anet Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (9, -3, D:1) a +0 short sword (10, -7, D:1) a +0 club (18, -22, D:1) a +0 club (29, -34, D:1) a +0 club (29, -27, D:1) a +0 ring mail (41, -33, D:1) a +0 dagger (45, -17, D:1) a +0 whip Level 2 of the Dungeon (23, 6, D:2) a +0 hunting sling (31, 13, D:2) a +0 whip (43, -6, D:2) a +0 leather armour (50, 21, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (2, 8, D:3) a +0 hunting sling (3, -4, D:3) a +0 morningstar (3, 12, D:3) a +0 ring mail a +0 mace (3, 17, D:3) a +0 leather armour (5, 25, D:3) a cursed +0 leather armour (18, 8, D:3) a +0 mace (19, 14, D:3) a +0 dagger (19, 17, D:3) a +0 short sword (40, 24, D:3) a +0 hunting sling (41, -5, D:3) a +0 falchion (42, 5, D:3) a +0 club a +0 leather armour (43, 10, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (5, -19, D:4) a +0 club (9, -17, D:4) a +0 scale mail (11, -24, D:4) a cursed -1 halberd (12, -24, D:4) a +0 club (14, -14, D:4) a +0 ring mail (15, 5, D:4) a +0 whip (21, -19, D:4) a +0 whip a +0 leather armour a +0 falchion a +0 mace a +0 flail a +0 leather armour a +0 whip (21, 0, D:4) a +0 leather armour a cursed +0 hand axe a +0 hand axe a +0 leather armour a +0 dagger a +0 robe (22, 0, D:4) a +0 leather armour a +0 dagger (23, -2, D:4) a +0 chain mail (23, -1, D:4) a +0 club (23, 0, D:4) a +0 leather armour a +0 falchion (24, 0, D:4) a +0 spear (35, -29, D:4) a +0 leather armour a +0 whip (36, 2, D:4) a +0 hand axe (37, -30, D:4) a +0 whip (37, -29, D:4) a +0 whip (37, -23, D:4) a +0 giant club Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (8, 2, D:5) a +0 mace a +0 shortbow (10, -7, D:5) a +0 spear (11, -17, D:5) a +0 robe (11, -4, D:5) a +0 shortbow (22, -22, D:5) a +0 short sword (23, -16, D:5) a +0 leather armour a +0 hand axe (24, 2, D:5) a +0 scale mail (24, 10, D:5) a +0 hand axe (26, -1, D:5) a +0 spear (32, 12, D:5) a +0 club a +0 leather armour a +0 flail of holy wrath (33, 25, D:5) a +0 mace (34, 12, D:5) a +0 hand axe a +0 chain mail a +0 glaive (35, -9, D:5) a +0 giant club (35, -7, D:5) a +0 mace (35, 11, D:5) a +0 short sword (36, -9, D:5) a +0 mace (36, -8, D:5) a cursed -2 club a +0 leather armour (36, 21, D:5) a +0 chain mail (37, -8, D:5) a +0 dagger a +0 robe (37, -5, D:5) a +0 robe a +2 dagger of flaming (38, -10, D:5) a +0 leather armour (38, -9, D:5) a +0 dagger a +0 robe (38, -8, D:5) a +0 club (39, -2, D:5) a +0 dagger Level 6 of the Dungeon (0, 10, D:6) a +0 flail (16, -7, D:6) a +0 leather armour a +0 club a +0 ring mail (17, -7, D:6) a +0 hand axe a +0 hand axe a cursed +0 ring mail a cursed +0 hand axe (18, -7, D:6) a +0 flail a +0 scale mail a +0 falchion a +0 plate armour a +0 glaive (18, -6, D:6) a +0 dagger a +0 leather armour a +0 falchion a +0 plate armour a +0 club (18, -5, D:6) a +0 leather armour a +0 falchion (26, -41, D:6) a +0 club (26, -37, D:6) a +0 hunting sling (27, 2, D:6) a +0 giant spiked club (34, -7, D:6) a +0 quarterstaff (46, -22, D:6) a +0 falchion (47, -22, D:6) a cursed -1 robe (48, -22, D:6) an uncursed amulet of guardian spirit (56, -32, D:6) a +0 leather armour a +0 mace a +0 leather armour a cursed -3 mace a +0 hand axe a +0 dagger Level 7 of the Dungeon [Shop] Ybaok's Assorted Antiques a cursed +0 robe (2 gold) the +4 leather armour "His Bes" {rElec rF+ rC+ SInv} (1463 gold) It protects you from fire. It protects you from cold. It insulates you from electricity. It lets you see invisible. a book of Clouds (1215 gold) a potion of might (108 gold) a scroll of remove curse (81 gold) a potion of degeneration (27 gold) a wand of digging (5) (486 gold) a potion of brilliance (108 gold) (7, -24, D:7) a +0 shortbow (8, -24, D:7) a cursed -1 shortbow (16, -13, D:7) a +0 giant club a +0 shortbow (24, -33, D:7) a +0 rapier Level 8 of the Dungeon [Shop] Nielocle's Antique Weapon Boutique a +0 short sword (84 gold) a +0 rapier (112 gold) the +2 war axe "Ifeotuull" {drain, rC++ Stlth-} (1103 gold) A truly terrible weapon, it drains the life of those it strikes. It greatly protects you from cold. It makes you less stealthy. a +0 battleaxe (182 gold) the +6 rapier of the Goat {flame, rPois Str-4 Int+6} (1472 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (-4). It affects your intelligence (+6). It protects you from poison. a +0 trident (98 gold) a +0 battleaxe (182 gold) a cursed -1 hunting sling (2 gold) a +0 hand axe (84 gold) a +2 broad axe of draining (537 gold) a +2 arbalest of flaming (562 gold) a +0 hunting sling (42 gold) a +3 war axe of chopping (621 gold) (3, -17, D:8) a +0 flail (3, -6, D:8) a +0 giant spiked club a +0 giant club (5, -4, D:8) a +0 hand axe (7, -27, D:8) a +0 ring mail a cursed -1 club (8, -29, D:8) a +0 shortbow a +0 scythe a +0 flail (8, -28, D:8) a cursed -2 shield a +0 mace (8, -27, D:8) a +0 giant club a +0 dire flail (9, -29, D:8) a +0 chain mail (28, -9, D:8) a +0 pair of gloves (33, -12, D:8) a +0 plate armour (33, -11, D:8) a +0 spear (33, -10, D:8) a +0 falchion (33, -9, D:8) a +0 quarterstaff (33, -8, D:8) a +0 scimitar (33, -7, D:8) a +0 falchion (33, -6, D:8) a +0 trident Level 9 of the Dungeon [Shop] Gaclycuihif's Antique Weapon Shoppe a +0 flail (91 gold) a +0 trident (91 gold) a +0 executioner's axe (260 gold) a +0 war axe (91 gold) the cursed +0 glaive "Sat Weav" {freeze, *Noise MR++ MP+9} (1027 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It may make noises in combat. It has a curse placed upon it. a +3 mace of protection (535 gold) a +2 arbalest of flaming (522 gold) a +0 arbalest (117 gold) a +4 great mace (741 gold) a +5 long sword of holy wrath (865 gold) a +2 scimitar of flaming (499 gold) a +0 club (26 gold) (0, 0, D:9) a +0 falchion a +0 whip a +0 leather armour (0, 3, D:9) a +0 whip (0, 4, D:9) a +0 leather armour (4, -2, D:9) a +0 rapier (7, -19, D:9) a +0 quarterstaff (13, 12, D:9) a +0 club (14, -6, D:9) 3 large rocks (17, 0, D:9) 9 gold pieces (17, 6, D:9) a book of the Tempests (17, 13, D:9) a +0 short sword (17, 14, D:9) a +0 dagger (18, 1, D:9) 13 gold pieces (18, 5, D:9) a cursed +0 flail (18, 14, D:9) a +0 flail (22, -7, D:9) a +0 pair of gloves (22, -6, D:9) a +0 dagger (42, -4, D:9) a +0 dagger (46, -10, D:9) a +0 leather armour the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 2 potions of agility a scroll of fear a scroll of amnesia a potion of magic a scroll of summoning 2 scrolls of blinking 2 potions of haste 2 potions of brilliance a scroll of acquirement a potion of degeneration 2 scrolls of enchant weapon 2 potions of ambrosia a scroll of vulnerability 2 potions of lignification a potion of heal wounds 2 scrolls of immolation a scroll of holy word (1, 1, Lair:1) 3 scrolls of enchant armour 4 scrolls of remove curse (1, 3, Lair:1) a +0 scale mail Level 2 of the Lair of Beasts (22, 12, Lair:2) 13 gold pieces (51, 13, Lair:2) a +0 pair of gloves (52, 10, Lair:2) 3 scrolls of noise (59, 15, Lair:2) 15 gold pieces a Gauntlet (10, 1, Gauntlet) 36 gold pieces (10, 2, Gauntlet) a potion of brilliance (10, 17, Gauntlet) a scroll of magic mapping (23, -2, Gauntlet) a potion of lignification (24, -1, Gauntlet) an uncursed amulet of magic regeneration (30, -3, Gauntlet) a ration (31, -4, Gauntlet) a potion of might (32, -4, Gauntlet) the ring "Sumylorir" {*Tele +Fly rF+ rC- Dex+3} [ring of teleportation] It may teleport you next to monsters. It affects your dexterity (+3). It protects you from fire. It makes you vulnerable to cold. It lets you fly. (34, 13, Gauntlet) a throwing net (38, 12, Gauntlet) a +2 naga barding of stealth (38, 15, Gauntlet) a +4 quarterstaff of crushing (38, 16, Gauntlet) 25 arrows