Dungeon Crawl Stone Soup version 0.28-a0-622-gbaef9634d7 (webtiles) character file. Game seed: 8368197669479110474 921 anet the Reanimator (level 7, 0/40 HPs) Began as a Deep Elf Conjurer on Oct 7, 2021. Was an Initiate of Ashenzari. Slain by a troll (13 damage) ... on level 5 of the Dungeon. The game lasted 00:17:12 (5751 turns). anet the Reanimator (Deep Elf Conjurer) Turns: 5751, Time: 00:17:12 Health: 0/40 AC: 7 Str: 12 XL: 7 Next: 84% Magic: 6/15 EV: 10 Int: 23 God: Ashenzari [......] Gold: 166 SH: 0 Dex: 13 Spells: 12/15 levels left rFire . . . SeeInvis . a - +0 long sword rCold . . . Faith . (no shield) rNeg . . . Spirit . G - +0 scale mail rPois . Reflect . q - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... l - amulet of regeneration HPRegen 1.13/turn D - +6 ring of strength MPRegen 0.14/turn (no ring) @: studying Necromancy A: no striking features a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You visited 2 branches of the dungeon, and saw 6 of its levels. You also visited: Sewer. You collected 166 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) b - a +0 hunting sling h - a +0 flail of holy wrath i - the +3 mace "Gippor" {protect, *Slow rPois Will+ Dex+3} (You found it on level 5 of the Dungeon) It grants its wielder temporary protection when it strikes (+7 to AC). Dex: It affects your dexterity (+3). rPois: It protects you from poison. *Slow: It may slow you when you take damage. Will: It increases your willpower. w - a +0 trident Missiles f - 163 stones (quivered) j - 20 bolts p - 39 arrows s - 49 sling bullets B - 4 silver javelins Armour e - a +0 leather armour q - a +0 helmet (worn) r - a +0 ring mail C - a +0 robe G - a +0 scale mail (worn) Magical Staves x - a staff of fire Jewellery l - an amulet of regeneration (around neck) u - a ring of fire D - a +6 ring of strength (left hand) Wands H - a wand of flame (17) Scrolls d - a scroll of summoning g - a scroll of enchant armour m - a scroll of immolation v - a scroll of blinking y - a scroll of silence A - a scroll of teleportation Potions c - 2 potions of brilliance k - 3 potions of curing n - a potion of invisibility o - 2 potions of might t - a potion of resistance z - a potion of berserk rage E - 2 potions of mutation F - a potion of heal wounds I - a potion of haste Skills: - Level 2.0 Fighting + Level 2.9 Long Blades - Level 2.0 Slings - Level 2.2 Armour + Level 4.4 Dodging - Level 2.4 Stealth + Level 4.5 Spellcasting - Level 4.3 Conjurations + Level 8.5 Necromancy You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 9% 1 r - Searing Ray Conj 50% 2d6 13% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 30% N/A 54% 3 Scorch Fire 10% 2d5 61% 2 Flame Wave Conj/Fire 15% 3d5 91% 4 Fulminant Prism Conj/Hex 7% 3d7 91% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 91% 4 Summon Cactus Giant Summ 2% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 Sewer (visited) Altars: Ashenzari Dithmenos Elyvilon Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Vehumet Wu Jian Xom Yredelemnul The Shining One Shops: D:4 : D:5 * Annotations: D:3 2 transporters, paps's ghost, weakling DsGl D:4 1 runed translucent door, NoKap's ghost, novice DsGl Message History a - a +0 long sword (weapon) Casting: Searing Ray (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 13% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - troll Aim: a troll (lightly wounded, 79% to hit) The searing ray hits the troll. The troll is lightly wounded. (Press . to maintain the ray.) The searing ray hits the troll! The troll is moderately wounded. The searing ray hits the troll. The troll is moderately wounded. The searing ray hits the troll. The troll is heavily wounded. You finish channelling your searing ray. The troll barely misses you. The troll claws you. The troll claws you! Casting: Searing Ray (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 13% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - troll Aim: a troll (heavily wounded, 79% to hit) The searing ray hits the troll. The troll is severely wounded. (Press . to maintain the ray.) The troll bites you. The troll closely misses you. The troll completely misses you. The searing ray hits the troll. The troll is severely wounded. The troll bites you but does no damage. The troll claws you but does no damage. The troll barely misses you. The searing ray hits the troll. The troll is severely wounded. The troll bites you. The troll completely misses you. The troll claws you! * * * LOW HITPOINT WARNING * * * The searing ray hits the troll! The troll is almost dead. You finish channelling your searing ray. The troll bites you! You die... ########## #........