Dungeon Crawl Stone Soup version 0.28-a0-1560-g060a6a1bfc (webtiles) character file. Game seed: 16188714666971359446 1218 ahri the Magician (level 8, -5/52 HPs) Began as a Demonspawn Fire Elementalist on Jan 19, 2022. Was a Priest of Vehumet. Slain by a two-headed ogre (17 damage) ... on level 6 of the Dungeon. The game lasted 00:40:09 (6638 turns). ahri the Magician (Demonspawn Fire Elementalist) Turns: 6638, Time: 00:40:10 Health: -5/52 AC: 8 Str: 8 XL: 8 Next: 22% Magic: 4/15 EV: 16 Int: 20 God: Vehumet [***...] Gold: 330 SH: 0 Dex: 19 Spells: 2/17 levels left rFire . . . SeeInvis . h - +9 mace "Xuergh" {spect, Fragile Dex+6} rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.17/turn i - +4 ring of evasion MPRegen 0.14/turn n - +4 ring of protection @: no status effects A: claws 2, molten scales 1, powered by death 2, spiny 1 a: Renounce Religion You were on level 6 of the Dungeon. You worshipped Vehumet. Vehumet was most pleased with you. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 330 gold pieces. Inventory: Hand Weapons h - the +9 mace "Xuergh" (weapon) {spect, Fragile Dex+6} (You found it on level 3 of the Dungeon) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Dex: It affects your dexterity (+6). Fragile: It will be destroyed if unequipped. Missiles j - 183 stones Armour a - a +0 robe (worn) Jewellery i - a +4 ring of evasion (left claw) n - a +4 ring of protection (right claw) u - a +4 ring of protection v - a +4 ring of protection Wands q - a wand of charming (8) Scrolls d - 5 scrolls of identify {unknown} e - 2 scrolls of enchant weapon {unknown} f - 3 scrolls of amnesia {unknown} g - 3 scrolls of noise {unknown} l - a scroll of fog {unknown} o - a scroll of blinking {unknown} t - a scroll of vulnerability {unknown} Potions b - 3 potions of lignification {unknown} c - 2 potions of brilliance {unknown} k - a potion of magic {unknown} m - 2 potions of curing {unknown} p - 2 potions of resistance {unknown} r - 2 potions of might {unknown} s - 3 potions of mutation {unknown} Skills: - Level 2.1 Dodging + Level 4.5 Stealth + Level 5.1 Spellcasting + Level 4.4 Conjurations + Level 4.5 Fire Magic - Level 3.2 Earth Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 88% 2x1d8 1% 1 b - Sandblast Erth 36% 2d10 1% 1 c - Scorch Fire 46% 2d7 1% 2 d - Searing Ray Conj 44% 2d6 1% 2 e - Stone Arrow Conj/Erth 40% 3d9 1% 3 f - Flame Wave Conj/Fire 22% 2d6 5% 4 g - Blink Tloc 10% N/A 17% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Pain Necr 20% 1d5 12% 1 Slow Hex 20% N/A 12% 1 Conjure Flame Conj/Fire 22% 6-21 1% 3 Inner Flame Hex/Fire 14% N/A 4% 3 Confusing Touch Hex 5% N/A 34% 3 Lesser Beckoning Tloc 5% N/A 34% 3 Vampiric Draining Necr 5% 2d6 34% 3 Agony Necr 5% N/A 97% 5 Excruciating Wounds Necr 2% N/A 97% 5 Manifold Assault Tloc 5% N/A 97% 5 Summon Cactus Giant Summ 2% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (0/1) D:4 Altars: Cheibriados Hepliaklqana Ru Vehumet Yredelemnul Zin The Shining One Shops: D:3 ? Annotations: D:4 2 transporters Innate Abilities, Weirdness & Mutations You have very sharp fingernails. You are partially covered in molten scales. (AC +2) You regenerate health from kills. You are partially covered in sharp spines. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant spiked clubs (asleep, 100% to hit) The stone arrow hits the two-headed ogre! The two-headed ogre is moderately wounded. The two-headed ogre shouts in stereo! Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant spiked clubs (moderately wounded, 86% to hit) The stone arrow hits the two-headed ogre!! The two-headed ogre is heavily wounded. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant spiked clubs (heavily wounded, 89% to hit) The searing ray hits the two-headed ogre! The two-headed ogre is severely wounded. (Press . to maintain the ray.) The two-headed ogre hits you with a +0 giant spiked club. The two-headed ogre hits you with a +0 giant spiked club! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 5% risk of failure) Press: ? - help, Dir - look around, f - activate A wave of flame ripples out! The flame wave engulfs the two-headed ogre! The two-headed ogre is severely wounded. (Press . to intensify the flame waves.) The two-headed ogre is struck by your spines. The two-headed ogre hits you with a +0 giant spiked club!! * * * LOW HITPOINT WARNING * * * The two-headed ogre hits you with a +0 giant spiked club! You die... ######.#####.####.# #.# #..# ###.................####.###..# #.....##.....###..............# ###.....#####..# #...).###.##...# ##..........[..###.#.#.# #.#..... ##......######.....#.#.# #....).. ##......# ###.###.#.#####..... ......### #.# #....# #..... ##...## #@###....####.#.