ASSERT(mons->alive()) in 'god-companions.cc' at line 35 failed. Version: Dungeon Crawl Stone Soup 0.28-a0-1084-ga282ea246d Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 17168045696906804968, deterministic pregen: 1 Command line: /usr/games/crawl-git-a282ea246d -name anet -rc /dgldir/rcfiles/crawl-git/anet.rc -macro /dgldir/rcfiles/crawl-git/anet.macro -morgue /dgldir/morgue/anet/ -webtiles-socket /crawl-master/webserver/sockets/anet:2021-12-10.20:28:05.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 23 stack frames. /usr/games/crawl-git-a282ea246d(_Z17write_stack_traceP8_IO_FILE+0x28) [0x55fdfe2f67c8]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-a282ea246d(_Z13do_crash_dumpv+0x47c) [0x55fdfe2fea9c]: do_crash_dump() /usr/games/crawl-git-a282ea246d(_Z20crash_signal_handleri+0x7e) [0x55fdfe2f6ace]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x33060) [0x7f11d1dd2060]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0xcf) [0x7f11d214ef9f]: /usr/games/crawl-git-a282ea246d(+0x393256) [0x55fdfe2fe256]: /usr/games/crawl-git-a282ea246d(+0x3933c2) [0x55fdfe2fe3c2]: /usr/games/crawl-git-a282ea246d(_Z13add_companionP7monster+0x34f) [0x55fdfe41787f]: add_companion(monster*) /usr/games/crawl-git-a282ea246d(_Z17beogh_convert_orcP7monster6conv_t+0x173) [0x55fdfe2a1c73]: beogh_convert_orc(monster*, conv_t) /usr/games/crawl-git-a282ea246d(+0x67b5b7) [0x55fdfe5e65b7]: /usr/games/crawl-git-a282ea246d(_Z11monster_dieR7monster11killer_typeibbb+0x388e) [0x55fdfe5f172e]: monster_die(monster&, killer_type, int, bool, bool, bool) /usr/games/crawl-git-a282ea246d(_ZN6attack19handle_phase_killedEv+0x42) [0x55fdfe29b772]: attack::handle_phase_killed() /usr/games/crawl-git-a282ea246d(_ZN12melee_attack6attackEv+0x49f) [0x55fdfe59ef5f]: melee_attack::attack() /usr/games/crawl-git-a282ea246d(_Z11fight_meleeP5actorS0_Pbb+0x31c) [0x55fdfe3c626c]: fight_melee(actor*, actor*, bool*, bool) /usr/games/crawl-git-a282ea246d(+0x1ebeec) [0x55fdfe156eec]: /usr/games/crawl-git-a282ea246d(_Z19handle_monster_moveP7monster+0xb27) [0x55fdfe5c0107]: handle_monster_move(monster*) /usr/games/crawl-git-a282ea246d(_Z15handle_monstersb+0x8fc) [0x55fdfe5c222c]: handle_monsters(bool) /usr/games/crawl-git-a282ea246d(_Z12world_reactsv+0xe2) [0x55fdfe8e06d2]: world_reacts() /usr/games/crawl-git-a282ea246d(+0x977960) [0x55fdfe8e2960]: /usr/games/crawl-git-a282ea246d(+0x977f05) [0x55fdfe8e2f05]: /usr/games/crawl-git-a282ea246d(main+0x345) [0x55fdfe250e55]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf1) [0x7f11d1dbf2e1]: /usr/games/crawl-git-a282ea246d(_start+0x2a) [0x55fdfe2517ea]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 6.3.0 20170516 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-a282ea246d/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-a282ea246d/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-a282ea246d/data/web/" -D_GNU_SOURCE -D_DEFAULT_SOURCE -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 2, depth = 2 Level id: Orc:2 Level build method = random_map_for_place, level layout type = narrow_caves, absdepth0 = 11 Level vaults: grunt_orc_cross layout_diamond_mine uniq_donald Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Drop what? 42/52 slots (_ for help) (? for menu, Esc to quit) You drop a scroll labelled GAHYFF PAVAFEI. You drop a scroll labelled SEBLIAH GURON. You drop 2 scrolls labelled JYBLECOTEU. You drop a scroll labelled QECAHAM OPITT. You drop a fizzy emerald potion. You drop a scroll labelled JAWEPSE JUFOHU. You drop a scroll labelled DIAPOX SAWEMIM. You drop a sapphire potion. Okay, then. You swap places. There is a staircase back to the Dungeon here. Things that are here: a +0 quarterstaff of distortion; a staff of conjuration; a +0 vampiric lajatang Drop what? 34/52 slots (_ for help) (? for menu, Esc to quit) You drop a +0 hand crossbow. Items here: (((((. Drop what? 33/52 slots (_ for help) (? for menu, Esc to quit) You drop 19 bolts. You drop 3 atropa-tipped darts. You drop 3 throwing nets. You drop a curare-tipped dart. c - 60 poisoned darts; Y - 5 silver javelins; e - 310 stones You swap places. There is a staircase back to the Dungeon here. You climb upwards. Welcome back to the Dungeon! There is a staircase to the Lair here. Search for what [Enter for "ego||arti", or ? for help]? You swap places. You see here a +0 dagger. There is a stone staircase leading up, spattered with blood here. You climb upwards. There is a stone staircase leading down here. There is a staircase to the Orcish Mines here. You begin recalling your allies. Alork is recalled. You finish recalling your allies. You start resting. Magic restored. You climb downwards. Welcome to the Orcish Mines! The orc warrior falls on its knees before you. The orc stares at you in amazement and kneels. The orc priest stares at you in amazement and kneels. It says, "I'm so glad you are here now." The orc stares at you in amazement and kneels. It shouts, "I'll follow thee gladly!" The orc falls on its knees before you. It asks, "Are you our saviour?" The orc stares at you in amazement and kneels. It says, "I'm so glad you are here now." The orc wizard stares at you in amazement and kneels. The orc stares at you in amazement and kneels. It says, "I'm so glad you are here now." Found 35 gold pieces. Found a stone staircase leading down. There is a staircase back to the Dungeon here. Unknown command. The orc falls on its knees before you. An orc comes into view. It is wielding a +0 flail. Your orc hits the orc warrior with a +0 morningstar!! The