alp Level 1 of the Dungeon (0, 0, D:1) a +0 hunting sling (5, 7, D:1) a +0 club (5, 13, D:1) 18 stones (9, 26, D:1) 13 stones (18, 21, D:1) a +0 robe (27, -18, D:1) a +0 club (32, -2, D:1) a +0 mace (51, -7, D:1) 23 stones (52, -18, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 23 arrows (9, -14, D:2) a +0 robe (9, -12, D:2) a +0 whip (12, -42, D:2) a +0 dagger (13, -18, D:2) a +0 dagger (20, -33, D:2) a +0 dagger (24, -7, D:2) a +0 club (25, -35, D:2) a stone (26, -35, D:2) a stone (26, -34, D:2) a stone (26, -15, D:2) a +0 hand axe (27, -35, D:2) a +0 mace (28, -13, D:2) 27 stones (30, -30, D:2) a +0 short sword (34, -3, D:2) a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) a +0 whip a +0 club a +0 leather armour (7, -2, D:3) a +0 robe (8, 6, D:3) 7 stones (9, 20, D:3) 26 stones (15, 0, D:3) a +0 club (18, 20, D:3) 13 stones (35, 9, D:3) a cursed -1 blowgun a +2 dagger of speed 2 poisoned needles (37, 10, D:3) a poisoned needle (37, 13, D:3) a +0 short sword 2 stones (37, 15, D:3) a stone (37, 16, D:3) a stone (39, 11, D:3) a poisoned needle (41, 17, D:3) 22 stones (50, -2, D:3) a +0 robe (50, 8, D:3) a +0 ring mail (51, 31, D:3) a cursed +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 flail (2, -21, D:4) a +0 hand axe (8, -2, D:4) a +1 spear of venom (9, -2, D:4) a +0 spear (14, 7, D:4) 17 poisoned needles (24, -27, D:4) a +0 robe (27, -9, D:4) a +0 dagger (27, -4, D:4) a +0 ring mail a +0 mace a +0 leather armour a +0 mace (28, 9, D:4) a throwing net (28, 11, D:4) 21 stones (31, -16, D:4) 32 stones (33, -20, D:4) a +0 mace (33, 13, D:4) a +0 spear (34, 5, D:4) a potion of lignification a +0 flail (34, 6, D:4) 2 scrolls of random uselessness (34, 11, D:4) a +0 spear (34, 12, D:4) a +0 halberd a throwing net (34, 13, D:4) a +0 halberd (35, 2, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) 15 stones (1, 13, D:5) a potion of lignification (1, 45, D:5) a +0 trident (1, 46, D:5) a +0 short sword a +0 dagger a +0 robe (3, 27, D:5) 18 stones (7, 12, D:5) a +0 quarterstaff (9, 49, D:5) a +0 dagger a +0 robe a +0 dagger a +0 robe (13, 4, D:5) a +0 trident (14, -4, D:5) 13 stones (18, -4, D:5) a +0 fustibalus (20, 6, D:5) a +0 naga barding (21, 16, D:5) a large rock (23, 17, D:5) a large rock (24, 15, D:5) a large rock (26, 12, D:5) a large rock (26, 14, D:5) a large rock (35, 45, D:5) 14 stones (38, 29, D:5) a +0 whip Level 6 of the Dungeon (0, 0, D:6) a tomahawk (0, 2, D:6) a +0 short sword (2, 12, D:6) a +0 robe (4, 0, D:6) the +4 quarterstaff of No More Talking {flame, rElec Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It insulates you from electricity. It makes you more stealthy. a +0 robe (7, -6, D:6) a +0 dagger 5 tomahawks (7, -5, D:6) a +0 dagger a +0 chain mail (7, 6, D:6) a tomahawk (7, 8, D:6) 2 tomahawks (7, 9, D:6) a tomahawk (8, -5, D:6) a +0 falchion a +0 dagger a +0 robe a +0 mace a +0 leather armour a +0 scythe a +0 robe (9, -5, D:6) 2 tomahawks (11, 15, D:6) a +0 dagger (16, 17, D:6) a tomahawk (20, -3, D:6) an uncursed ring of poison resistance a +0 scale mail (27, -5, D:6) a +0 club (27, 30, D:6) 7 poisoned needles (29, 15, D:6) a tomahawk (33, 14, D:6) 17 arrows (35, 17, D:6) 17 arrows (35, 30, D:6) 19 arrows (36, 4, D:6) 19 stones (36, 30, D:6) a +0 club a +0 dagger a +0 ring mail (37, 29, D:6) a +0 flail (48, 19, D:6) a +1 dagger of holy wrath (49, 19, D:6) a potion of degeneration Level 7 of the Dungeon [Shop] Emigaliq Elo's Book Emporium the Disquisition on Quantum Poison (2385 gold) Spells Type Level a - Sting Conjuration/Poison 1 b - Shroud of Golubria Charms/Translocation 2 c - Teleport Other Translocation 3 d - Force Lance Conjuration/Translocation 4 e - Malign Gateway Summoning/Translocation 7 a book of Necromancy (330 gold) the Grimoire of Creative Air (759 gold) Spells Type Level a - Summon Small Mammal Summoning 1 b - Swiftness Charms/Air 2 c - Summon Demon Summoning 5 d - Conjure Ball Lightning Conjuration/Air 6 e - Freezing Cloud Conjuration/Ice/Air 6 a book of Minor Magic (220 gold) a book