acidapple Level 1 of the Dungeon (13, 4, D:1) a +0 club (47, 23, D:1) a +0 mace (48, 30, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) 14 gold pieces (-1, 4, D:2) a +0 hand axe (7, 7, D:2) 10 arrows (5, 8, D:2) a +0 dagger (-10, 9, D:2) 11 gold pieces (15, 15, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 flail a +0 leather armour Level 4 of the Dungeon [Shop] Anuah's Antique Weapon Emporium a +1 dagger of freezing (46 gold) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} (1416 gold) It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). a +0 hunting sling (34 gold) a +0 blowgun (57 gold) a +0 hunting sling (34 gold) a +0 flail (80 gold) a cursed -2 quarterstaff (92 gold) [Shop] Hiryotuf's General Store 29 stones (34 gold) a scroll of remove curse (36 gold) a potion of cure mutation (420 gold) a +0 leather armour (24 gold) a scroll of recharging (114 gold) a bread ration (60 gold) a +0 chain mail (54 gold) 13 bolts (31 gold) 11 sling bullets of flame (158 gold) the amulet "Mil Luyd" {rMut rElec rPois Str-5 Dex-3} (496 gold) [amulet of resist mutation] It protects you from mutation. It affects your strength (-5). It affects your dexterity (-3). It insulates you from electricity. It protects you from poison. a scroll of enchant armour (90 gold) [Shop] Pioqirph's Gadget Boutique a +0 rod of inaccuracy (9/9) (770 gold) a +4 lightning rod (9/9) (990 gold) a wand of frost (21) (126 gold) a wand of enslavement (12) (154 gold) a lamp of fire (440 gold) a wand of draining (8) (132 gold) a wand of enslavement (7) (99 gold) a wand of polymorph (16) (198 gold) a plain deck of defence (154 gold) a stone of tremors (440 gold) a crystal ball of energy (220 gold) [Shop] Komn's Antique Weapon Shoppe a +0 hunting sling (31 gold) a +0 quarterstaff (84 gold) the +5 broad axe of the Owl {vamp, rElec MR- Str-3 Dex+8} (189 gold) It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your strength (-3). It affects your dexterity (+8). It insulates you from electricity. It affects your resistance to hostile enchantments. a +1 halberd of venom (84 gold) a +0 greatsling (315 gold) a +0 quarterstaff (84 gold) a +0 dagger (42 gold) a +0 short sword (63 gold) a +0 war axe (73 gold) a +0 falchion (63 gold) a +3 quarterstaff of draining (84 gold) a +0 dagger (42 gold) (0, 0, D:4) a +0 flail (3, 0, D:4) 27 arrows (-1, 1, D:4) a +0 trident (29, 3, D:4) a +0 dagger (-2, 5, D:4) a +0 dagger a +0 ring mail (-2, 8, D:4) a +0 falchion a +0 leather armour (2, 17, D:4) a +0 flail a +0 ring mail (26, 28, D:4) a +0 dagger a +0 robe (26, 29, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 mace (-26, 3, D:5) a +0 ring mail a +0 mace (-32, 5, D:5) a +0 club (-35, 6, D:5) a +0 dagger (-33, 6, D:5) a +0 club (-34, 14, D:5) a +0 flail (-41, 17, D:5) a +0 short sword a +0 scale mail a +0 dagger a +0 short sword (-3, 33, D:5) a +2 hand axe of chopping (-47, 34, D:5) a +0 dagger (unseen) (-50, 35, D:5) a +0 short sword (-50, 37, D:5) a +0 flail a +0 ring mail (-50, 38, D:5) a +0 mace (-44, 38, D:5) a +0 dagger (-19, 38, D:5) 4 tomahawks Level 6 of the Dungeon (0, 0, D:6) a stone (-17, 5, D:6) a +0 dagger an orc corpse (skeletalised by now) (0, 5, D:6) a stone (-17, 9, D:6) an adder corpse (skeletalised by now) (1, 11, D:6) 3 stones (-40, 13, D:6) 17 gold pieces (1, 15, D:6) 3 stones (-12, 17, D:6) a +0 club (-11, 18, D:6) a +0 flail (3, 18, D:6) 2 stones an iguana skeleton (3, 19, D:6) 3 stones (-30, 20, D:6) 10 gold pieces (2, 20, D:6) a stone (4, 21, D:6) a stone (5, 22, D:6) a stone (1, 23, D:6) a stone (5, 23, D:6) a stone (1, 24, D:6) 3 stones (6, 24, D:6) a stone (6, 25, D:6) a stone (7, 25, D:6) a stone (-23, 28, D:6) 23 gold pieces (-25, 36, D:6) a +0 dagger (-21, 37, D:6) a poisoned needle (-14, 37, D:6) 2 poisoned needles (-8, 37, D:6) a curare-tipped needle (1, 39, D:6) 17 gold pieces (2, 39, D:6) a potion of brilliance