orc warrior dies! Beogh accepts your kill. Your orc looks more experienced. Your orc wizard mumbles some strange words. Your orc wizard flickers and vanishes for a moment. Your orc hits the orc warrior with a +0 mace! The orc warrior shouts! You swap places. Your orc hits the orc warrior with a +0 mace. Your orc hits the orc warrior but does no damage. The orc warrior hits your orc with a +0 mace! Your orc dies! There is a staircase back to the Dungeon here. Alork roars a battlecry! Your orcs go into a battle-frenzy! Your orc priest barely misses the orc warrior. Found an escape hatch in the floor. Your orc warrior hits the orc warrior from afar with a +0 trident!! The orc warrior dies! Beogh accepts your kill. Your orc warrior looks more experienced. Your +0 hunting sling of freezing is covered in frost. b - a +0 hunting sling of freezing (weapon) You swap places. Things that are here: a +0 mace; a +0 plate armour You swap places. Things that are here: a +0 short sword; a +0 leather armour; an orc corpse You now have 768 gold pieces (gained 19). You swap places. There is a stone staircase leading down here. You swap places. You swap places. Your orc warrior no longer looks unusually strong. Your orc no longer looks unusually strong. x2 You now have 784 gold pieces (gained 16). You swap places. Your orc no longer looks unusually strong. Your orc no longer looks unusually strong. Your orc no longer looks unusually strong. Bogrim no longer looks unusually strong. Your orc priest no longer looks unusually strong. Your orc knight no longer looks unusually strong. Things that are here: a +0 mace; a +0 chain mail You swap places. You swap places. You swap places. You swap places. You now have 818 gold pieces (gained 34). Found an escape hatch in the floor. The orc relaxes its fighting stance and smiles at you. An orc and an orc warrior come into view. An orc comes into view. It is wielding a +0 falchion. The orc stares at you in amazement and kneels. It shouts, "Surely Beogh must have sent you!" The silver boomerang hits your orc. Your orc dies! An orc warrior is nearby! A silver boomerang appears from out of your range of vision. The silver boomerang hits your orc. The orc falls on its knees before you. It says, "I'm so glad you are here now." An orc comes into view. It is wielding a +0 short sword and quivering silver boomerangs. Your orc hits the orc warrior with a +0 short sword! The orc warrior shouts! Your orc moves out of view. Fire: 310 stones Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - orc warrior Aim: an orc warrior, wielding a +0 long sword, wearing a +0 plate armour and quivering boomerangs (moderately wounded, ally target, 67% to hit) You shoot a stone. The stone barely misses the orc warrior. Bogrim roars a battlecry! Your orcs go into a battle-frenzy! Your orc hits the orc warrior with a +0 short sword. Casting: Searing Ray (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc warrior Aim: an orc warrior, wielding a +0 long sword, wearing a +0 plate armour and quivering boomerangs (moderately wounded, ally target, 78% to hit) The searing ray misses the orc warrior. (Press . to maintain the ray.) The orc warrior throws a boomerang. The boomerang hits your orc knight! Your orc hits the orc warrior with a +0 short sword. Something hits your orc! Your orc dies! Your orc knight roars a battlecry! An orc wizard comes into view. It is wielding a +0 dagger. The orc relaxes its fighting stance and smiles at you. It asks, "Are you our saviour?" An orc comes into view. It is wielding a +0 hand axe. Your orc knight hits the orc warrior from afar with a +0 trident! The orc warrior dies! Beogh accepts your kill. Beogh blesses Korbok with ranged armament. Your orc throws a boomerang. An orc warrior comes into view. It is wielding a +0 trident. The orc warrior stares at you in amazement and kneels. Fire: 309 stones Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderately wounded, ally target, 61% to hit) You shoot a stone. The stone hits the orc wizard. The stone freezes the orc wizard. The orc wizard is severely wounded. Bogrim roars a battlecry! Casting: Searing Ray (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severely wounded, ally target, 72% to hit) The searing ray hits the orc wizard. The orc wizard is almost dead. (Press . to maintain the ray.) Korbok throws a boomerang. The boomerang barely misses the orc wizard. The searing ray hits the orc wizard. You kill the orc wizard! Beogh accepts your kill. Unknown command. Items here: ( ) [ †. f - 3 boomerangs Your +0 hunting sling of freezing stops glowing. a - a +0 war axe (weapon) Magic restored. You swap places. You now have 821 gold pieces (gained 3). You see here a +0 falchion. Your orc priest no longer looks unusually strong. Your orc no longer looks unusually strong. You now have 840 gold pieces (gained 19). Things that are here: a +0 dagger; a +0 robe Your orc no longer looks unusually strong. Korbok no longer looks unusually strong. Bogrim no longer looks unusually strong. e - 309 stones (gained 1) Your orc wizard no longer looks unusually strong. Your orc no longer looks unusually strong. x2 Things that are here: a +0 short sword; 3 silver boomerangs; a +0 leather armour You now have 868 gold pieces (gained 28). You now have 891 gold pieces (gained 23). You swap places. You swap places. You swap places. An ogre comes into view. It is wielding a +0 giant spiked club. Unknown command. Throw: 3 boomerangs Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant spiked club (asleep, 98% to hit) You throw a boomerang. The boomerang hits the ogre. The ogre shouts! The ogre is lightly wounded. You hear a shout! x2 Throw: 3 boomerangs Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant spiked club (lightly wounded, ally target, 79% to hit) You throw a boomerang. The boomerang hits the ogre. The ogre is moderately wounded. You swap places. The orc falls on its knees before you. It shouts, "I'll follow thee gladly!" An orc comes into view. It is wielding a +0 flail. Found 34 gold pieces. An orc warrior comes into view. It is wielding a +0 dire flail. The orc warrior stares at you in amazement and kneels. It shouts, "I'll follow thee gladly!" The ogre barely misses you. You hit the ogre. The ogre is heavily wounded. Your orc wizard casts a spell. Your orc wizard flickers and vanishes for a moment. Bogrim roars a battlecry! Your orcs go into a battle-frenzy! The ogre hits you but does no damage. You slash the ogre! The ogre is almost dead. Your orc warrior hits the ogre from afar with a +0 trident. The ogre dies! Beogh accepts your kill. Your orc warrior looks more experienced. A silver boomerang appears from out of your range of vision. The silver boomerang closely misses your orc warrior. You swap places. An orc comes into view. It is wielding a +0 short sword and quivering silver boomerangs. The orc relaxes its fighting stance and smiles at you. An orc comes into view. It is wielding a +0 flail. The orc stares at you in amazement and kneels. It shouts, "I'll follow thee gladly!" Your orc throws a silver boomerang. Found a stone staircase leading down. You now have 912 gold pieces (gained 21). You swap places. Found Ydanlim's Armour Shoppe. Maurice the Thief comes into view. He is wielding a +0 short sword, wearing a +2 cloak of preservation and carrying a wand of flame (15). Throw: 3 boomerangs Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - Maurice Aim: Maurice, wielding a +0 short sword, wearing a +2 cloak of preservation and carrying a wand of flame (15) (57% to hit) You throw a boomerang. The boomerang closely misses Maurice. Your orc throws a boomerang. The boomerang barely misses Maurice. Throw: 3 boomerangs Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Maurice Aim: Maurice, wielding a +0 short sword, wearing a +2 cloak of preservation and carrying a wand of flame (15) (ally target, 57% to hit) You throw a boomerang. The boomerang hits Maurice but does no damage. Your orc throws a boomerang. The boomerang barely misses Maurice. Your orc no longer looks unusually strong. Maurice closely misses your orc. Your orc priest mumbles some strange prayers to Beogh against Maurice. Maurice is smitten. Casting: Searing Ray (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Maurice Aim: Maurice, wielding a +0 short sword, wearing a +2 cloak of preservation and carrying a wand of flame (15) (lightly wounded, ally target, 69% to hit) The searing ray hits Maurice. Maurice is moderately wounded. (Press . to maintain the ray.) Your orc priest no longer looks unusually strong. Maurice casts a spell. Maurice blinks! Your orc throws a silver boomerang. The silver boomerang closely misses Maurice. Found 27 gold pieces. Your orc warrior no longer looks unusually strong. Your orc hits Maurice with a +0 flail. Your orc priest casts a cantrip, but nothing happens. Maurice hits your orc with a +0 short sword! Your orc dies! Your orc throws a silver boomerang. The silver boomerang misses Maurice. Your orc warrior closely misses Maurice. Your orc no longer looks unusually strong. x2 Your orc barely misses Maurice. Bogrim hits Maurice from afar with a +0 trident! Your orc barely misses Maurice. Your orc warrior hits Maurice with a +0 dire flail!! Maurice says to you, "Money or life? Never mind, I think I'll take both." Maurice casts a spell. Maurice puts on a burst of speed! Your orc no longer looks unusually strong. Your orc barely misses Maurice. Bogrim roars a battlecry! Your orcs go into a battle-frenzy! Your orc misses Maurice. Korbok roars a battlecry! Bogrim goes into a battle-frenzy! Your orc warrior barely misses Maurice. You block Maurice's attack. Things that are here: a +0 flail; a boomerang; an orc corpse You slash Maurice! You kill Maurice! Beogh accepts your kill. You swap places. Your orc no longer looks unusually strong. g - a +2 cloak of preservation T - a wand of flame (24) (gained 15 charges) You now have 952 gold pieces (gained 40). You see here a +0 short sword. You swap places. Your orc no longer looks unusually strong. x2 f - 4 boomerangs (gained 1) Things that are here: a +0 flail; an orc corpse You swap places. You swap places. You now have 965 gold pieces (gained 13). You swap places. You swap places. You swap places. Your orc no longer looks unusually strong. Your orc wizard no longer looks unusually strong. Your orc warrior no longer looks unusually strong. Your orc priest no longer looks unusually strong. Korbok no longer looks unusually strong. Your orc no longer looks unusually strong. There is an entrance to Ydanlim's Armour Shoppe here. You swap places. Your orc no longer looks unusually strong. Alork no longer looks unusually strong. You swap places. You swap places. Your orc warrior no longer looks unusually strong. Your orc no longer looks unusually strong. Your orc no longer looks unusually strong. x2 Your orc warrior no longer looks unusually strong. Bogrim no longer looks unusually strong. You now have 992 gold pieces (gained 27). You now have 