, D) a +0,+0 dagger a +0 robe (69, 3, D) a +0,+0 hand axe a +0 chain mail (3, 4, D) 1000 sling bullets a +5,+5 sling a +5,+5 longbow 1000 arrows a +5,+5 shortbow 1000 bolts a +5,+5 crossbow (4, 4, D) a +5,+5 bardiche a +5,+5 demon trident (4, 5, D) a +5,+5 executioner's axe a +5,+5 battleaxe a +5,+5 broad axe (10, 5, D) an uncursed ring of flight (7, 6, D) 4 scrolls of amnesia (10, 6, D) an uncursed staff of energy a crystal ball of energy (4, 7, D) a +3 buckler (4, 8, D) a +5 crystal plate armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (61, 9, D) a +1,+2 hand axe of chopping (63, 9, D) a +3,+3 trident of piercing (72, 9, D) a +2 ring mail of fire resistance (62, 10, D) a plain deck of changes (70, 10, D) a +0,+0 short sword (72, 10, D) the cursed ring "Qaasma" {Dex-3 Dam+3 Stlth-} [ring of dexterity] It affects your dexterity (-3). It affects your damage with ranged weapons and melee attacks (+3). It makes you less stealthy. It has a curse placed upon it. (68, 13, D) a +3,+2 mace of crushing a cursed +0 cloak a +0 cloak a +0 cloak (68, 14, D) a +0,+3 antimagic falchion (69, 14, D) a +0,+0 mace a +0 cloak a +0 cloak (63, 17, D) a +2,+0 hand axe of chopping (64, 17, D) an uncursed amulet of warding (71, 17, D) a +1,+5 great sword of protection (62, 18, D) a plain deck of wonders (71, 18, D) a crystal ball of energy (72, 18, D) an uncursed staff of poison (69, 23, D) a +1,+8 crossbow of frost (61, 27, D) an uncursed ring of poison resistance (64, 27, D) a legendary deck of war (65, 27, D) the +4,+4 cutlass of Vengeance {slice, +Fly rPois rN+} It inflicts extra damage upon your enemies. It protects you from poison. It protects you from negative energy. It lets you fly. (71, 27, D) a plain deck of summonings (72, 27, D) a +0,+1 cutlass of venom an uncursed staff of energy (62, 28, D) 2 scrolls of brand weapon the cursed +6,+2 sling of Amo Qoaf {speed, rPois Str+4} Attacks with this weapon are significantly faster. It affects your strength (+4). It protects you from poison. It has a curse placed upon it. (63, 28, D) a +4,+2 morningstar of protection (64, 28, D) an uncursed staff of fire (72, 28, D) the +9,+5 falchion of Zin's Hope {holy, +Inv rC+} It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from cold. It lets you turn invisible. (73, 28, D) the amulet of Roonatur {Spirit Int+2} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your intelligence (+2). (73, 31, D) a +3,+3 short sword a +0 robe a cursed +3,+2 dire flail a +0 robe (65, 32, D) a cursed +3,+1 great sword a +0,+3 crossbow of velocity a +2 robe (60, 37, D) the +4,+10 Spriggan's Knife {MR+ EV+4 Dex+4 Stlth+} It affects your evasion (+4). It affects your dexterity (+4). It affects your resistance to hostile enchantments. It makes you more stealthy. (61, 37, D) a +0,+2 scimitar of slicing (62, 37, D) a +2 scale mail of fire resistance (63, 37, D) a +0 plate armour of magic resistance (72, 37, D) an uncursed staff of poison (73, 37, D) a plain deck of summonings (59, 38, D) the +5 chain mail "Luosten" {Str+3 Dex+4} It affects your strength (+3). It affects your dexterity (+4). (60, 38, D) a plain deck of summonings (61, 38, D) a +4,+3 great sword of slicing (62, 38, D) a +2 ring of protection (63, 38, D) a book of Unlife (70, 38, D) the +11,+8 morningstar of the Black Skies {flame, rC+} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It protects you from cold. (73, 38, D) a +2,+2 battleaxe of chopping (72, 39, D) a +0,+3 antimagic mace (72, 41, D) a +0 animal skin (75, 43, D) a +0,+2 battleaxe (65, 44, D) a +0 robe (74, 44, D) a +2,+1 antimagic dagger