Zuul Level 1 of the Dungeon (2, 0, D:1) a dart (-15, 1, D:1) a +0,+0 dagger (-25, 8, D:1) a +0,+0 club (7, 10, D:1) 25 bolts (5, 11, D:1) a -1,+1 orcish club (-20, 12, D:1) a +0,+0 dagger (-6, 20, D:1) 21 darts (-39, 22, D:1) a +0,+0 club (-8, 22, D:1) a +1,+3 whip (-8, 24, D:1) a cursed -2,-2 orcish club (-27, 26, D:1) a +0,+0 whip (-23, 26, D:1) a +0,+0 club (-22, 29, D:1) a cursed -1,-2 club (-36, 34, D:1) a +0,+1 orcish club Level 2 of the Dungeon (0, 0, D:2) 19 stones (-22, 5, D:2) a +0,+0 club (-15, 5, D:2) a scroll of identify (-30, 6, D:2) a +0,+0 orcish club (16, 6, D:2) a gnoll corpse (-26, 8, D:2) a +0,+0 dagger (-24, 8, D:2) an uncursed amulet of faith a +0,+0 club (-30, 9, D:2) a cursed -1,-2 orcish club (19, 13, D:2) a bat skeleton (-23, 15, D:2) 27 bolts (-20, 16, D:2) a +2,+2 orcish dagger (11, 17, D:2) 14 stones (-15, 24, D:2) 21 arrows (-26, 28, D:2) a +0,+1 orcish club (-9, 28, D:2) a kobold corpse (skeletalised by now) (-8, 30, D:2) a +0,+0 orcish club (-35, 31, D:2) 8 sling bullets of flame (-17, 32, D:2) 18 stones (-27, 37, D:2) a +0,+2 dwarven anti-magic dagger (-30, 39, D:2) 26 darts Level 3 of the Dungeon (0, 0, D:3) a giant mite corpse (6, 3, D:3) 20 stones (10, 8, D:3) a scroll of teleportation (5, 10, D:3) 15 arrows