altcumming Level 1 of the Dungeon (0, 0, D:1) 22 stones (0, 9, D:1) a +0 chain mail (5, -8, D:1) a +0 leather armour (6, -10, D:1) a +0 club a goblin corpse (7, 24, D:1) 2 poisoned darts (9, -7, D:1) a +0 hunting sling (10, -6, D:1) a +0 dagger (13, -14, D:1) a +0 dagger (20, 13, D:1) a potion of heal wounds (22, 1, D:1) 22 stones (23, 24, D:1) a +0 flail (27, 11, D:1) a +0 ring mail (34, -14, D:1) a +0 club (34, 4, D:1) 4 atropa-tipped darts (39, -5, D:1) a +0 spear (39, -3, D:1) a +0 dagger (40, 17, D:1) a +0 club (48, 4, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) the +2 ratskin cloak {*Rats rPois rN+ Str-1 Int-1 Dex+1} When the wearer is hurt, rats may emerge from it to assist them. Str: It affects your strength (-1). Int: It affects your intelligence (-1). Dex: It affects your dexterity (+1). rPois: It protects you from poison. rN: It protects you from negative energy. Level 5 of the Dungeon