of Party Tricks (550 gold) a Young Poisoner's Handbook (440 gold) a book of Power (495 gold) (0, 0, D:7) a +0 shortbow 3 arrows (2, 1, D:7) an arrow (3, 2, D:7) an arrow (4, 3, D:7) an arrow (7, -18, D:7) a +0 shortbow 16 arrows (8, -15, D:7) 15 poisoned needles (20, -21, D:7) a +0 mace (20, -14, D:7) a scroll of random uselessness (27, -3, D:7) a +0 giant club (33, -16, D:7) 7 gold pieces (33, -14, D:7) 9 gold pieces (34, -17, D:7) 16 gold pieces (34, -14, D:7) a scroll of random uselessness (35, -14, D:7) 34 stones (35, 1, D:7) 16 stones (38, -13, D:7) a +0 dagger of freezing 5 tomahawks a +0 leather armour (39, -14, D:7) a +0 morningstar Level 8 of the Dungeon (0, 0, D:8) a +0 rapier (1, 3, D:8) a +0 flail (3, 1, D:8) a +0 spear (4, 9, D:8) a +0 mace (7, -12, D:8) 5 javelins (8, -17, D:8) a +3 flail a +0 leather armour (9, -16, D:8) a +0 leather armour (12, -11, D:8) a +0 whip (14, -12, D:8) a +0 dagger a +0 robe (17, -11, D:8) a +0 hand axe (18, -5, D:8) a +0 dagger a +0 robe (21, -12, D:8) a +0 hand axe a +0 chain mail (37, -1, D:8) a +0 dagger a +0 shortbow 12 arrows (38, 15, D:8) a +0 club (39, 0, D:8) an arrow (42, 14, D:8) 16 stones Level 9 of the Dungeon [Shop] Tufisay's Weapon Shop 16 stones (25 gold) a +0 war axe (56 gold) 21 stones (33 gold) a +0 antimagic demon blade (752 gold) a +0 halberd (64 gold) 11 stones (17 gold) 26 arrows (83 gold) the +5 rapier "Worm" {pierce, rC+ rN+ Int+4} (921 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+4). It protects you from cold. It protects you from negative energy. the cursed +0 battleaxe of the Silent Majority {flame, *Contam +Inv +Fly rC++} (587 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It greatly protects you from cold. It lets you turn invisible. It lets you fly. It causes magical contamination when unequipped. It has a curse placed upon it. a +2 quarterstaff of speed (384 gold) a +0 war axe (56 gold) a +0 flail (56 gold) 12 stones (19 gold) (0, 0, D:9) a +0 ring mail (1, 1, D:9) a +0 short sword 2 stones (2, 1, D:9) a +0 dagger (3, 2, D:9) a +0 blowgun 13 poisoned needles (3, 3, D:9) 3 stones (6, 2, D:9) a +0 robe (8, 25, D:9) a +0 short sword (10, 25, D:9) a +0 robe a +0 dagger (11, 16, D:9) a cursed +0 giant club (14, 34, D:9) 2 javelins of penetration (17, 27, D:9) 22 stones (18, 34, D:9) 17 poisoned needles (19, 30, D:9) a +0 dagger a +0 robe (21, -8, D:9) a +0 ring mail (26, 0, D:9) 9 arrows a +0 shortbow (26, 2, D:9) an arrow (26, 3, D:9) an arrow (28, 20, D:9) a +0 war axe a +0 plate armour (29, 20, D:9) a cursed -3 hand axe a +0 leather armour (30, 20, D:9) a +0 hand axe a +0 leather armour (30, 21, D:9) a +2 dagger of distortion a +0 robe (32, 5, D:9) a book of Flames a wand of confusion (31/48) the Tome of the Igneous Snowflakes Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Ozocubu's Armour Charms/Ice 3 c - Sticky Flame Conjuration/Fire 4 d - Summon Ice Beast Ice/Summoning 4 e - Bolt of Cold Conjuration/Ice 6 a wand of iceblast (8/15) a +4 whip (32, 20, D:9) a +0 mace a cursed +0 club (33, 20, D:9) 16 arrows (36, -15, D:9) 22 stones (36, -2, D:9) a +0 giant spiked club (43, -8, D:9) a +0 trident (44, -4, D:9) a +0 scale mail (52, 6, D:9) a +3 mace Level 10 of the Dungeon (0, 0, D:10) a potion of haste (5, 0, D:10) 5 large rocks (unseen) (6, -1, D:10) a +0 mace a +0 hand axe a +0 mace a +2 falchion of holy wrath an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (7, -1, D:10) a +0 club (8, 0, D:10) a stone (14, -6, D:10) 5 large rocks (15, -11, D:10) 16 arrows (15, -5, D:10) 10 poisoned needles (20, -6, D:10) 20 gold pieces (unseen) (21, -7, D:10) a stone (22, -7, D:10) 4 fruits (23, -10, D:10) a bread ration (23, -9, D:10) a stone (23, -5, D:10) a stone (27, -4, D:10) a killer bee corpse (37, -12, D:10) a yak skeleton (46, 7, D:10) a scroll of random uselessness Level 11 of the Dungeon (0, 0, D:11) 5 tomahawks (1, -1, D:11) a crocodile corpse (2, -1, D:11) an adder corpse (2, 2, D:11) a +0 plate armour (6, 1, D:11) 4 tomahawks of dispersal the Ecumenical Temple