Dungeon Crawl Stone Soup version 0.27-a0-1140-g099f9bb0e8 (webtiles) character file. Game seed: 409776433529070455 16 anet the Conjurer (level 2, -4/15 HPs) Began as a Deep Elf Conjurer on May 10, 2021. Slain by an orc priest ... wielding a +0 flail (6 damage) ... on level 2 of the Dungeon. The game lasted 00:02:17 (1056 turns). anet the Conjurer (Deep Elf Conjurer) Turns: 1056, Time: 00:02:18 Health: -4/15 AC: 2 Str: 4 XL: 2 Next: 41% Magic: 4/8 EV: 12 Int: 22 God: Gold: 47 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . SeeInvis . a - +0 long sword rCold . . . Faith . (no shield) rNeg . . . Spirit . d - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 47 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) b - a +0 hunting sling Missiles g - 75 stones j - 22 arrows Armour d - a +0 robe (worn) e - a +0 ring mail Scrolls c - a scroll of teleportation {unknown} f - a scroll of enchant armour {unknown} h - 3 scrolls of identify {unknown} i - a scroll of brand weapon {unknown} Skills: + Level 0.2 Fighting + Level 0.3 Long Blades + Level 0.3 Slings + Level 0.3 Crossbows + Level 0.2 Armour + Level 2.5 Dodging - Level 2.4 Stealth + Level 0.3 Shields + Level 3.1 Spellcasting - Level 4.3 Conjurations + Level 0.4 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 r - Searing Ray Conj 44% 3d4 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 26% N/A 16% 3 Fulminant Prism Conj/Hex 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History You kill the hobgoblin! (Press . to maintain the ray.) b - a +0 hunting sling (weapon) You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading down here. You start resting. Magic restored. You climb downwards. An orc wizard comes into view. It is wielding a +0 dagger. The orc wizard moves out of view. Found a hand axe and 14 gold pieces. There is a stone staircase leading up here. Found 22 arrows. Press: ? - help, v - describe, . - travel, g - get item Item here: 22 arrows. The floor. Found a short sword. j - 22 arrows You now have 47 gold pieces (gained 14). An orc priest comes into view. It is wielding a +0 flail. a - a +0 long sword (weapon) The orc priest hits you with a +0 flail. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 flail (78% to hit) The searing ray hits the orc priest! The orc priest is heavily wounded. (Press . to maintain the ray.) The orc priest barely misses you. You riposte. You closely miss the orc priest. The orc priest is heavily wounded. The searing ray misses the orc priest. The orc priest hits you with a +0 flail! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The searing ray misses the orc priest. The orc priest hits you with a +0 flail. You die... #. #.##...). #.##.##.#### #.........# ##........# #.........# #.........# #....)..<.# ##........# ##@o.....# ####.#### #.# ###.# #...########### #............(. #<.# #.)# ...o. You could see an orc priest. Vanquished Creatures An orc (D:2) A ball python (D:1) An endoplasm (D:1) A hobgoblin (D:2) 3 jackals (D:1) A kobold (D:1) 2 quokkas (D:1) A bat (D:1) 2 rats (D:1) 13 creatures vanquished. Vanquished Creatures (others) A fungus (D:1) 4 plants (D:1) 5 creatures vanquished. Grand Total: 18 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | anet the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 290 | D:1 | Found a faded altar of an unknown god. 493 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 496 | D:1 | Learned a level 2 spell: Searing Ray 1056 | D:2 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_a, layout_basic, serial_glass, glass_columns_b, glass_columns_c, shapermc_ecumenical_altar_mp_ritualfount D:2: layout_loops_cross, minmay_pentomino_w4 Action || total -------------------------++------- Fire: Hunting sling || 14 Cast: Magic Dart || 14 Searing Ray || 4 Dodge: Dodged || 4 Rpst.: Long sword || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1058 | 905 | 153 | 151 | 663 | 2 | 529.0 | Dungeon | 1058 | 905 | 153 | 151 | 663 | 2 | 529.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1023 daAuts D:2: 34 daAuts