anet Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (4, -3, D:1) a cursed -1 short sword (33, 27, D:1) a +0 dagger (36, -15, D:1) a +0 club (58, 1, D:1) a +0 club (59, 2, D:1) a +0 club (60, 8, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 hunting sling (1, -2, D:2) a +0 ring mail (1, 10, D:2) a +0 dagger (2, -16, D:2) a +3 dagger (2, 5, D:2) a +0 club (2, 7, D:2) a +0 dagger (8, -4, D:2) a +0 quarterstaff (18, 34, D:2) a +0 dagger (21, 0, D:2) a +0 dagger (25, 0, D:2) a +0 club (60, 0, D:2) a +0 hunting sling Level 3 of the Dungeon (0, 0, D:3) a +0 chain mail (3, 2, D:3) a +0 club (4, -7, D:3) a +0 dagger of pain (5, -7, D:3) a +3 dagger of draining (5, -6, D:3) a +0 leather armour a +0 short sword (6, -5, D:3) a +0 dagger (8, -3, D:3) a +0 ring mail (12, -19, D:3) 5 large rocks (12, -7, D:3) a +0 flail (17, -22, D:3) a +0 dagger (23, 0, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (39, -43, D:4) a +0 hunting sling (39, -15, D:4) a +0 club (44, -30, D:4) a +0 chain mail (50, -37, D:4) a +0 leather armour (58, -37, D:4) a +0 leather armour a +0 vorpal flail Level 5 of the Dungeon (0, 0, D:5) a +0 chain mail (16, -12, D:5) a +0 dagger a +0 leather armour (18, -11, D:5) a +0 short sword a +0 ring mail (33, -9, D:5) a +0 hand axe a +0 animal skin Level 6 of the Dungeon [Shop] Sear's Weapon Emporium a +0 trident (49 gold) a cursed -1 mace (1 gold) 22 arrows (61 gold) a +0 great mace (91 gold) a +0 hand crossbow (49 gold) 20 stones (28 gold) the cursed +0 hand crossbow "Kuogoa" {elec, rPois Int+3 Dex+9} (589 gold) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your intelligence (+3). It affects your dexterity (+9). It protects you from poison. It has a curse placed upon it. a cursed -3 falchion (1 gold) a +0 long sword (49 gold) 23 bolts (64 gold) a cursed -1 club (1 gold) a +0 short sword (42 gold) the +8 hand crossbow "Koupp" {flame, Str+3} (834 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+3). (0, 0, D:6) a +0 hand axe (1, -14, D:6) a +0 falchion (4, -10, D:6) a +0 long sword (6, -25, D:6) a +0 shortbow (12, -12, D:6) a +0 hand axe (17, 2, D:6) a +0 leather armour (19, -13, D:6) a cursed +0 shortbow (35, -7, D:6) a +0 mace (40, 15, D:6) a +0 leather armour (42, -18, D:6) a +0 robe (52, 14, D:6) a +0 club Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (27, 37, D:7) an uncursed ring of see invisible (28, 38, D:7) a potion of resistance