Dungeon Crawl Stone Soup version 0.28.0 (webtiles) character file. Game seed: 306732007500341123 7 altcumming the Sneak (level 2, -2/22 HPs) Began as a Naga Hedge Wizard on Feb 11, 2022. Frozen to death by an endoplasm (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:44 (135 turns). altcumming the Sneak (Naga Hedge Wizard) Turns: 135, Time: 00:00:45 Health: -2/22 AC: 4 Str: 9 (12) XL: 2 Next: 4% Magic: 0/6 EV: 9 Int: 11 (14) God: Gold: 24 SH: 0 Dex: 7 (10) Spells: 6/7 levels left rFire + . . SeeInvis + a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois + Reflect . d - +2 hat rElec . Harm . f - +0 cloak rCorr . Rampage . (no gloves) Will ..... (no barding) Stlth ++........ (no amulet) HPRegen 0.07/turn p - ring of protection from fire MPRegen 0.10/turn (no ring) @: very slow A: AC +0, large, see invisible, deformed body, poison resistance, slowness 2, spit poison 1, naga tail 1 a: Spit Poison You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 24 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat d - a +2 hat (worn) (You found it on level 1 of the Dungeon) f - a +0 cloak (worn) (You found it on level 1 of the Dungeon) Jewellery p - a ring of protection from fire (left hand) (You found it on level 1 of the Dungeon) Skills: - Level 1.5 Dodging - Level 3.0 Stealth - Level 3.0 Spellcasting + Level 2.0 Conjurations - Level 1.0 Summonings - Level 1.0 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 24% 1d4 12% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 4% N/A 26% 1 Blink Tloc 6% N/A 26% 2 Call Imp Summ 3% N/A 26% 2 Conjure Flame Conj/Fire 3% 6-21 45% 3 Mephitic Cloud Conj/Pois/Air 3% N/A 52% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your serpentine skin is tough. (AC +0) You have supernaturally acute eyesight. (SInv) Armour fits poorly on your strangely shaped body. Your system is resistant to poisons. (rPois) You cover ground very slowly. You can spit poison. You have a snake-like lower body. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (100% to hit) The magic dart hits the jackal but does no damage. The jackal misses you. Casting: Magic Dart (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You hit the jackal. The jackal is heavily wounded. The jackal barely misses you. x2 You hit the jackal but do no damage. The jackal is heavily wounded. The jackal bites you. You are too injured to fight recklessly! You barely miss the jackal. The jackal is heavily wounded. The jackal bites you. Aiming: Spit Poison (3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded, 43% to hit) The splash of poison hits the jackal. The jackal is poisoned. The jackal is severely wounded. The jackal barely misses you. The jackal bites you. You hit the jackal but do no damage. The jackal is severely wounded. The jackal bites you but does no damage. You closely miss the jackal. The jackal is severely wounded. You kill the jackal! Your Conjurations skill increases to level 2! You have reached level 2! You have got your breath back. You see here a jackal corpse. Found 23 arrows. You now have 24 gold pieces (gained 14). An endoplasm comes into view. The endoplasm quivers. Casting: Magic Dart (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm. The endoplasm is lightly wounded. Casting: Magic Dart (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (lightly wounded, 100% to hit) The magic dart hits the endoplasm but does no damage. The endoplasm is lightly wounded. Casting: Magic Dart (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (lightly wounded, 100% to hit) The magic dart hits the endoplasm but does no damage. The endoplasm is lightly wounded. The endoplasm jiggles. Aiming: Spit Poison (2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (lightly wounded, 97% to hit) The splash of poison hits the endoplasm. The endoplasm is moderately wounded. You completely miss the endoplasm. The endoplasm is moderately wounded. The endoplasm hits you. You hit the endoplasm but do no damage. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (moderately wounded, 100% to hit) The magic dart hits the endoplasm. The endoplasm is severely wounded. The endoplasm hits you but does no damage. You aren't carrying any items that you can evoke. Okay, then. You aren't carrying any scrolls. Unknown command. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. The endoplasm closely misses you. You hit the endoplasm but do no damage. The endoplasm is severely wounded. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * You hit the endoplasm but do no damage. The endoplasm is severely wounded. You have got your breath back. The endoplasm freezes you. You are frozen. You die... ## .. #.# ## #.# #.# #.# #.# # # #.# #.#####.# ######.# #.# #.#...... ...... #.# #...... ###†########.# #...# ...†.........###@J.# ...................# ###...........(......# ##############..#### #..... #.#### #.. ### You could see an endoplasm. Vanquished Creatures A bat (D:1) 4 jackals (D:1) A frilled lizard (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | altcumming the Naga Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 4/4 111 | D:1 | Reached XP level 2. HP: 8/22 MP: 1/6 134 | D:1 | HP: 1/22 [endoplasm (3)] 135 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_enchanted_forest, layout_loops_ring, shapermc_ecumenical_altar_mp_urbaneastern Skill XL: | 1 | ---------------+----+----- Conjurations | 2 | 2.0 Dodging | | 1.5 Stealth | | 3.0 Spellcasting | | 3.0 Summonings | | 1.0 Translocations | | 1.0 Action || total -------------------------++------- Melee: Dagger || 24 Cast: Magic Dart || 12 Abil: Spit Poison || 2 Use: Potion || 1 Armor: Robe || 13 Dodge: Dodged || 13