anet Level 1 of the Dungeon (0, 0, D:1) a +0 club (9, -18, D:1) a +0 robe (9, 16, D:1) a +0 dagger (12, 11, D:1) a +0 spear (16, 9, D:1) a +0 club (26, -12, D:1) a +0 club (26, 4, D:1) a +0 hand axe (30, -17, D:1) a +0 club (38, -13, D:1) a cursed +0 leather armour a cursed -2 dagger (42, -4, D:1) a +0 club (45, -3, D:1) a +0 club (45, 5, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 chain mail (1, -3, D:2) a +0 club (12, -2, D:2) a +0 club (20, -12, D:2) a +0 dagger (40, 23, D:2) a +0 whip a +0 halberd a +0 scale mail (44, 4, D:2) a +0 hunting sling (50, 18, D:2) a +0 club Level 3 of the Dungeon (11, -10, D:3) a +0 leather armour (24, -20, D:3) a +0 giant spiked club (25, -23, D:3) a +0 dagger (27, -25, D:3) a +0 robe (30, -4, D:3) a +0 club (31, -3, D:3) a +0 club (32, -5, D:3) a +0 club (32, 2, D:3) a cursed -3 short sword (41, -19, D:3) a +0 club (42, -25, D:3) a +0 whip (42, -18, D:3) a +0 leather armour (44, -17, D:3) a +0 club (44, 5, D:3) a +0 giant club (48, -29, D:3) a +0 short sword (49, -29, D:3) a +0 ring mail Level 4 of the Dungeon [Shop] Rubof's Antique Weapon Shoppe the +3 quick blade of Dung {flame, *Rage +Inv rPois rF+++} (2699 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It renders you almost immune to fire. It protects you from poison. It lets you turn invisible. It may make you go berserk in combat. the +7 dagger "Benkaff" {venom, rElec Str+5} (1795 gold) It poisons the flesh of those it strikes. It affects your strength (+5). It insulates you from electricity. a +0 falchion (87 gold) the cursed +1 trident of Vanity {pierce, MP+9 Int+2 Stlth+} (1162 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+2). It affects your magic capacity (+9). It makes you more stealthy. It has a curse placed upon it. a +0 spear (87 gold) a +0 flail (101 gold) a +0 trident (101 gold) [Shop] Gusaugi's Weapon Shoppe a +0 spear (42 gold) a +0 hand axe (42 gold) a +1 scythe of venom (148 gold) 14 stones (19 gold) a +0 flail (49 gold) a +0 war axe (49 gold) the +8 arc blade {discharge, rElec} (840 gold) It insulates you from electricity. a +0 trident (49 gold) 16 sling bullets (112 gold) (2, 9, D:4) a +2 robe of fire resistance (18, 1, D:4) a +0 halberd a cursed -2 club (22, 18, D:4) a +0 robe (28, 6, D:4) a +0 robe (38, -20, D:4) a ball python skeleton (39, 22, D:4) a +0 cloak (44, -19, D:4) a leopard gecko skeleton (47, 24, D:4) a +2 vampiric dagger (55, 21, D:4) a +0 whip a +0 scale mail (56, 22, D:4) a +0 club