Zyx the Dungeon (10, 0, D) a rat corpse a +0,+0 club a +0,+0 club a hobgoblin corpse (15, 0, D) a scorpion corpse a +0,+0 orcish club an adder corpse (16, 0, D) a cursed -1,+0 dwarven dagger (42, 0, D) an uncursed staff of energy (43, 0, D) the +2,+2 scimitar "Leviticus" {elec, +Inv +Fly MR+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your resistance to hostile enchantments. It lets you turn invisible. It lets you fly. a +4,+4 quarterstaff of speed a +2,+2 halberd of venom a +2,+2 orcish dire flail of protection a +2,+0 broad axe of chopping a +2,+2 sabre of draining (44, 0, D) a +0 pair of gloves (45, 0, D) a +0 pair of elven gloves (46, 0, D) a +0 orcish plate armour (49, 0, D) a +0,+0 giant club (still there?) an adder corpse (still there?)