aliceinspace Level 1 of the Dungeon (0, 0, D:1) a +0 naga barding (28, 2, D:1) a +0 dagger (20, 3, D:1) a +0 club (24, 10, D:1) a +0 hand axe (26, 10, D:1) a +0 club (20, 14, D:1) a +0 robe (-1, 15, D:1) a +0 leather armour (18, 18, D:1) a +0 club (16, 28, D:1) 7 sling bullets (20, 32, D:1) a +0 short sword (26, 36, D:1) a +0 club (15, 37, D:1) 17 arrows (25, 37, D:1) a +0 hand axe of electrocution (-6, 39, D:1) a stone (0, 43, D:1) 22 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 club (5, 3, D:2) a +0 club (33, 10, D:2) a stone (-19, 16, D:2) a +0 short sword (19, 20, D:2) 15 poisoned arrows (22, 23, D:2) a +0 dagger (37, 23, D:2) a +0 leather armour (8, 24, D:2) a +0 club (30, 24, D:2) a +0 leather armour (17, 26, D:2) a +0 war axe (31, 29, D:2) a +0 whip (32, 31, D:2) a +0 short sword (30, 32, D:2) a +0 spear (-9, 44, D:2) a +0 club (14, 50, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 club (-47, 3, D:3) a +0 dagger a +0 leather armour (-46, 4, D:3) a cursed -2 falchion a cursed +0 chain mail (-4, 6, D:3) a +0 dagger (-7, 7, D:3) a +0 club (-44, 9, D:3) a +0 short sword (-43, 11, D:3) a +0 club (-31, 14, D:3) a +0 leather armour (-45, 21, D:3) a cursed +0 club (-14, 21, D:3) a +0 leather armour (-9, 21, D:3) a +0 dagger (-7, 26, D:3) a +0 hand axe (-53, 38, D:3) a +0 dagger a +0 flail a +0 club a +0 scale mail a cursed -3 dagger a +0 robe a +0 leather armour (-46, 41, D:3) 14 stones (3, 41, D:3) a +0 club (-48, 42, D:3) a +0 spear Level 4 of the Dungeon (32, 4, D:4) a +0 club (37, 4, D:4) a +0 whip (6, 7, D:4) a +0 short sword (4, 9, D:4) a +0 club a +0 dagger a +0 leather armour (5, 9, D:4) 2 stones (6, 12, D:4) a stone (-12, 18, D:4) a +0 trident (-12, 25, D:4) a +0 leather armour (27, 30, D:4) a +0 whip (29, 30, D:4) the cursed +1 dagger "Fufatug" {freeze, rF+ rN+ MR- Int+4 Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+4). It protects you from fire. It protects you from negative energy. It affects your resistance to hostile enchantments. It makes you more stealthy. It has a curse placed upon it. (7, 32, D:4) a +0 club (38, 37, D:4) a +0 dagger (-2, 38, D:4) a +0 dagger a +0 robe (-1, 39, D:4) a +0 leather armour Level 5 of the Dungeon [Shop] Skaxziox's Weapon Shoppe a +0 battleaxe (84 gold) a +0 dagger (26 gold) a cursed -1 mace (1 gold) 14 stones (18 gold) a +0 great sword of electrocution (236 gold) a cursed -3 whip (1 gold) a +0 greatsling (195 gold) a +0 falchion (39 gold) a +0 hand axe of venom (72 gold) a +5 giant club (373 gold) (0, 0, D:5) a cursed -3 giant club (0, 4, D:5) a +0 robe a +0 battleaxe (-19, 5, D:5) a +0 club (0, 5, D:5) a +2 dagger of protection (-21, 6, D:5) a +0 leather armour a +0 mace (22, 6, D:5) 27 stones (-22, 7, D:5) 27 sling bullets (-13, 7, D:5) 4 tomahawks (-21, 8, D:5) 2 steel tomahawks a +0 club a tomahawk a +0 leather armour a +0 mace a +0 short sword (17, 14, D:5) 16 bolts of penetration (8, 15, D:5) a +0 hand crossbow (29, 25, D:5) a +0 dagger (-25, 35, D:5) a cursed -1 club (-6, 36, D:5) 23 stones (4, 39, D:5) a +0 chain mail (-4, 50, D:5) 4 stones (-11, 52, D:5) a +0 rapier a +0 leather armour Level 6 of the Dungeon [Shop] Twunt's