anet Level 1 of the Dungeon (0, 0, D:1) a +0 club (17, -21, D:1) a +0 club (38, -18, D:1) a +0 dagger (39, -18, D:1) a +0 club (48, 2, D:1) a +0 leather armour (52, -22, D:1) a +0 club (53, -26, D:1) a +0 club Level 2 of the Dungeon (4, -12, D:2) a +0 club (28, 17, D:2) a +0 whip (44, -23, D:2) a +0 club (51, 7, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 flail (3, -28, D:3) a +0 whip (5, -8, D:3) a +0 dagger (6, -11, D:3) a +0 club (20, -14, D:3) a cursed -2 club (24, -23, D:3) a +0 spear (32, -14, D:3) a +1 dire flail of protection (34, -9, D:3) a +0 war axe (34, -8, D:3) a +0 robe a +0 dagger (41, -25, D:3) a +0 short sword (45, -36, D:3) a +0 flail (49, -35, D:3) a +0 hand axe (51, -35, D:3) a +0 falchion (51, -33, D:3) a +0 mace Level 4 of the Dungeon [Shop] Kudoededom's Antique Armour Boutique a +0 robe (17 gold) a +0 ring mail (100 gold) the +0 helmet of Qirphekho {rC+ MR- Str+2 Int+2} (567 gold) It affects your strength (+2). It affects your intelligence (+2). It protects you from cold. It affects your resistance to hostile enchantments. a +0 ring mail (100 gold) a +0 robe (17 gold) a +0 plate armour (575 gold) a +0 ring mail (100 gold) [Shop] Sounadod's Antique Weapon Shoppe a +0 mace (93 gold) a +0 trident (108 gold) a +0 fustibalus (465 gold) a +0 longbow (139 gold) a +0 rapier (124 gold) a +3 vorpal battleaxe (827 gold) the +7 flail "Uhuuq" {protect, Dex+2} (1562 gold) It grants its wielder temporary protection when it strikes (+7 to AC). It affects your dexterity (+2). a +0 falchion (93 gold) the +2 glaive "Unomneem" {vorpal, *Slow Int+3 Dex+3} (1044 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+3). It affects your dexterity (+3). It may slow you when you take damage. a +0 scimitar (124 gold) a +0 club (31 gold) [Shop] Biwoime's Book Shop a book of Air (350 gold) a book of Geomancy (350 gold) a book of the Warp (900 gold) a book of Clouds (450 gold) a book of Battle (400 gold) a book of Flames (350 gold) a book of Cantrips (200 gold) a book of Air (350 gold) a book of Cantrips (200 gold) a book of Misfortune (200 gold) [Shop] Rassagoa's Gadget Boutique a phial of floods (400 gold) a wand of enslavement (8) (100 gold) a wand of iceblast (6) (100 gold) a wand of polymorph (8) (100 gold) a tin of tremorstones (3/3) (400 gold) a lightning rod (4/4) (400 gold) a tin of tremorstones (3/3) (400 gold) a wand of flame (19) (105 gold) a lightning rod (4/4) (400 gold) a phantom mirror (300 gold) [Shop] Weciah's Antique Armour Shop a +0 robe (17 gold) a +0 ring mail (100 gold) a +0 scale mail (100 gold) a +3 leather armour of poison resistance (525 gold) a +0 ring mail (100 gold) a +0 leather armour (50 gold) a cursed +0 ring mail (25 gold) the +1 buckler of Resonance {rC++ MR- Stlth+} (815 gold) It greatly protects you from cold. It affects your resistance to hostile enchantments. It makes you more stealthy. a +0 helmet (112 gold) a +0 ring mail (100 gold) (11, -4, D:4) a +0 leather armour (12, -10, D:4) a +0 robe (16, 3, D:4) 13 gold pieces (16, 7, D:4) 13 gold pieces (17, 4, D:4) 21 gold pieces (17, 6, D:4) 14 gold pieces (18, 4, D:4) 11 gold pieces (19, 3, D:4) 16 gold pieces (19, 6, D:4) 8 gold pieces (19, 7, D:4) 9 gold pieces (27, 9, D:4) a +0 animal skin (30, -14, D:4) a +0 leather armour (42, 5, D:4) a +0 scale mail (50, 2, D:4) a +0 chain mail a +0 dagger (53, 15, D:4) a +0 scythe (55, 25, D:4) a +0 scale mail (57, 19, D:4) a +0 scythe a +0 robe (58, 27, D:4) a +0 flail Level 5 of the Dungeon [Shop] Oskizyen's General Store a +0 robe (9 gold) 27 stones (35 gold) 12 stones (15 gold) a scroll of remove curse (39 gold) a +0 scale mail (52 gold) a wand of paralysis (8) (130 gold) a +0 rapier (52 gold) 2 rations (130 gold) a +0 hand axe (39 gold) 2 rations (130 gold) a potion of might (52 gold) a +0 dagger (26 gold) a potion of magic (104 gold) a tin of tremorstones (3/3) (520 gold) (1, 3, D:5) a cursed -3 mace (10, 15, D:5) a +0 spear (11, 41, D:5) a +0 dagger (14, 30, D:5) a +0 leather armour (16, 13, D:5) a +0 shortbow (16, 14, D:5) a cursed -1 spear a +0 club (18, 14, D:5) a cursed -3 whip (18, 16, D:5) a +0 spear a +0 whip (18, 19, D:5) a +0 great sword (20, 13, D:5) a +0 leather armour a +0 hand axe (35, 29, D:5) a +0 plate armour Level 6 of the Dungeon (0, 0, D:6) a +0 scale mail (1, -14, D:6) a +0 giant club (3, -36, D:6) a +0 scale mail a +0 flail (3, -35, D:6) a +0 ring mail a +0 dagger (3, -34, D:6) a +0 robe a +0 dagger (4, -36, D:6) a cursed +0 leather armour a +0 dagger (5, -35, D:6) a +0 hand axe (5, -34, D:6) a +0 robe a +0 dagger (18, -19, D:6) a +0 spear a +0 club a +0 flail (20, 6, D:6) a +0 shortbow (24, 8, D:6) a +0 scale mail (24, 9, D:6) a +0 ring mail (25, 0, D:6) a cursed -1 halberd (25, 7, D:6) a +0 falchion (31, -9, D:6) a +0 giant spiked club Level 7 of the Dungeon (4, -7, D:7) a +0 robe (8, -7, D:7) a +0 flail (10, 15, D:7) a +0 giant club (11, -8, D:7) a book of Hexes (16, 9, D:7) a +0 chain mail (20, 9, D:7) a +0 club (20, 14, D:7) a +0 dagger a +0 robe (21, 9, D:7) a cursed -1 shortbow (22, -2, D:7) a +0 ring mail (29, 16, D:7) a +0 short sword (30, -6, D:7) a +0 scimitar (33, -1, D:7) a +0 leather armour a +0 trident (35, 9, D:7) a +0 leather armour (38, -2, D:7) a +0 robe a +0 dagger (41, -9, D:7) a +0 trident Level 8 of the Dungeon (0, 0, D:8) a +0 trident a +0 ring mail (0, 1, D:8) a +0 club (2, 28, D:8) a cursed +0 leather armour (2, 30, D:8) a cursed -2 spear (3, 30, D:8) a cursed +0 buckler (3, 31, D:8) a +0 chain mail (4, 30, D:8) a cursed +0 pair of boots (11, -12, D:8) a scarf of resistance (17, -17, D:8) 2 scrolls of random uselessness (18, -17, D:8) a +0 trident (20, 32, D:8) a +0 robe (25, -12, D:8) a +0 whip (33, 22, D:8) a +0 robe a +2 hand axe of freezing (33, 23, D:8) a +0 robe a +0 flail a cursed +2 halberd of protection a +0 robe (36, -18, D:8) a +0 hand axe a +0 leather armour a +0 dagger a +0 robe a +0 giant club a +0 giant club (47, 23, D:8) a +0 hand axe a +0 leather armour a +0 leather armour a +0 hand axe a +0 chain mail (48, 23, D:8) a +0 giant club the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a potion of curing (7, -6, Lair:1) 2 rations (8, 7, Lair:1) a +0 dagger (15, 6, Lair:1) a bolt (15, 7, Lair:1) 4 poisoned darts (15, 8, Lair:1) a javelin a bolt (16, 5, Lair:1) 5 poisoned darts (19, 0, Lair:1) 2 javelins (24, 6, Lair:1) a +2 arbalest of flaming