1018 gold pieces (gained 26). You swap places. You swap places. There is a shaft here. You now have 1045 gold pieces (gained 27). You swap places. You swap places. Bogrim curses loudly, as Orcs often do. You now have 1073 gold pieces (gained 28). You swap places. You swap places. You swap places. Alork mumbles, "When this is all over, I'm going to start a fungus farm." You swap places. There is an entrance to Ydanlim's Armour Shoppe here. There is an escape hatch in the floor here. You swap places. You swap places. You swap places. You swap places. You swap places. A troll comes into view. The troll shouts! Casting: Searing Ray (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - troll Aim: a troll (78% to hit) The searing ray misses the troll. (Press . to maintain the ray.) Unknown command. The searing ray hits the troll! The troll is lightly wounded. The troll bites you but does no damage. The troll barely misses you. You block the troll's attack. Alork hits the troll from afar with a +0 vampiric spear!! The searing ray hits the troll! The troll is almost dead. The troll bites you but does no damage. The troll barely misses you. You block the troll's attack. Alork misses the troll. Korbok hits the troll from afar with a +0 trident!! The troll dies! Beogh accepts your kill. Your +0 hunting sling of freezing is covered in frost. b - a +0 hunting sling of freezing (weapon) Your +0 hunting sling of freezing stops glowing. a - a +0 war axe (weapon) You swap places. You swap places. You swap places. Done exploring. Search for what [Enter for "ego||arti", or ? for help]? orc:1 Things that are here: a +0 mace; a +0 plate armour Things that are here: a +0 short sword; a +0 leather armour; an orc skeleton Alork shouts, "I fight for anet, for Beogh rules over all!" There is a stone staircase leading down here. Things that are here: a +0 dagger; a +0 robe Things that are here: a +0 short sword; 3 silver boomerangs; a +0 leather armour j - 3 silver boomerangs Search for what [Enter for "orc:1", or ? for help]? Unknown command. You swap places. You swap places. You see here a +0 falchion. You swap places. You swap places. You swap places. You swap places. You swap places. You swap places. There is a stone staircase leading down here. You climb downwards. Found 70 gold pieces. Found a stone staircase leading up. There is a stone staircase leading up here. Unknown command. You swap places. You now have 1108 gold pieces (gained 35). There is a stone staircase leading up here. You now have 1133 gold pieces (gained 25). You swap places. You now have 1143 gold pieces (gained 10). You now have 1173 gold pieces (gained 30). You swap places. Found a staircase to the Elven Halls. You now have 1188 gold pieces (gained 15). You now have 1200 gold pieces (gained 12). You swap places. Found a stone staircase leading up. Donald the Adventurer comes into view. He is wielding a +1 scimitar of holy wrath and wearing a +1 chain mail of willpower. Press: ? - help, v - describe, . - travel Here: Donald, wielding a +1 scimitar of holy wrath, wearing a +1 chain mail of willpower and wearing a +0 kite shield (asleep) The floor. Placed new exclusion. Unknown command. You now have 1225 gold pieces (gained 25). An orc warrior comes into view. It is wielding a +0 dire flail. An orc knight comes into view. It is wielding a +1 dire flail. The orc warrior shouts! The orc knight shouts! You hear a shout! x6 The orc knight roars a battlecry! The orc warrior goes into a battle-frenzy! Throw: 4 boomerangs Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - orc warrior Aim: an orc warrior, wielding a +0 dire flail and wearing a +0 plate armour (strong, 66% to hit) Okay, then. Unknown command. Casting: Searing Ray (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc warrior Aim: an orc warrior, wielding a +0 dire flail and wearing a +0 plate armour (strong, 78% to hit) The searing ray hits the orc warrior. The orc warrior is lightly wounded. (Press . to maintain the ray.) The orc knight roars a battlecry! You hear a shout! x4 The searing ray hits the orc warrior! The orc warrior is heavily wounded. Your orc priest mumbles some strange prayers to Beogh against the orc warrior. The orc warrior is smitten. The searing ray hits the orc warrior but does no damage. The orc warrior is severely wounded. An orc warrior comes into view. It is wielding a +0 battleaxe. Your orc priest looks encouraged for a moment. Your orc hits the orc warrior with a +0 hand axe. The searing ray misses the orc warrior. You finish channelling your searing ray. The orc warrior hits your orc with a +0 dire flail! Your orc dies! Unknown command. Casting: Searing Ray (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc knight, p - orc warrior Aim: an orc knight, wielding a +1 dire flail and wearing a +0 plate armour (78% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. The orc warrior shouts! You hear a shout! The orc warrior hits you with a +0 dire flail!! Your orc priest looks braver for a moment. You hear a shout! Casting: Searing Ray (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc knight Aim: an orc knight, wielding a +1 dire flail and wearing a +0 plate armour (78% to hit) The searing ray hits the orc warrior but does no damage. The orc warrior is severely wounded. The searing ray hits the orc knight. The orc knight is lightly wounded. (Press . to maintain the ray.) You block the orc warrior's attack. The searing ray hits the orc warrior. The orc warrior is almost dead. The searing