General Store a potion of might (56 gold) a +0 robe (9 gold) an uncursed amulet of faith (560 gold) a beef jerky (21 gold) 5 needles of slowing (28 gold) the +1 war axe of Pain and Death {freeze, +Fly rF+ Dex-3} (295 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (-3). It protects you from fire. It lets you fly. 18 arrows (50 gold) (0, 0, D:6) a +0 giant spiked club (34, 1, D:6) the +2 hunting sling "Pron" {freeze, Contam +Inv rElec rF- Dex+3} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your dexterity (+3). It makes you vulnerable to fire. It insulates you from electricity. It lets you turn invisible. It causes magical contamination when unequipped. (2, 4, D:6) 14 stones (15, 11, D:6) a +0 hand axe (17, 11, D:6) a +0 dagger (15, 13, D:6) a +0 robe a +0 dagger a +1 leather armour of poison resistance a +0 club (15, 14, D:6) a +0 ring mail a +0 short sword (-10, 16, D:6) a +0 dagger (38, 18, D:6) a +0 chain mail a +0 club (38, 20, D:6) a +0 chain mail (39, 23, D:6) a +0 flail (40, 24, D:6) a +0 mace a +0 ring mail (40, 25, D:6) a +0 scale mail a +0 short sword (37, 26, D:6) a +0 plate armour a +0 battleaxe (38, 26, D:6) a +0 short sword (34, 31, D:6) a +0 flail (31, 33, D:6) a +0 spear (31, 34, D:6) a +0 halberd (44, 34, D:6) a +0 leather armour (32, 35, D:6) a +0 club Level 7 of the Dungeon (0, 0, D:7) 23 poisoned needles (-25, 8, D:7) a +0 giant club (-27, 23, D:7) a +0 war axe (6, 28, D:7) a +0 shortbow 25 arrows (5, 31, D:7) an arrow (-34, 33, D:7) 14 stones (-36, 37, D:7) a +0 giant spiked club a +0 hunting sling (23, 37, D:7) 5 stones (-16, 45, D:7) a +0 hat Level 8 of the Dungeon (0, 0, D:8) 17 stones (4, 0, D:8) a +0 leather armour (-18, 2, D:8) a +0 robe (36, 2, D:8) a +0 mace (-18, 6, D:8) a +0 hunting sling (-12, 11, D:8) a cursed -3 giant club a +0 giant club (-6, 11, D:8) a +0 war axe (-16, 13, D:8) a +0 giant club (19, 13, D:8) a +0 hand crossbow (16, 19, D:8) 9 bolts (-13, 26, D:8) a +0 pair of boots (4, 28, D:8) a cursed -1 giant club (32, 29, D:8) a +0 whip a +0 arbalest 3 stones (-9, 30, D:8) a +0 flail a +3 leather armour (-8, 30, D:8) a cursed +0 cloak a +0 dagger (-5, 31, D:8) a +0 flail (-3, 31, D:8) a +0 dagger a +0 robe (-12, 34, D:8) a +0 spear (-8, 34, D:8) a +0 buckler a cursed +0 ring mail a cursed -1 trident (2, 36, D:8) a +0 club (19, 43, D:8) a +0 ring mail (-1, 45, D:8) a +0 pair of boots Level 9 of the Dungeon [Shop] Shrieg's Magic Scroll Shoppe 3 scrolls of fear (105 gold) (0, 0, D:9) 18 stones (9, 1, D:9) a +0 animal skin (8, 3, D:9) a +0 animal skin (13, 3, D:9) a +0 animal skin (28, 3, D:9) a +0 long sword a +0 leather armour (-3, 4, D:9) a +0 leather armour (7, 4, D:9) a +0 animal skin (61, 13, D:9) a +0 robe (62, 26, D:9) a +0 trident (-1, 27, D:9) a +0 dagger a +0 chain mail (28, 28, D:9) a +0 dagger of venom a +0 leather armour (-1, 30, D:9) a +1 dagger of distortion a +0 robe (60, 30, D:9) a +0 scale mail (33, 34, D:9) 17 bolts (41, 35, D:9) a +0 short sword (26, 39, D:9) a +0 club Level 10 of the Dungeon (0, 0, D:10) a +0 shortbow 11 arrows (3, 0, D:10) a +0 leather armour (-4, 1, D:10) a +0 chain mail (21, 1, D:10) a +0 dagger a +0 robe a +0 