Zrachosh Level 1 of the Dungeon (-6, 3, D:1) 16 poisoned needles (7, 18, D:1) a +0 club (-3, 19, D:1) a +0 mace (-9, 20, D:1) a +0 leather armour (7, 24, D:1) 2 stones (7, 25, D:1) a stone (8, 25, D:1) a stone (8, 26, D:1) a +0 short sword 11 stones a +0 scale mail (13, 26, D:1) a +0 club (9, 27, D:1) a stone (10, 29, D:1) 20 stones a +0 hunting sling (12, 29, D:1) a +0 buckler (-3, 30, D:1) 23 arrows (16, 31, D:1) a +0 club (34, 34, D:1) 20 arrows (-1, 37, D:1) a +0 leather armour (14, 44, D:1) 15 arrows (28, 44, D:1) a +0 club (42, 44, D:1) a +0 club (9, 46, D:1) a +0 ring mail (38, 47, D:1) 25 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 robe a +0 cloak a +4 quarterstaff of chaos (19, 4, D:2) a +0 club (-1, 10, D:2) 14 bolts (22, 11, D:2) a +0 dagger a +0 dagger (23, 11, D:2) a +0 club a +0 club a +0 animal skin a +1 helmet (26, 12, D:2) a +0 club (27, 12, D:2) a +0 club a +0 club a +0 club (20, 13, D:2) a +0 dagger a +0 club (18, 16, D:2) a +0 club (13, 19, D:2) 12 stones (14, 21, D:2) a +0 ring mail (29, 24, D:2) a +0 leather armour (22, 25, D:2) a +0 leather armour (16, 26, D:2) a stone a +0 flail (15, 29, D:2) 2 stones (39, 33, D:2) a +0 mace (41, 33, D:2) a +0 dagger (4, 34, D:2) a +0 robe (5, 34, D:2) a +0 robe (33, 35, D:2) a +0 mace (34, 35, D:2) a +0 mace (35, 35, D:2) a cursed -3 mace (33, 42, D:2) 24 arrows (34, 42, D:2) 15 poisoned needles (27, 43, D:2) 31 sling bullets (43, 46, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (-2, 2, D:3) a +0 short sword (-15, 11, D:3) a +0 robe (-20, 12, D:3) a +0 robe (-11, 18, D:3) a +0 rapier (-27, 21, D:3) 6 arrows (-11, 22, D:3) 3 stones a +0 club (-32, 28, D:3) a +0 hunting sling Level 4 of the Dungeon (0, 0, D:4) 19 arrows of flame (0, 1, D:4) a +0 spear (-15, 9, D:4) a +0 robe (38, 13, D:4) a +0 dagger (8, 30, D:4) a +1 mace of protection a +0 flail (8, 31, D:4) a +0 club (48, 38, D:4) a +0 leather armour a +0 rapier (13, 40, D:4) 20 stones (19, 40, D:4) a +0 robe a +0 dagger (38, 51, D:4) 20 sling bullets (21, 54, D:4) 23 bolts Level 5 of the Dungeon (0, 0, D:5) 19 bolts (-21, 1, D:5) a +0 dagger (-38, 2, D:5) a +0 whip (-25, 4, D:5) a cursed -2 giant club (25, 4, D:5) a +0 mace (0, 7, D:5) a +0 flail (-4, 10, D:5) a -1 short sword (-30, 12, D:5) a +0 spear (-19, 12, D:5) a +0 flail (0, 18, D:5) a cursed +0 scale mail a +0 hand axe (2, 20, D:5) a cursed +0 flail (4, 22, D:5) a +0 robe a +0 dagger a +0 leather armour (-15, 35, D:5) a +0 leather armour a +0 flail (6, 35, D:5) a +0 trident (29, 35, D:5) a +0 war axe (-8, 43, D:5) a +0 leather armour (22, 43, D:5) a +0 halberd (21, 45, D:5) a +0 halberd Level 6 of the Dungeon (-26, 3, D:6) a +0 animal skin a +0 robe a cursed +0 animal skin a +0 animal skin (-25, 3, D:6) a +0 animal skin (-2, 4, D:6) a +0 mace (12, 9, D:6) a +0 falchion (-6, 15, D:6) 18 arrows a +0 shortbow (-10, 18, D:6) a +0 cloak (-24, 27, D:6) a scroll of magic mapping (-20, 28, D:6) a +0 shield (-17, 32, D:6) a +2 flail of crushing a +0 leather armour (11, 33, D:6) a +0 flail (unseen) (14, 36, D:6) a +0 flail (unseen) Level 7 of the Dungeon [Shop] Kairyf's Book Boutique a book of Frost (385 gold) a book of Alchemy (825 gold) a book of Unlife (715 gold) a book of Callings (330 gold) a book of Unlife (715 gold) a book of the Dragon (990 gold) a book of Transfigurations (605 gold) a book of the Earth (715 gold) a book of Flames (385 gold) a book of Battle (440 gold) a Fen Folio (825 gold) a manual of Armour (1214 gold) a book of Ice (715 gold) a book of Party Tricks (550 gold) [Shop] Leza's Assorted Antiques a +0 ring mail (76 gold) a +0 hand crossbow (66 gold) a +0 leather armour (38 gold) a box of beasts (380 gold) a +0 scale mail (76 gold) a scroll of remove curse (57 gold) [Shop] Ateuwet's Weapon Shop a +0 spear (39 gold) a +0 war axe (45 gold) a +0 dagger of electrocution (91 gold) a +0 short sword (39 gold) a +2 hunting sling of freezing (191 gold) the +4 halberd "Qigaj" {flame, SInv} (499 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It lets you see invisible. 18 bolts (46 gold) the +7 hand crossbow "Hydraslayer" {elec, rElec Dex+5} (886 gold) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your dexterity (+5). It insulates you from electricity. a +0 dagger (26 gold) (0, 0, D:7) a +1 hunting sling of flaming (-2, 8, D:7) a +0 plate armour (-11, 22, D:7) 4 stones (-10, 23, D:7) a +0 dagger a cursed -2 scale mail a +0 whip (-10, 25, D:7) a +0 hand axe a +0 blowgun 11 poisoned needles a +0 club (-10, 26, D:7) a +0 club a cursed +0 leather armour (12, 26, D:7) 12 gold pieces (-10, 27, D:7) a +0 short sword 4 stones a +0 club (-10, 28, D:7) a +0 short sword (2, 29, D:7) a +0 robe (-17, 35, D:7) 14 gold pieces (-9, 39, D:7) 4 fruits (0, 41, D:7) a +0 ring mail (6, 41, D:7) 18 poisoned needles the Ecumenical Temple