ray hits the orc knight! The orc knight is lightly wounded. The searing ray hits the orc warrior but does no damage. The orc warrior hits your orc priest with a +0 dire flail! An orc sorcerer comes into view. It is wielding a +0 dagger. The orc sorcerer stares at you in amazement and kneels. An orc wizard comes into view. It is wielding a +0 dagger. Your orc priest hits the orc warrior but does no damage. The searing ray hits the orc warrior but does no damage. The orc warrior is almost dead. The searing ray hits the orc warrior but does no damage. The orc warrior closely misses you. The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes for a moment. Your orc priest hits the orc warrior but does no damage. The orc knight misses your orc priest. The searing ray hits the orc warrior. You kill the orc warrior! Beogh accepts your kill. The searing ray hits the orc warrior but does no damage. You finish channelling your searing ray. Your orc sorcerer points at the orc warrior and mumbles some strange words. The orc warrior struggles to resist. Your orc priest hits the orc warrior but does no damage. The orc knight barely misses your orc priest. Casting: Searing Ray (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc knight Aim: an orc knight, wielding a +1 dire flail and wearing a +0 plate armour (lightly wounded, 78% to hit) The searing ray hits the orc warrior. The orc warrior is lightly wounded. The searing ray hits the orc knight but does no damage. The orc knight is lightly wounded. (Press . to maintain the ray.) Your orc sorcerer gestures at the orc warrior while chanting. The orc warrior struggles to resist. The orc warrior hits you with a +0 battleaxe!! The orc warrior hits your orc priest with a +0 battleaxe! Your orc priest dies! An orc priest comes into view. It is wielding a +0 club. The orc priest falls on its knees before you. The orc knight roars a battlecry! The orc wizard goes into a battle-frenzy! Your orc priest suddenly stops moving! The searing ray hits the orc warrior. The orc warrior is moderately wounded. The searing ray misses the orc knight. Your orc sorcerer mumbles some strange words. The orc warrior barely misses you. The orc knight roars a battlecry! Unknown command. The searing ray misses the orc warrior. The searing ray hits the orc knight. The orc knight is lightly wounded. A magic dart appears from out of your range of vision. The magic dart hits your orc sorcerer. Something hits your orc sorcerer. The orc warrior hits you with a +0 battleaxe! Unknown command. The searing ray hits the orc warrior. The orc warrior is heavily wounded. You finish channelling your searing ray. Your orc sorcerer casts a spell. An orc priest comes into view. It is wielding a +0 whip. Something closely misses your orc sorcerer. The orc warrior barely misses you. The orc knight barely misses you. Your magical contamination has completely faded away. Casting: Searing Ray (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc wizard, p - orc knight Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (strong, slightly transparent, 72% to hit) The searing ray hits the orc warrior. The orc warrior is heavily wounded. The searing ray hits the orc wizard. The orc wizard is moderately wounded. (Press . to maintain the ray.) Something hits your orc sorcerer. Something hits your orc sorcerer!! Your orc sorcerer completely misses something. Your orc sorcerer is smitten. Your orc sorcerer dies! Your sun demon disappears in a puff of smoke! Your hellwing disappears in a puff of smoke! You block the orc warrior's attack. An orc high priest comes into view. It is wielding a +0 war axe. The orc knight roars a battlecry! The orcs go into a battle-frenzy! The searing ray hits the orc warrior. The orc warrior is severely wounded. An orc wizard comes into view. It is wielding a +1 vampiric dagger. Something hits your orc priest!! Your orc priest dies! You block the orc warrior's attack. You hear a shout! x2 You hear a shout! x2 Your orc hits the orc warrior with a +0 mace. The orc knight hits your orc with a +1 dire flail!! Your orc dies! The orc warrior shouts! You hear a shout! x2 Casting: Searing Ray (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderately wounded, strong, slightly transparent, 72% to hit) The searing ray hits the orc warrior! You kill the orc warrior! Beogh accepts your kill. The searing ray hits the orc wizard! The orc wizard is severely wounded. (Press . to maintain the ray.) The orc knight hits you with a +1 dire flail! The orc priest miscasts a cantrip. The orc priest calls upon Beogh to heal the orc knight. The orc knight is healed somewhat. The orc priest looks encouraged for a moment. The orc wizard no longer looks unusually strong. The orc knight roars a battlecry! The orc wizard goes into a battle-frenzy! The orc high priest utters an invocation to Beogh. The orc knight roars a battlecry! The orc wizard casts a spell at you. The magic dart hits you but does no damage. The orc high priest invokes the aid of Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * The smoke demon gestures at you. Beogh smites you! * * * LOW HITPOINT WARNING * * * The orc knight roars a battlecry! There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. Unknown command. Unknown command. You start resting. Your orc says, "Dying for Beogh is much better than a random rampage." HP restored. You climb downwards. Level annotation: Donald The orc priest looks encouraged for a moment. The orc knight roars a battlecry! The orc