anet Level 1 of the Dungeon (0, 0, D:1) a +0 club (30, 38, D:1) a +0 club Level 2 of the Dungeon (5, -3, D:2) a +0 leather armour (17, 32, D:2) a +0 club (21, 0, D:2) a scroll of identify (28, 10, D:2) a +0 short sword (28, 13, D:2) a +0 club (30, -14, D:2) a +0 dagger (30, -3, D:2) a +0 dagger (34, 5, D:2) a +0 club (43, 11, D:2) a +0 ring mail (43, 12, D:2) a +0 robe (43, 13, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 club (3, -4, D:3) a +0 club (10, -39, D:3) a +0 short sword (49, -27, D:3) a +0 hand axe Level 4 of the Dungeon [Shop] Reroobom's Mayhem Merchandise a wand of iceblast (7) (143 gold) a +0 broad axe (52 gold) a +0 executioner's axe (130 gold) a +0 war axe (45 gold) a +0 executioner's axe (130 gold) a +0 hand axe (39 gold) a +0 broad axe (52 gold) a +0 hand axe (39 gold) a +0 war axe (45 gold) a +0 battleaxe (84 gold) a +0 hand axe (39 gold) a +0 war axe (45 gold) (0, 0, D:4) a +0 leather armour (12, -11, D:4) a +0 club (20, -9, D:4) a +0 spear (20, -8, D:4) a +0 spear (20, -7, D:4) a +0 halberd (21, -3, D:4) a +1 short sword of draining (25, -35, D:4) a +0 quarterstaff Level 5 of the Dungeon [Shop] Qaoh's Weapon Shop a +0 war axe (42 gold) 18 stones (21 gold) a +0 rapier (48 gold) a +0 great mace (78 gold) a +0 spear (36 gold) a +0 short sword (36 gold) 32 stones (38 gold) 5 stones (6 gold) a +0 hand crossbow (42 gold) (0, 0, D:5) a +0 ring mail (5, 0, D:5) a +0 robe (12, -45, D:5) a +0 hunting sling (41, -36, D:5) a +0 mace Level 6 of the Dungeon (2, 7, D:6) a +0 whip (6, 0, D:6) a +0 flail (10, 6, D:6) a +0 falchion (14, 12, D:6) a +0 robe (18, 6, D:6) a +0 rapier (27, -4, D:6) a +0 dagger (29, 9, D:6) a +0 robe (29, 19, D:6) a scroll of identify (37, 9, D:6) a +0 war axe (38, 11, D:6) a +0 morningstar Level 7 of the Dungeon [Shop] Vyamn's Magic Scroll Shoppe a scroll of enchant weapon (112 gold) a scroll of enchant weapon (112 gold) a scroll of enchant armour (112 gold) a scroll of immolation (52 gold) a scroll of identify (30 gold) a scroll of acquirement (780 gold) a scroll of identify (30 gold) a scroll of immolation (52 gold) a scroll of torment (112 gold) (0, 0, D:7) a +0 ring mail (2, -2, D:7) 4 scrolls of random uselessness (2, -1, D:7) a potion of degeneration (3, -2, D:7) 4 scrolls of identify (23, 3, D:7) a +0 falchion (24, -3, D:7) a +0 club (37, 4, D:7) a +0 short sword (45, 43, D:7) a +0 leather armour (46, 43, D:7) a +0 vampiric short sword (48, 43, D:7) a +0 club a +0 leather armour (49, 23, D:7) a +0 whip a +0 club (49, 24, D:7) a +0 spear (49, 26, D:7) a +0 spear Level 8 of the Dungeon [Shop] Diah Cosh's Distillery a potion of lignification (36 gold) a potion of attraction (36 gold) 2 potions of curing (72 gold) 2 potions of haste (240 gold) 2 potions of berserk rage (120 gold) a potion of attraction (36 gold) a potion of mutation (96 gold) a potion of haste (120 gold) a potion of invisibility (96 gold) (0, 0, D:8) a +0 flail (11, 37, D:8) a +0 robe (22, 27, D:8) a +0 short sword (27, 34, D:8) a +0 dagger (30, 0, D:8) a +0 plate armour a +0 dire flail (32, 0, D:8) a +0 robe a +0 dagger (33, 0, D:8) a +0 hand axe (34, -14, D:8) a +0 leather armour (37, 8, D:8) a +0 chain mail a +0 flail (38, 20, D:8) a +0 hunting sling (38, 21, D:8) a +0 dagger (38, 22, D:8) a +0 leather armour (39, 20, D:8) a +0 quarterstaff (39, 21, D:8) a +0 mace (39, 22, D:8) a +0 leather armour (39, 23, D:8) a scroll of identify (39, 24, D:8) a +0 triple crossbow (40, 0, D:8) a +0 trident (40, 3, D:8) a +0 spear 2 scrolls of identify (40, 20, D:8) a +0 spear (40, 21, D:8) a +1 robe (40, 22, D:8) a +0 leather armour (40, 33, D:8) a +0 giant club (44, 23, D:8) a +0 robe a +0 dagger a +0 plate armour a +0 flail (44, 24, D:8) a +0 hand axe (47, 7, D:8) a +0 dagger (54, 18, D:8) a +0 hand axe (60, 3, D:8) a +0 plate armour Level 9 of the Dungeon (0, 0, D:9) a +0 shortbow (6, -12, D:9) a scroll of identify (7, -11, D:9) a +2 long sword of venom (8, -9, D:9) 21 stones (30, -18, D:9) a +0 giant club a +0 chain mail (38, -23, D:9) a +0 