Dungeon Crawl Stone Soup version 0.29-a0-6-ga859fcf985 (webtiles) character file. Game seed: 18292694498652947170 2 anet the Conjurer (level 1, 0/14 HPs) Began as a Hill Orc Conjurer on Jan 27, 2022. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:11 (39 turns). anet the Conjurer (Hill Orc Conjurer) Turns: 39, Time: 00:00:12 Health: 0/14 AC: 2 Str: 9 XL: 1 Next: 30% Magic: 1/3 EV: 11 Int: 18 God: Gold: 4 SH: 0 Dex: 9 Spells: 2/3 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 4 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of fog {unknown} Skills: + Level 0.0 Fighting + Level 0.1 Axes + Level 0.0 Slings + Level 0.0 Crossbows + Level 0.0 Armour + Level 1.5 Dodging - Level 1.5 Stealth + Level 0.0 Shields - Level 1.5 Spellcasting - Level 4.0 Conjurations + Level 0.1 Invocations + Level 0.1 Evocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 60% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 30% 2d5 5% 2 Dazzling Flash Conj/Hex 16% N/A 26% 3 Fulminant Prism Conj/Hex 4% 3d6 63% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History The jackal bites you. The jackal barely misses you. You hit the jackal but do no damage. The jackal is lightly wounded. The jackal bites you. You closely miss the jackal. The jackal is lightly wounded. The jackal closely misses you. The jackal bites you. You hit the jackal but do no damage. The jackal is lightly wounded. The jackal barely misses you. You hit the jackal. The jackal is moderately wounded. The jackal bites you. You closely miss the jackal. The jackal is moderately wounded. The jackal bites you but does no damage. The jackal bites you. You hit the jackal but do no damage. The jackal is moderately wounded. The jackal bites you. You hit the jackal but do no damage. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. You closely miss the jackal. You punch the jackal. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. The jackal is almost dead. The jackal barely misses you. You hit the jackal. You kill the jackal! The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. The jackal is lightly wounded. The jackal bites you. You die... #........'.# #........#.## #<.......#..# #........#..# #........+..# #...##...+..# #........#..# ###########.# #@# #h# #..h.>.h.?# #.......... ...........# ###########.. . You could see 2 jackals. Vanquished Creatures A jackal (D:1) A rat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | anet the Hill Orc Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 39 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_behind_the_door_large, layout_rooms, chequers_ecumenical_altar_twisty, serial_co_window_serial, co_window_corner_a, co_window_paths_b, co_window_paths_a, co_window_paths_a, co_window_cross_1, co_window_corner_b, co_window_corner_b, co_window_cross_3, co_window_broadway_c, co_window_corner_ca, co_window_4corner_a, glass_columns_c, glass_columns_a, glass_columns_a, glass_columns_c, minmay_strange_pillars, serial_park_tiny_pond Action || total -------------------------++------- Melee: Unarmed || 12 Punch || 1 Cast: Magic Dart || 3 Armor: Robe || 1 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 39 | 39 | 0 | 0 | 20 | 1 | 39.0 | Dungeon | 39 | 39 | 0 | 0 | 20 | 1 | 39.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 39 daAuts