wizard goes into a battle-frenzy! There is a stone staircase leading up here. You swap places. Your orc hits the orc knight but does no damage. The orc knight hits your orc warrior with a +1 dire flail! Your orc warrior hits the orc knight from afar with a +0 trident! Your orc hits the orc knight but does no damage. Alork barely misses the orc knight. The orc priest casts a cantrip, but nothing happens. Bogrim roars a battlecry! Your orcs go into a battle-frenzy! Korbok hits the orc knight from afar with a +0 trident!! Your orc hits the orc knight with a +0 short sword. The orc knight hits your orc with a +1 dire flail! Your orc dies! The orc wizard hits you but does no damage. Your orc barely misses the orc knight. Your orc warrior hits the orc knight with a +0 dire flail!! Your orc misses the orc knight. Your orc warrior barely misses the orc knight. Alork roars a battlecry! Bogrim goes into a battle-frenzy! Casting: Searing Ray (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc high priest Aim: an orc high priest, wielding a +0 war axe and wearing a +0 leather armour (72% to hit) The searing ray hits the orc wizard. The orc wizard is moderately wounded. The searing ray hits the orc high priest! The orc high priest is lightly wounded. (Press . to maintain the ray.) The orc priest calls upon Beogh to heal the orc high priest. The orc high priest is healed somewhat. Bogrim hits the orc knight from afar with a +0 trident!!! The orc knight dies! Beogh accepts your kill. The orc wizard closely misses you. The searing ray hits the orc wizard. The orc wizard is heavily wounded. Korbok hits the orc high priest from afar with a +0 trident!! The orc wizard closely misses you. Your orc warrior hits the orc high priest with a +0 trident!! Unknown command. The searing ray hits the orc wizard! You kill the orc wizard! Beogh accepts your kill. Korbok hits the orc high priest from afar with a +0 trident!! The orc high priest dies! Beogh accepts your kill. Beogh appreciates your killing of a heretic priest. Korbok looks more experienced. Casting: Searing Ray (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 whip and wearing a +0 ring mail (ally target, 81% to hit) The searing ray hits the orc priest. The orc priest is moderately wounded. (Press . to maintain the ray.) Korbok hits the orc priest with a +0 trident!! The orc priest dies! Beogh accepts your kill. Beogh appreciates your killing of a heretic priest. Unknown command. Your +0 hunting sling of freezing is covered in frost. b - a +0 hunting sling of freezing (weapon) Your +0 hunting sling of freezing stops glowing. a - a +0 war axe (weapon) Magic restored. You swap places. Your orc wizard no longer looks unusually strong. Things that are here: a +0 dagger; a +0 robe; an orc corpse You swap places. Korbok no longer looks unusually strong. Your orc no longer looks unusually strong. Things that are here: a +0 war axe; a +0 leather armour; an orc corpse You swap places. Things that are here: a +0 dagger; a +0 robe; an orc corpse You swap places. Your orc no longer looks unusually strong. x2 Alork no longer looks unusually strong. Things that are here: a +0 whip; a +0 ring mail You swap places. You swap places. Your orc no longer looks unusually strong. x3 Bogrim no longer looks unusually strong. Your orc warrior no longer looks unusually strong. Your orc warrior no longer looks unusually strong. x2 Things that are here: a +1 dire flail; a +0 plate armour f - 5 boomerangs (gained 1) Things that are here: a +0 short sword; a +0 chain mail Found an escape hatch in the ceiling. You swap places. You swap places. You swap places. You swap places. Things that are here: a +0 plate armour; a +0 battleaxe; an orc skeleton Things that are here: a +0 mace; an orc skeleton An orc knight comes into view. It is wielding a +0 great mace. The orc knight shouts! You hear a shout! x5 An orc knight is nearby! You hit the orc knight but do no damage. Bogrim barely misses the orc knight. The orc knight hits you with a +0 great mace! You hit the orc knight. The orc knight is lightly wounded. Bogrim hits the orc knight from afar with a +0 trident!! The orc knight roars a battlecry! The orc wizard goes into a battle-frenzy! The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes for a moment. Bogrim roars a battlecry! Your orcs go into a battle-frenzy! Korbok blocks the orc knight's attack. Bogrim roars a battlecry! Your orc goes into a battle-frenzy! Korbok closely misses the orc knight. The orc knight hits you but does no damage. Items here: $ )) [[ ÷÷. You hit the orc knight but do no damage. The orc knight is moderately wounded. Bogrim hits the orc knight from afar with a +0 trident. Korbok roars a battlecry! Bogrim goes into a battle-frenzy! The orc knight hits you with a +0 great mace! You hit the orc knight. The orc knight is heavily wounded. Korbok roars a battlecry! Your orc goes into a battle-frenzy! Bogrim closely misses the orc knight. The orc knight hits you with a +0 great mace!! Casting: Searing Ray (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc knight Aim: an orc knight, wielding a +0 great mace and wearing a +0 plate armour (heavily wounded, ally target, 78% to hit) The searing ray hits the orc knight. The orc knight is heavily wounded. The searing ray hits the orc wizard. The orc wizard is moderately wounded. (Press . to maintain the ray.) Bogrim hits the orc knight from afar with a +0 trident!! Korbok closely misses the orc knight. The orc knight misses Korbok. The searing ray