Dungeon Crawl Stone Soup version 0.28-a0-932-g843f935a50 (webtiles) character file. Game seed: 2564440960219036392 201 anet the Conjurer (level 5, -3/41 HPs) Began as a Hill Orc Conjurer on Nov 27, 2021. Slain by an orc wizard (16 damage) ... on level 3 of the Dungeon. The game lasted 00:06:42 (2908 turns). anet the Conjurer (Hill Orc Conjurer) Turns: 2908, Time: 00:06:42 Health: -3/41 AC: 7 Str: 10 XL: 5 Next: 79% Magic: 0/7 EV: 15 Int: 19 God: Gold: 105 SH: 0 Dex: 9 Spells: 4/7 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Faith . (no shield) rNeg . . . Spirit . j - +0 leather armour rPois . Reflect . i - +2 helmet rElec . Harm . (no cloak) rCorr . Rampage . c - +0 pair of gloves Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.13/turn p - +4 ring of evasion MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 105 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) b - a +0 hunting sling Missiles d - 85 stones e - 26 sling bullets f - 13 arrows o - 13 bolts Armour c - a +0 pair of gloves (worn) i - a +2 helmet (worn) j - a +0 leather armour (worn) k - a +0 robe Jewellery p - a +4 ring of evasion (left hand) Scrolls g - 2 scrolls of identify {unknown} h - a scroll of brand weapon {unknown} m - a scroll of noise {unknown} q - a scroll of teleportation {unknown} r - a scroll of fear {unknown} Potions l - a potion of magic {unknown} n - 2 potions of curing {unknown} Skills: - Level 2.3 Fighting + Level 2.4 Axes - Level 1.0 Slings - Level 1.0 Crossbows - Level 2.0 Armour - Level 1.5 Dodging - Level 1.5 Stealth - Level 2.0 Shields - Level 1.5 Spellcasting - Level 4.0 Conjurations + Level 2.5 Invocations - Level 1.2 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 4% 1 r - Searing Ray Conj 32% 2d5 7% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 4% N/A 24% 1 Dazzling Flash Conj/Hex 18% N/A 30% 3 Call Canine Familiar Summ 1% N/A 56% 3 Summon Guardian Golem Hex/Summ 1% N/A 56% 3 Fulminant Prism Conj/Hex 4% 3d6 71% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Message History Your Shields skill increases to level 2! Your Invocations skill increases to level 2! You have reached level 5! You feel stronger. Found a stone staircase leading down. Casting: Searing Ray (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (severely wounded, 100% to hit) The magic dart hits something. You hear some strange, mumbled words. You are confused. Something hits you but does no damage. The goblin misses you. You bump into the rock wall. Something barely misses you. You hear some strange, mumbled words. Something tries to affect you, but you resist. You're too confused to move! An orc wizard appears from thin air! Reactivating autopickup. The orc wizard hits you but does no damage. You feel less confused. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 club (severely wounded, 72% to hit) The searing ray hits the orc wizard but does no damage. The orc wizard is heavily wounded. The searing ray hits the goblin! You kill the goblin! (Press . to maintain the ray.) The orc wizard barely misses you. You closely miss the orc wizard. The orc wizard is heavily wounded. The orc wizard misses you. You hit the orc wizard but do no damage. The orc wizard is heavily wounded. The orc wizard hits you with a +1 dagger of electrocution. You are electrocuted! You die... ..............)).....##### .).........)########...... .....(.(......# ##.#### .......$...##.#######.# ..................>##g# ########..###.####.##.# #.)# #.# #.##.# #.o# #.# #.g..# #.@# #.# ###### ########## #..# #.# .........## #..# #.# ########..###..###.# ########........# ................# ...#####........# #........# #........## You could see an orc wizard. Vanquished Creatures An ice beast (D:3) A jelly (D:1) 4 dart slugs 3 orcs (D:3) 4 ball pythons 3 bats 3 endoplasms 7 giant cockroaches 5 goblins 7 hobgoblins 4 jackals (D:1) A quokka (D:2) 4 frilled lizards 5 kobolds 6 rats 58 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | anet the Hill Orc Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 1 | D:1 | Found a runed translucent door. 3 | D:1 | Noticed a jelly 258 | D:1 | Reached XP level 2. HP: 22/22 MP: 1/4 261 | D:1 | Learned a level 2 spell: Searing Ray 700 | D:1 | Reached skill level 1 in Invocations 974 | D:1 | Reached XP level 3. HP: 27/27 MP: 0/5 1122 | D:1 | Reached skill level 1 in Fighting 1122 | D:1 | Reached skill level 1 in Axes 1122 | D:1 | Reached skill level 1 in Armour 1122 | D:1 | Reached skill level 1 in Shields 1122 | D:1 | Reached skill level 1 in Evocations 1122 | D:1 | Reached XP level 4. HP: 35/35 MP: 1/6 1123 | D:1 | Reached skill level 1 in Slings 1735 | D:2 | Reached skill level 1 in Crossbows 2850 | D:3 | Noticed an ice beast 2876 | D:3 | Killed an ice beast 2877 | D:3 | Reached XP level 5. HP: 12/41 MP: 0/7 2908 | D:3 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_caged_fury, layout_basic, minmay_cut_off D:2: layout_basic D:3: layout_basic, shapermc_ecumenical_altar_venn, uniq_grinder Skill XL: | 1 2 3 4 | ---------------+-------------+----- Invocations | 1 2 | 2.5 Fighting | 1 2 | 2.3 Axes | 1 2 | 2.4 Armour | 1 2 | 2.0 Shields | 1 2 | 2.0 Evocations | 1 | 1.2 Slings | 1 | 1.0 Crossbows | 1 | 1.0 Dodging | | 1.5 Stealth | | 1.5 Spellcasting | | 1.5 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Spear | 8 | 63 || 71 Club | 2 | || 2 Fire: Hunting sling | | 20 || 20 Cast: Magic Dart | 15 | 4 || 19 Searing Ray | 6 | 16 || 22 Armor: Leather armour | 7 | 35 || 42 Dodge: Dodged | 8 | 45 || 53 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2919 | 2606 | 313 | 41 | 2151 | 3 | 973.0 | Dungeon | 2919 | 2606 | 313 | 41 | 2151 | 3 | 973.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1432 daAuts D:2: 1281 daAuts D:3: 204 daAuts