trident a +0 chain mail (5, 2, D:10) 2 arrows (8, 4, D:10) an arrow (29, 9, D:10) a +0 halberd a +0 chain mail (-23, 12, D:10) a +0 rapier a +0 ring mail (-18, 14, D:10) a +0 club (26, 14, D:10) a +0 scale mail (11, 15, D:10) a poisoned needle (17, 15, D:10) a +0 blowgun a +0 whip 4 poisoned needles (16, 20, D:10) 25 stones (-24, 24, D:10) a +0 giant club (-25, 31, D:10) a +0 pair of boots (13, 32, D:10) a +0 robe (24, 34, D:10) a +0 hunting sling 22 sling bullets a +0 ring mail (29, 34, D:10) 6 steel javelins (8, 35, D:10) 2 throwing nets (8, 36, D:10) a +0 giant club (unseen) (29, 36, D:10) a sling bullet (-21, 37, D:10) 16 exploding sling bullets (27, 39, D:10) 2 sling bullets (-7, 42, D:10) a +0 club a +0 leather armour (-6, 44, D:10) a +0 dagger (16, 44, D:10) a +0 club (-27, 47, D:10) a +0 hand axe (-14, 48, D:10) a +0 dagger a +1 leather armour of magic resistance (-9, 48, D:10) a +0 whip the Ecumenical Temple Level 1 of the Lair of Beasts (-40, 1, Lair:1) 13 arrows (-34, 3, Lair:1) a +0 dagger (-10, 4, Lair:1) a phial of floods (-8, 4, Lair:1) 13 stones (-33, 5, Lair:1) a +1 scimitar of flaming a +0 robe (-30, 7, Lair:1) a scroll of random uselessness (-13, 13, Lair:1) a +0 long sword (-13, 14, Lair:1) 8 bolts (-38, 16, Lair:1) 20 poisoned needles (-16, 29, Lair:1) a +0 shortbow Level 2 of the Lair of Beasts (-4, 27, Lair:2) a +0 robe (11, 27, Lair:2) a potion of agility 2 potions of flight a potion of might a potion of magic 4 potions of restore abilities a potion of cancellation (12, 28, Lair:2) the +7 ring mail "Mnionuz" {rF+ rN+ MR- SInv} It protects you from fire. It protects you from negative energy. It affects your resistance to hostile enchantments. It enhances your eyesight. (13, 28, Lair:2) an uncursed ring of positive energy an uncursed ring of sustain abilities (2, 29, Lair:2) a +0 falchion (13, 29, Lair:2) a book of Frost a book of Conjurations a book of Minor Magic a book of Air (14, 29, Lair:2) a wand of cold (4) a wand of magic darts (31) (19, 30, Lair:2) a +0 robe (9, 31, Lair:2) a +0 quarterstaff a cursed +0 whip a +0 morningstar (-7, 40, Lair:2) 12 arrows of dispersal (2, 40, Lair:2) a +0 scale mail (3, 41, Lair:2) a +0 longbow (-23, 46, Lair:2) 12 stones (-15, 54, Lair:2) 27 stones (4, 56, Lair:2) 26 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 short sword (-1, 3, Lair:3) 6 javelins (-1, 7, Lair:3) a +0 ring mail (1, 8, Lair:3) a +0 scimitar a +0 robe a +0 mace (5, 13, Lair:3) a +0 robe (-6, 23, Lair:3) a +0 falchion (-25, 28, Lair:3) a +0 hand axe (-20, 28, Lair:3) a +0 scythe of freezing (12, 31, Lair:3) a +0 club (-14, 33, Lair:3) a scroll of random uselessness (-15, 36, Lair:3) a cursed -1 shortbow (4, 49, Lair:3) 4 large rocks Level 4 of the Lair of Beasts (0, 0, Lair:4) an adder skeleton (1, 3, Lair:4) a polar bear skeleton (0, 18, Lair:4) a polar bear corpse (skeletalised by now) (10, 20, Lair:4) 17 poisoned needles (15, 21, Lair:4) a wand of random effects (37) (2, 24, Lair:4) a potion of berserk rage (3, 24, Lair:4) 13 silver sling bullets (4, 24, Lair:4) 16 gold pieces (5, 24, Lair:4) a +2 hand crossbow of flaming (5, 25, Lair:4) an uncursed staff of fire