hits the orc knight but does no damage. The orc knight is almost dead. The searing ray hits the orc wizard! The orc wizard is severely wounded. Bogrim hits the orc knight from afar with a +0 trident! Korbok hits the orc knight with a +0 trident! The orc knight dies! Beogh accepts your kill. The searing ray hits the orc wizard. The orc wizard is almost dead. An orc comes into view. It is wielding a +0 club. The orc stares at you in amazement and kneels. An orc comes into view. It is wielding a +0 flail of protection. The orc relaxes its fighting stance and smiles at you. It says, "I'm so glad you are here now." The orc wizard gestures at you while chanting. The magic dart hits you. The searing ray hits the orc wizard! You kill the orc wizard! Beogh accepts your kill. You finish channelling your searing ray. A boomerang appears from out of your range of vision. The boomerang hits your orc! Your orc dies! A magic dart appears from out of your range of vision. The magic dart hits your orc! Your orc dies! An orc warrior comes into view. It is wielding a +0 mace. The orc warrior falls on its knees before you. It says, "I'm so glad you are here now." An orc warrior comes into view. It is wielding a +0 trident. The orc warrior stares at you in amazement and kneels. An orc comes into view. It is wielding a +0 mace. The orc falls on its knees before you. It asks, "Are you our saviour?" Items here: ))) [[[. Okay, then. Something closely misses your orc warrior. An orc wizard comes into view. It is wielding a +0 dagger. The orc wizard falls on its knees before you. It shouts, "I'll follow thee gladly!" You hear a shout! You hear a shout! An orc warrior comes into view. It is wielding a +0 trident. The orc warrior falls on its knees before you. It says, "I'm so glad you are here now." An orc warrior comes into view. It is wielding a +0 trident. The orc warrior relaxes its fighting stance and smiles at you. It shouts, "I'll follow thee gladly!" Your orc warrior writhes in agony! Something hits your orc warrior! Something hits your orc. Your orc dies! An orc knight comes into view. It is wielding a +3 long sword. You hear a shout! The orc warrior stares at you in amazement and kneels. 4 orcs and an ogre come into view. The orc wizard is wielding a +0 dagger and wearing a +1 robe of willpower. Your orc warrior barely misses the orc priest. The orc priest invokes the aid of Beogh against you. Beogh smites you! An orc comes into view. It is wielding a +0 trident. The orc falls on its knees before you. It says, "I'm so glad you are here now." Something hits your orc warrior!! Your orc warrior dies! The ogre barely misses your orc warrior. An orc comes into view. It is wielding a +0 flail. The orc falls on its knees before you. It says, "I'm so glad you are here now." You hear a shout! Your orc no longer looks unusually strong. Your orc warrior hits the ogre with a +0 trident! An orc priest comes into view. It is wielding a +0 short sword. Something completely misses your orc. Something hits your orc. An orc warrior comes into view. It is wielding a +0 glaive. An orc comes into view. It is wielding a +0 club. The orc falls on its knees before you. An ogre comes into view. It is wielding a +0 giant spiked club. The ogre barely misses your orc warrior. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Your orc warrior no longer looks unusually strong. Your orc warrior hits the ogre with a +0 trident! The orc sorcerer mumbles some strange words. The orc priest hits your orc with a +0 short sword. An orc priest comes into view. It is wielding a +0 hand axe. The orc priest relaxes its fighting stance and smiles at you. It shouts, "Surely Beogh must have sent you!" Your orc hits the orc warrior but does no damage. The ogre closely misses your orc warrior. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. The orc priest hits your orc with a +0 short sword. The ogre completely misses your orc priest. Your orc warrior closely misses the orc wizard. Your orc warrior hits the orc knight with a +0 war axe! Your orc warrior misses the orc sorcerer. Something hits your orc. An orc comes into view. It is wielding a +0 flail. The orc relaxes its fighting stance and smiles at you. It asks, "Are you our saviour?" Something hits your orc. Your orc barely misses the red devil. Your orc warrior hits the orc knight with a +0 trident. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Something hits your orc warrior but does no damage. The orc priest mumbles some strange prayers to Beogh against you. Your orc writhes in agony! Your orc dies! Something hits your orc. Something hits your orc warrior! An orc wizard comes into view. It is wielding a +0 dagger. The orc wizard falls on its knees before you. It asks, "Are you our saviour?" The orc wizard hits your orc warrior with a +0 dagger. The orc knight hits your orc warrior with a +3 long sword! Your orc warrior barely misses the orc knight. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Your +0 spear of freezing glows with a cold blue light! w - a +0 spear of freezing (weapon) An orc wizard comes into view. It is wielding a +0 dagger. Your orc warrior hits something with a +0 trident! Your orc warrior hits the orc wizard with a +0 war axe! Your orc warrior barely misses the orc warrior. Your orc warrior hits the orc sorcerer with a +0 war axe! Your orc warrior hits the red devil with a +0 war axe! Your orc warrior hits the orc knight with a +0 war axe! The orc sorcerer hits your orc warrior with a +0 dagger. Your orc hits the orc wizard with a +0 trident! The orc wizard dies! Beogh accepts your kill. Your orc looks more experienced. An orc warrior comes into view. It is wielding a +0 battleaxe. Reach: w) +0 spear (freeze) Press: ? - help, Dir - move target, f - orc knight Aim: an orc knight, wielding a +3 long sword and wearing a +0 plate armour (moderately wounded, about 31% to evade your +0 spear of freezing) You reach to attack! You closely miss the orc knight. The orc knight is moderately wounded. Your orc warrior no longer looks unusually strong. Alork no longer looks unusually strong. Korbok no longer looks unusually strong. The orc warrior hits your orc warrior with a +0 glaive. Your orc warrior hits the orc knight with a +0 mace. Your orc wizard misses the orc priest. Something hits the orc priest. Something hits your orc warrior but does no damage. The red devil hits your orc wizard with a +0 trident. Your orc wizard is skewered by barbed spikes. The orc knight hits your orc warrior with a +3 long sword!! Bogrim roars a battlecry! Your orcs go into a battle-frenzy! The orc priest calls upon Beogh to heal the orc warrior. The orc warrior is healed somewhat. Your orc priest closely misses the orc warrior. Your orc priest hits the ogre with a +0 hand axe. The ogre dies! Beogh accepts your kill. Your orc priest looks more experienced. Your orc priest barely misses the ogre. The ogre barely misses your orc priest. Your orc warrior misses the orc sorcerer. Your orc warrior hits the orc warrior with a +0 war axe. Your orc warrior hits the orc knight with a +0 war axe. Your orc warrior hits the red devil but does no damage. Your orc closely misses the orc knight. The orc sorcerer gestures at you while chanting. Your orc warrior suddenly stops moving! Reach: w) +0 spear (freeze) Press: ? - help, Dir - move target, f/p - orc knight Aim: an orc knight, wielding a +3 long sword and wearing a +0 plate armour (heavily wounded, ally target, about 31% to evade your +0 spear of freezing) You reach to attack! You closely miss the orc knight. The orc knight is heavily wounded. Your orc warrior no longer looks unusually strong. The orc warrior misses your orc warrior. The orc warrior hits your orc wizard with a +0 battleaxe! Your orc closely misses the orc warrior. The orc warrior hits your orc with a +0 glaive. The orcs go into a battle-frenzy! Your orc warrior hits the orc knight with a +0 mace!! Your orc wizard misses the red devil. Your orc wizard barely misses the orc warrior. An orc wizard comes into view. It is wielding a +0 dagger. The orc wizard stares at you in amazement and kneels. It shouts, "Surely Beogh must have sent you!" The orc knight roars a battlecry! The red devil hits your orc wizard with a +0 trident!! Your orc wizard dies! Your orc warrior hits the orc knight with a +0 trident! Bogrim hits the orc knight from afar with a +0 trident. The orc knight surrenders. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.28-a0-1084-ga282ea246d Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_PRIMARY_ATTACK repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [anet] Species: Hill Orc Job: Conjurer HP: 42/102; mods: 0/0 MP: 18/18; mod: 0 Stats: 11 (11) 22 (22) 18 (18) Position: (33, 36), god: Beogh (14), turn_is_over: 1, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 14 | 8 | 1354 | 82/318 Short Blades | X | 0 | 0 | 0 | 0 | 0/50 Long Blades | X | 0 | 0 | 0 | 0 | 0/42 Axes | X | 1 | 14 | 9 | 1423 | 86/313 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/42 Polearms | X | 0 | 0 | 0 | 0 | 0/42 Staves | X | 0 | 0 | 0 | 0 | 0/59 Slings | X | 0 | 0 | 5 | 897 | 6/357 Bows | X | 0 | 0 | 0 | 0 | 0/59 Crossbows | X | 0 | 0 | 5 | 896 | 5/357 Throwing | X | 0 | 0 | 0 | 0 | 0/59 Armour | X | 1 | 14 | 7 | 1325 | 148/336 Dodging | X | 0 | 0 | 4 | 713 | 6/353 Stealth | X | 0 | 0 | 1 | 127 | 68/119 Shields | X | 1 | 14 | 7 | 1328 | 151/336 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/42 Spellcasting | X | 1 | 14 | 3 | 594 | 90/336 Conjurations | X | 0 | 0 | 4 | 501 | 1/250 Hexes | X | 0 | 0 | 0 | 0 | 0/50 Summonings | X | 0 | 0 | 0 | 0 | 0/50 Necromancy | X | 0 | 0 | 0 | 0 | 0/50 Translocations | X | 0 | 0 | 0 | 0 | 0/70 Transmutations | X | 0 | 0 | 0 | 0 | 0/84 Fire Magic | X | 0 | 0 | 4 | 420 | 0/210 Ice Magic | X | 0 | 0 | 0 | 0 | 0/59 Air Magic | X | 0 | 0 | 0 | 0 | 0/70 Earth Magic | X | 0 | 0 | 0 | 0 | 0/50 Poison Magic | X | 0 | 0 | 0 | 0 | 0/59 Invocations | X | 1 | 14 | 9 | 1424 | 87/313 Evocations | X | 1 | 14 | 5 | 832 | 82/300 Spell bugs: Durations: Attributes: #12: 1225 #23: 4826 #24: -667610953 #34: 1 #49: 1620 Mutations: Inventory bugs: Equipment: eq slot #0, inv slot #22: +0 spear of freezing eq slot #2, inv slot #35: +0 helmet eq slot #3, inv slot #18: +2 pair of gloves "Zoompim" {Stlth+} eq slot #5, inv slot #8: +2 buckler of positive energy eq slot #6, inv slot #7: +5 ring mail "Fuufugru" {rN+ Dex+3} eq slot #7, inv slot #31: +6 ring of dexterity eq slot #8, inv slot #16: ring of see invisible eq slot #9, inv slot #21: amulet of magic regeneration }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ##o# ###oo# ##...o# #..o[## . ##.o#######o. ##.oo...8.o)o #..oo.o)4oooo ##oooooooo.oo ##oo@o)oo)o. ##.#..8.O.. #...#####.. #.#... . ....... ... .. #...... #.. ... clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< bailey_type: bailey_polearm ice_cave_hard: false >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> ERROR in 'tileweb.cc' at line 261: Socket write error: Bad file descriptor Recursive crash.