Dungeon Crawl Stone Soup version 0.28.0 (webtiles) character file. Game seed: 1632179414759546189 3 altcumming the Caller (level 1, 0/13 HPs) Began as a Human Summoner on Feb 11, 2022. Slain by a kobold (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:30 (139 turns). altcumming the Caller (Human Summoner) Turns: 139, Time: 00:00:31 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 55% Magic: 2/3 EV: 12 Int: 15 God: Gold: 2 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . SeeInvis . e - +1 mace (holy) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 2 gold pieces. Inventory: Hand Weapons d - a +0 dagger (You took it off a kobold on level 1 of the Dungeon) e - a +1 mace of holy wrath (weapon) (You found it on level 1 of the Dungeon) Armour a - a +0 robe (worn) Scrolls b - a scroll of immolation {unknown} c - a scroll of identify {unknown} Skills: - Level 2.0 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting + Level 4.2 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 56% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 14% N/A 6% 2 Call Canine Familiar Summ 14% N/A 12% 3 Summon Guardian Golem Hex/Summ 7% N/A 28% 3 Summon Lightning Spire Summ/Air 7% N/A 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You see here a +0 dagger. c - a scroll labelled HANGOD HESUJA You swap places. You see here a +0 dagger. An endoplasm comes into view. An endoplasm is nearby! An endoplasm is nearby! Found a mace. Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your rat disappears in a puff of smoke! Your bat hits the endoplasm but does no damage. The endoplasm freezes you. You are frozen. Your bat hits the endoplasm. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * Your bat barely misses the endoplasm. Your bat hits the endoplasm but does no damage. Your bat barely misses the endoplasm. The endoplasm hits your bat. Your bat dies! Your bat's corpse disappears in a puff of smoke! Your bat barely misses the endoplasm. Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your bat hits the endoplasm but does no damage. The endoplasm misses your bat. Your bat hits the endoplasm but does no damage. Your bat barely misses the endoplasm. Your rat bites the endoplasm. Your bat hits the endoplasm but does no damage. Your rat bites the endoplasm but does no damage. The endoplasm hits your rat. Your rat dies! Your rat's corpse disappears in a puff of smoke! Your bat hits the endoplasm but does no damage. The endoplasm hits your bat. Your bat hits the endoplasm but does no damage. Your bat hits the endoplasm. Your bat hits the endoplasm. Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The endoplasm freezes your bat. Your bat is frozen. Your bat barely misses the endoplasm. The endoplasm freezes your bat. Your bat is frozen. Your bat dies! Your bat's corpse disappears in a puff of smoke! Your bat hits the endoplasm but does no damage. The endoplasm closely misses your bat. Your bat hits the endoplasm but does no damage. x2 The endoplasm completely misses your bat. Your bat hits the endoplasm. Your bat hits the endoplasm. The endoplasm freezes your bat. Your bat is frozen. Your bat dies! Your bat's corpse disappears in a puff of smoke! You hit the endoplasm. You kill the endoplasm! You see here a +0 dagger. d - a +0 dagger (weapon) A bat comes into view. A bat is nearby! Found a glowing mace. Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You are too injured to fight recklessly! You are too injured to fight recklessly! The helpless bat fails to defend itself. You puncture the bat! You kill the bat! You see here a +1 mace of holy wrath. e - a +1 mace of holy wrath Your +1 mace of holy wrath softly glows with a divine radiance! e - a +1 mace of holy wrath (weapon) Magic restored. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. A kobold comes into view. It is wielding a +0 club. Your rat disappears in a puff of smoke! The helpless kobold fails to defend itself. You hit the kobold. The kobold is heavily wounded. The kobold closely misses you. You closely miss the kobold. The kobold is heavily wounded. The kobold barely misses you. You closely miss the kobold. The kobold is heavily wounded. The kobold closely misses you. The kobold hits you with a +0 club. You barely miss the kobold. The kobold is moderately wounded. The kobold misses you. Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The kobold hits you with a +0 club. You die... #### ..... #######..... #..K@....... #.##b..#.... .. #..'.......# .### #.####...###.# .#.. #....'...# ###.#.. ######...# ...... #...# #.#####.#.#. ##'## ).........#. ###.##########...#. You could see a kobold (ally target) and a friendly bat (summoned). Vanquished Creatures A bat (D:1) An endoplasm (D:1) 2 creatures vanquished. Vanquished Creatures (collateral kills) A kobold (D:1) 1 creature vanquished. Grand Total: 3 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | altcumming the Human Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 139 | D:1 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_abandoned_market, layout_basic, shapermc_ecumenical_altar_acropolis, serial_shops, shop Action || total -------------------------++------- Melee: Unarmed || 6 Mace || 4 Dagger || 1 Cast: Summon Small Mamm || 7 Stab: Sleeping || 2 Dodge: Dodged || 7