shortbow (38, -16, D:9) a +0 whip a +0 dagger (39, -15, D:9) a +0 dagger Level 10 of the Dungeon (0, 0, D:10) a +0 leather armour (6, -27, D:10) a +0 trident (7, -25, D:10) a +0 club (8, -25, D:10) a scroll of noise (8, 16, D:10) a +0 dagger a +0 whip (8, 17, D:10) a +0 dagger (9, 17, D:10) a +0 dagger (12, -32, D:10) a +0 quarterstaff (20, 6, D:10) a +0 hand axe (21, -22, D:10) a +0 giant club a +0 giant club (23, -19, D:10) a +0 dagger (23, -1, D:10) a +0 club (25, -6, D:10) a +0 rapier a +0 ring mail a +0 whip a +0 plate armour a +0 long sword (25, -5, D:10) a +0 spear a +0 trident (25, -4, D:10) a +0 halberd (26, -20, D:10) a +0 club (27, 14, D:10) a scroll of identify (28, -20, D:10) a +0 chain mail a +0 hand axe (29, -20, D:10) a +0 giant club (29, -19, D:10) a +0 mace (39, -15, D:10) a +0 giant spiked club (41, -4, D:10) a +0 ring mail a +0 whip (45, -26, D:10) a +0 short sword (45, -5, D:10) a +0 leather armour (46, -10, D:10) a scroll of identify (51, -10, D:10) a +0 dagger Level 11 of the Dungeon (0, 0, D:11) a +0 leather armour (7, -5, D:11) a +0 giant spiked club (24, 5, D:11) 13 gold pieces (24, 8, D:11) a +0 robe (37, 4, D:11) a +0 ring mail a +2 battleaxe (39, 3, D:11) a stone (41, 2, D:11) a +0 flail (41, 17, D:11) a +0 war axe (41, 26, D:11) a +0 ring mail (42, 2, D:11) a +0 plate armour (48, 14, D:11) a +0 war axe (51, 34, D:11) a +0 dagger the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) 16 gold pieces (0, 7, Orc:1) 15 gold pieces (2, -6, Orc:1) 15 gold pieces (5, 6, Orc:1) 32 gold pieces (5, 11, Orc:1) 26 gold pieces (10, 9, Orc:1) 17 gold pieces (17, 2, Orc:1) 21 gold pieces Level 1 of the Lair of Beasts (0, 0, Lair:1) a scroll of torment 3 scrolls of immolation a potion of mutation a potion of invisibility a scroll of amnesia 4 potions of brilliance 4 scrolls of enchant armour a scroll of enchant weapon (1, 0, Lair:1) a +0 hand crossbow a +2 spear of venom the +0 lajatang "Votz" {vorpal, +Inv rF+ Str-5} It inflicts extra damage upon your enemies. It affects your strength (-5). It protects you from fire. It lets you turn invisible. the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +10 shortbow of Duty {flame, rF+ Int+5} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+5). It protects you from fire. a +0 short sword of distortion a +2 scythe of venom (1, 1, Lair:1) 42 bolts 8 atropa-tipped darts 4 throwing nets 154 arrows (2, 0, Lair:1) a scarf of harm +0 swamp dragon scales a +2 leather armour of cold resistance a +0 leather armour of fire resistance a +2 robe of resistance +0 steam dragon scales a +0 pair of gloves a +0 pair of gloves (2, 1, Lair:1) a ring of willpower a +4 ring of protection the amulet "Funk" {Spirit rElec rC++ Will+ Int+2} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your intelligence (+2). It greatly protects you from cold. It insulates you from electricity. It affects your willpower, your defense against some magical effects. an amulet of regeneration a ring of wizardry Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 scimitar (3, -3, Lair:2) a +0 leather armour (3, 11, Lair:2) a +0 rapier (18, -8, Lair:2) a +0 dagger (36, -12, Lair:2) a +0 hand axe (51, -9, Lair:2) a +0 falchion Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 robe a +0 trident (9, 42, Lair:3) a +0 war axe (13, 39, Lair:3) a +0 robe a +0 long sword (15, 1, Lair:3) a +0 dire flail of protection (16, 51, Lair:3) a +0 robe (22, 7, Lair:3) a +0 robe a +0 war axe (23, -3, Lair:3) a +0 falchion (23, 6, Lair:3) a +0 flail (23, 52, Lair:3) a +0 hunting sling (36, -1, Lair:3) a +0 leather armour (48, 28, Lair:3) a scroll of amnesia (51, 19, Lair:3) 3 atropa-tipped darts (54, 43, Lair:3) a +0 robe (55, 25, Lair:3) 17 gold pieces (57, 24, Lair:3) 24 arrows (57, 26, Lair:3) the amulet "Hesuurph" {RegenMP rElec rF+ Will+} [amulet of magic regeneration] It increases your magic regeneration. It protects you from fire. It insulates you from electricity. It affects your willpower, your defense against some magical effects.