####### #.##............ ###.##.###.###.##. #......# #.##...#. ########## #.#.#### #.#...... .........# #@#.######.##...## ..##.###.# #T#......†.###.## .<##.# #.# #.########## #.# ..##.# #.# #.# #.# ..######.# #.# ##+# ..##...#.# #(# ##...## .T.+.∩.'.# #####(# ##.....# .O.#...#†# #...... ##....... #..#####.###.#.#.#.. #........ You could see a troll. Vanquished Creatures 2 water moccasins (D:5) 2 bullfrogs (Sewer) A scorpion (D:5) A wyvern zombie (D:5) A water moccasin skeleton (D:5) A centaur zombie (D:5) A hound (D:4) 2 orc priests 3 iguanas 11 adders 2 river rats (D:3) A worm (D:2) 11 orcs 5 bats 6 endoplasms 5 giant cockroaches 6 goblins 9 hobgoblins 5 jackals 8 quokkas 8 ball pythons 6 frilled lizards 4 kobolds 3 rats 104 creatures vanquished. Vanquished Creatures (others) 6 plants (D:3) 6 creatures vanquished. Grand Total: 110 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | anet the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 242 | D:1 | Reached skill level 1 in Fighting 326 | D:1 | Reached XP level 2. HP: 16/16 MP: 6/8 353 | D:1 | Found a faded altar of an unknown god. 386 | D:1 | Learned a level 2 spell: Searing Ray 1396 | D:2 | Reached XP level 3. HP: 20/20 MP: 5/10 2027 | D:2 | Reached XP level 4. HP: 25/25 MP: 6/11 2243 | D:3 | Reached skill level 1 in Armour 2299 | D:3 | Reached skill level 1 in Necromancy 2346 | D:3 | Reached XP level 5. HP: 15/30 MP: 0/13 2468 | D:3 | Reached skill level 1 in Slings 2492 | D:3 | Reached skill level 2 in Necromancy 2499 | D:3 | Found a glowing drain. 2547 | Sewer | Entered a sewer 3057 | Sewer | Reached skill level 3 in Necromancy 3057 | Sewer | Reached XP level 6. HP: 34/35 MP: 9/14 3061 | Sewer | Reached skill level 4 in Necromancy 3443 | D:3 | Noticed paps's ghost (weakling DsGl) 3523 | D:3 | Found a transporter. 3527 | D:3 | Found a transporter. 3835 | D:4 | Found Eczuhuth's Book Emporium. 4100 | D:4 | Reached skill level 5 in Necromancy 4189 | D:4 | Found a staircase to the Ecumenical Temple. 4194 | Temple | Entered the Ecumenical Temple 4294 | Temple | Became a worshipper of Ashenzari the Shackled 4586 | D:4 | Found a runed translucent door. 4588 | D:4 | Noticed NoKap's ghost (novice DsGl) 4809 | D:5 | Entered Level 5 of the Dungeon 4817 | D:5 | Reached skill level 1 in Long Blades 4955 | D:5 | Reached XP level 7. HP: 36/40 MP: 5/15 5028 | D:5 | Identified the +3 mace "Gippor" {protect, *Slow rPois Will+ | Dex+3} 5136 | D:5 | Found Hioleett's Serpentskin Sales. 5145 | D:5 | Reached skill level 6 in Necromancy 5147 | D:5 | Reached skill level 8 in Necromancy 5254 | D:5 | Noticed a troll 5751 | D:5 | Slain by a troll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shelter, layout_loops_corners, hellmonk_ecumenical_altar_zigzags, dk_noncrumbling_3 D:2: layout_basic, chequers_mini_garden, kennysheep_cross_room D:3: layout_rooms, gammafunk_ghost_gnarly_gnolls, gup_sewer_entry_bowl, st_stairs_7, minmay_misc_feat_alley D:4: layout_basic, minmay_temple_entry_nine_rooms, serial_shops, nicolae_square_shop, ebering_ghost_reflecting_pool D:5: layout_loops_corners, nicolae_uskayaw_dance_hall, guppyfry_shop_venom Temple: minmay_temple_curvy_branch Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Fighting | 1 2 | 2.0 Dodging | 3 4 | 4.4 Armour | 1 2 | 2.2 Necromancy | 1 3 5 8 | 8.5 Spellcasting | 4 | 4.5 Slings | 1 2 | 2.0 Long Blades | 1 2 | 2.9 Stealth | | 2.4 Conjurations | | 4.3 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Long sword | | 1 | 8 || 9 Fire: Hunting sling | 3 | 65 | 4 || 72 Throw: Boomerang | | 2 | 13 || 15 Cast: Magic Dart | 50 | 7 | || 57 Searing Ray | 9 | 42 | 16 || 67 Stab: Sleeping | | 1 | || 1 Armor: Leather armour | | 6 | || 6 Ring mail | | 7 | 10 || 17 Scale mail | | | 4 || 4 Dodge: Dodged | 9 | 34 | 17 || 60 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5871 | 5190 | 681 | 100 | 4143 | 7 | 838.7 | Dungeon | 4691 | 4048 | 643 | 100 | 3128 | 5 | 938.2 | Temple | 294 | 256 | 38 | 0 | 253 | 1 | 294.0 | Sewer | 885 | 885 | 0 | 0 | 762 | 1 | 885.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1403 daAuts D:4: 890 daAuts Sewer: 885 daAuts D:2: 867 daAuts D:5: 796 daAuts D:3: 735 daAuts Temple: 294 daAuts