## ####.# #O##.............. # #.# #.##.......##.##.# # #.# #####.##.......##.##.# # #.# #.....####...####.#... # #.# #.###.# #...# #..... #.# #.# #.# ##.#######..# #.# #.# #................# #.# ###.#########.########.# You could see a two-headed ogre. Vanquished Creatures An ogre (D:6) A centaur (D:6) 2 phantoms A kobold brigand (D:6) 3 scorpions (D:5) 2 water moccasin skeletons A bullfrog zombie (D:5) 2 jellies (D:4) 3 centaur zombies A hound (D:4) 2 iguanas 2 bullfrog skeletons 2 orc wizards (D:5) 2 hound skeletons 2 howler monkey skeletons 4 adders A white imp (D:6) An ufetubus (D:5) A worm (D:3) A dart slug (D:4) 8 orcs 2 endoplasms 2 giant cockroaches 5 hobgoblins 5 jackals 6 quokkas 6 ball pythons 5 bats 4 frilled lizards 7 goblins 10 kobolds 4 rats 99 creatures vanquished. Vanquished Creatures (others) 78 foxfires 78 creatures vanquished. Grand Total: 177 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ahri the Demonspawn Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 243 | D:1 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 243 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 376 | D:1 | Found a faded altar of an unknown god. 398 | D:1 | Prayed at the altar of an unknown god. 398 | D:1 | Became a worshipper of Vehumet 398 | D:1 | Reached * piety under Vehumet 398 | D:1 | Offered knowledge of Sandblast by Vehumet. 577 | D:1 | Learned a level 1 spell: Sandblast 972 | D:2 | Gained mutation: You are partially covered in molten | scales. (AC +2) [demonic ancestry] 972 | D:2 | Reached XP level 3. HP: 21/24 MP: 1/7 1061 | D:2 | Learned a level 2 spell: Scorch 2374 | D:3 | Reached skill level 3 in Spellcasting 2412 | D:3 | Found a basalt altar of Yredelemnul. 2413 | D:3 | Found Wousaff's Magic Scroll Boutique. 2448 | D:3 | Reached ** piety under Vehumet 2448 | D:3 | Offered knowledge of Searing Ray by Vehumet. 2516 | D:3 | Learned a level 2 spell: Searing Ray 2666 | D:3 | Identified the +9 mace "Xuergh" {spect, Fragile Dex+6} 2748 | D:3 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 2748 | D:3 | Reached XP level 4. HP: 30/30 MP: 4/8 2960 | D:3 | Found a sacrificial altar of Ru. 3422 | D:4 | Found a hazy altar of Hepliaklqana. 3429 | D:4 | Found a transporter. 3496 | D:4 | Found a staircase to the Ecumenical Temple. 3509 | D:4 | Gained mutation: You have very sharp fingernails. [demonic | ancestry] 3509 | D:4 | Reached XP level 5. HP: 26/35 MP: 1/10 3618 | D:4 | Found a transporter. 4090 | D:4 | Reached XP level 6. HP: 33/41 MP: 1/11 4351 | D:4 | Reached skill level 4 in Spellcasting 4687 | D:5 | Entered Level 5 of the Dungeon 4803 | D:5 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 4803 | D:5 | Reached XP level 7. HP: 46/46 MP: 8/13 4908 | D:5 | Offered knowledge of Stone Arrow by Vehumet. 4924 | D:5 | Learned a level 3 spell: Stone Arrow 5048 | D:5 | Reached skill level 1 in Earth Magic 5513 | D:5 | Reached *** piety under Vehumet 5564 | D:5 | Found a snail-covered altar of Cheibriados. 5825 | D:5 | Identified the +1 scale mail of Gluttony {rF+ rCorr} 6185 | D:6 | Gained mutation: You regenerate health from kills. [demonic | ancestry] 6185 | D:6 | Reached XP level 8. HP: 52/52 MP: 10/15 6478 | D:6 | Reached skill level 5 in Spellcasting 6489 | D:6 | Learned a level 4 spell: Flame Wave 6492 | D:6 | Learned a level 2 spell: Blink 6628 | D:6 | Noticed a two-headed ogre 6638 | D:6 | Slain by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: roderic_octagonal_star, layout_rooms, basic_ecumenical_altar, minmay_close_crescents D:2: layout_basic D:3: layout_loops_ring, hangedman_ru_absence, yredelemnul_altar_generic, serial_shops, shop_scrolls D:4: gammafunk_steamed_eel, layout_loops_corners, grunt_temple_overflow_open, minmay_temple_entry_offerings, kennysheep_generic_room_9 D:5: layout_loops_corners, cheibriados_altar_1 D:6: layout_loops_ring Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Dodging | 2 | 2.1 Fire Magic | 3 4 | 4.5 Stealth | 2 3 4 | 4.5 Spellcasting | 3 4 5 | 5.1 Conjurations | 2 3 4 | 4.4 Earth Magic | 2 3 | 3.2 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 21 | | || 21 Mace | 2 | 6 | 5 || 13 Punch | | 1 | || 1 Cast: Foxfire | 50 | 7 | 5 || 62 Scorch | 12 | 13 | 27 || 52 Searing Ray | 1 | 14 | 8 || 23 Sandblast | | | 9 || 9 Stone Arrow | | | 3 || 3 Flame Wave | | | 2 || 2 Stab: Sleeping | 2 | 3 | 2 || 7 Armor: Robe | 21 | 10 | 2 || 33 Dodge: Dodged | 51 | 28 | 36 || 115 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6640 | 6450 | 190 | 570 | 4891 | 6 | 1106.7 | Dungeon | 6640 | 6450 | 190 | 570 | 4891 | 6 | 1106.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1349 daAuts D:2: 1216 daAuts D:5: 1197 daAuts D:3: 1157 daAuts D:1: 964 daAuts D:6: 755 daAuts