andwaal Level 1 of the Dungeon (0, 0, D:1) 4 stones (10, 15, D:1) 3 stones (12, 16, D:1) 7 stones (18, 8, D:1) a +0 club (20, -9, D:1) a +0 short sword (28, -4, D:1) a +0 dagger (50, 4, D:1) a +0 whip (52, 30, D:1) a +0 short sword (52, 34, D:1) a +0 mace (54, 1, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 spear (7, 9, D:2) a staff of death (18, 34, D:2) a +0 dagger (19, 40, D:2) 2 stones (21, 3, D:2) a +0 robe (27, 38, D:2) 3 stones (28, 10, D:2) a +0 flail (35, 9, D:2) a +0 club (36, 8, D:2) a +0 dagger (37, 9, D:2) a +0 dagger a +0 robe (44, 27, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club (10, -27, D:3) a +0 mace (12, -38, D:3) a +0 short sword a +0 falchion (17, -31, D:3) a +0 trident (18, -54, D:3) a +0 falchion (18, -32, D:3) a +0 club 5 poisoned darts (19, -32, D:3) a +0 club a +1 whip of electrocution a +0 chain mail a +0 short sword of speed a +2 leather armour of willpower (19, -30, D:3) a +0 falchion (22, -49, D:3) a +0 whip a +0 leather armour (22, -48, D:3) a +0 short sword (26, -11, D:3) a +0 whip (33, -34, D:3) a +0 flail (36, -35, D:3) a +0 spear (37, -51, D:3) a +0 club (37, -38, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 mace (3, -2, D:4) a +0 trident (16, -2, D:4) a +0 leather armour (21, 7, D:4) a +0 buckler (23, 33, D:4) the +4 spear of Fresh Reinforcement {elec, Drain rF+ rCorr} (still there?) rF: It protects you from fire. rCorr: It protects you from acid and corrosion. Drain: It drains your maximum health when unequipped. a scroll of blinking (still there?) (25, 16, D:4) an adder corpse (skeletalised by now) (27, -7, D:4) a +0 plate armour (29, 2, D:4) 18 gold pieces (30, 1, D:4) 18 gold pieces (32, 14, D:4) a hobgoblin corpse (skeletalised by now)