anet Level 1 of the Dungeon (12, 0, D:1) a +0 club (16, -23, D:1) a +0 dagger (23, 3, D:1) a +0 dagger (33, 0, D:1) a +0 club (40, -28, D:1) a +0 club Level 2 of the Dungeon (1, -2, D:2) a +0 mace (12, -2, D:2) a +0 robe (16, 7, D:2) a +0 hand axe (16, 9, D:2) a +0 leather armour a +0 dagger (17, 0, D:2) a +0 whip (18, 0, D:2) a +0 leather armour a +0 flail (22, 33, D:2) a +0 dagger (27, 15, D:2) a +0 short sword (27, 16, D:2) a +0 plate armour (35, 34, D:2) a +0 short sword Level 3 of the Dungeon (7, 6, D:3) a +0 rapier (25, -35, D:3) a +0 robe a +0 scythe (27, -17, D:3) a +0 robe a +0 dagger (29, 10, D:3) a +0 dagger (50, -26, D:3) a +0 club (54, -33, D:3) a +0 ring mail (55, -19, D:3) a +0 giant club (58, -1, D:3) a +0 spear (59, -1, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) 2 scrolls of identify (1, 0, D:4) a scroll of noise (3, -7, D:4) a +0 robe a +0 dagger (3, -4, D:4) a +0 club (11, -2, D:4) a +0 club (12, 1, D:4) a +0 club a +0 dagger (13, 1, D:4) a +0 animal skin (13, 2, D:4) a +0 trident a +0 club (13, 4, D:4) a +0 club a +0 hunting sling a +0 club (13, 5, D:4) a +0 club (13, 6, D:4) a +0 club (18, -19, D:4) a +0 short sword (20, -32, D:4) a +0 falchion (21, -32, D:4) a +0 club (22, -31, D:4) a +0 short sword (23, -32, D:4) a +0 flail (23, -31, D:4) a +0 short sword (24, -31, D:4) a +0 hand axe (24, -15, D:4) a +0 club (26, -19, D:4) a +0 scale mail a +0 short sword (27, -15, D:4) a +0 dagger (33, -24, D:4) a +0 dagger (34, -16, D:4) a +0 whip a +0 robe (35, 4, D:4) a +0 whip (36, -8, D:4) a +0 great sword (36, 4, D:4) a +0 spear (37, 4, D:4) a +0 spear a +0 whip (40, -11, D:4) a +0 hand axe Level 5 of the Dungeon (0, 0, D:5) a scroll of identify (3, 9, D:5) a +0 giant club (43, 25, D:5) a +2 vampiric spear (44, 25, D:5) a +0 robe (52, 35, D:5) a +0 short sword Level 6 of the Dungeon [Shop] Wippolasch's Antique Weapon Emporium a +0 club (33 gold) a +0 club (33 gold) the +8 hunting sling "Ibler" {flame, *Corrode rC+ Str+6 Int-2} (1963 gold) Any ammunition fired from it burns those it strikes, dealing additional fire damage. Str: It affects your strength (+6). Int: It affects your intelligence (-2). rC: It protects you from cold. *Corrode: It may corrode you when you take damage. a +0 rapier (132 gold) a +2 long sword of freezing (603 gold) a +0 dagger (66 gold) the +7 great mace "Undeadhunter" {disrupt, rN+} (1739 gold) It inflicts significantly more damage against the undead. rN: It protects you from negative energy. a +1 hand axe of freezing (409 gold) a +0 flail (115 gold) a +0 dagger (66 gold) a +0 broad axe (132 gold) (10, -11, D:6) a +0 leather armour a +0 club a +0 flail (10, -10, D:6) a +0 whip (15, -21, D:6) a +4 flail of protection a +0 scale mail (17, -10, D:6) a +0 mace (24, -9, D:6) a +0 dagger (24, 6, D:6) a +0 mace (36, 5, D:6) a +0 dagger a +0 robe (38, -39, D:6) a +0 shortbow (41, -39, D:6) a +0 whip (48, -42, D:6) a +0 giant club (49, 5, D:6) a +0 chain mail Level 7 of the Dungeon (0, 0, D:7) a +0 spear (13, 3, D:7) a +0 flail a +0 rapier (13, 4, D:7) a +0 spear a +0 ring mail (19, -14, D:7) a +0 giant club (22, -26, D:7) a scroll of identify (24, -3, D:7) a scroll of identify (49, -4, D:7) a +0 morningstar Level 8 of the Dungeon (0, 0, D:8) a +0 robe (3, -1, D:8) a +0 shortbow (3, 22, D:8) a bullfrog skeleton (6, 21, D:8) a potion of degeneration (8, 26, D:8) a +0 shortbow (13, 20, D:8) a ring of flight (20, 32, D:8) a +0 trident of freezing (21, 31, D:8) a +0 ring mail the Ecumenical Temple