Dungeon Crawl Stone Soup version 0.25-a0-516-g7d600cd9ad (webtiles) character file. Game seed: 15110814152157850049, levelgen mode: deterministic 6 anet the Magician (level 2, 0/18 HPs) Began as a Halfling Wizard on Feb 17, 2020. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:39 (202 turns). anet the Magician (Halfling Wizard) Turns: 202, Time: 00:00:40 Health: 0/18 AC: 2 Str: 8 XL: 2 Next: 0% Magic: 0/5 EV: 14 Int: 16 God: Gold: 37 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . SeeInvis . f - +0 dagger rCold . . . Gourm . (shield restricted) rNeg . . . Faith . a - +0 robe rPois . Spirit . b - +0 hat rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: very slightly contaminated A: small, mutation resistance 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 37 gold pieces. Inventory: Hand Weapons f - a +0 dagger (weapon) Armour a - a +0 robe (worn) b - a +0 hat (worn) c - a cursed -1 leather armour Jewellery i - a +3 amulet of reflection {unknown} Scrolls e - a scroll of remove curse {unknown} g - 2 scrolls of identify {unknown} Potions h - a potion of heal wounds {unknown} Comestibles d - 3 rations Skills: + Level 0.7 Fighting + Level 1.0 Armour - Level 2.1 Dodging - Level 2.1 Stealth - Level 2.4 Spellcasting - Level 0.7 Conjurations Level 0.7 Summonings Level 1.1 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 16% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Blink Tloc N/A 19% 2 ###.... Call Imp Summ #....... 22% 2 ###.... Slow Hex #....... 30% 2 ###.... Conjure Flame Conj/Fire #....... 45% 3 ###.... Mephitic Cloud Conj/Pois/Air #....... 47% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are somewhat resistant to further mutation. Message History The jackal is lightly wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (lightly wounded) The magic dart hits the jackal but does no damage. The jackal is lightly wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. You closely miss the jackal. The jackal is lightly wounded. The jackal misses you. You barely miss the jackal. The jackal is lightly wounded. The jackal bites you. You die... ######### #.......# #.......# #.......# # #.......# #..h####.......######### ...hhhh@................ #.(.####...........).### # #######.......# # #####.......### #.............. #............## #............#. #.....######... #.....# ###. You could see 5 jackals. Vanquished Creatures A leopard gecko (D:1) A giant cockroach (D:1) A hobgoblin (D:1) A jackal (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | anet the Halfling Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 193 | D:1 | Reached skill level 1 in Armour 193 | D:1 | Reached XP level 2. HP: 4/18 MP: 0/5 202 | D:1 | Slain by a jackal Levels and vault maps discovered: D:1: lightli_arrival_isolated_outpost, layout_basic Skill XL: | 1 | ---------------+----+----- Armour | 1 | 1.0 Fighting | | 0.7 Dodging | | 2.1 Stealth | | 2.1 Spellcasting | | 2.4 Conjurations | | 0.7 Summonings | | 0.7 Translocations | | 1.1 Action || total -------------------------++------- Melee: Dagger || 53 Cast: Magic Dart || 8 Armor: Robe || 10 Dodge: Dodged || 50 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 9 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 9 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+-------