anet Level 1 of the Dungeon (0, 0, D:1) 16 gold pieces (4, -8, D:1) a +0 whip (6, -20, D:1) a +0 whip (6, 2, D:1) a +0 club (16, 9, D:1) a +0 dagger (21, 5, D:1) a +0 whip 5 stones (25, 1, D:1) 23 stones (29, -3, D:1) a +0 dagger (36, 15, D:1) a +0 dagger 4 stones a +0 dagger (37, 2, D:1) 23 stones (43, -9, D:1) a +0 dagger (44, -12, D:1) a +0 animal skin Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (9, -4, D:2) a +0 robe (10, -15, D:2) a +0 short sword (13, 23, D:2) a +0 leather armour (18, -6, D:2) a +0 short sword (18, -5, D:2) a +0 leather armour (35, 8, D:2) a +0 club (38, 8, D:2) a +0 short sword 4 stones (39, -17, D:2) a +0 dagger 2 stones (41, 16, D:2) a +0 ring mail Level 3 of the Dungeon (8, -40, D:3) 14 stones (8, -3, D:3) a +0 leather armour (9, -38, D:3) a +0 robe (31, -35, D:3) a +0 ring mail (32, -38, D:3) a +0 dagger (32, -35, D:3) a +0 leather armour a +2 dagger of holy wrath a +0 dagger a +0 robe a +2 dagger of draining a +0 dagger (37, -15, D:3) a +0 leather armour (37, 6, D:3) a +0 dagger (37, 10, D:3) a +0 ring mail (40, 0, D:3) a +0 ring mail a +0 mace Level 4 of the Dungeon [Shop] Aroem's Magic Scroll Shop a scroll of identify (22 gold) 3 scrolls of identify (66 gold) a scroll of identify (22 gold) a scroll of enchant armour (82 gold) a scroll of fear (38 gold) a scroll of amnesia (38 gold) a scroll of blinking (82 gold) a scroll of amnesia (38 gold) [Shop] Toxt's Antique Weapon Shop a +0 dagger (44 gold) a +0 mace (66 gold) a +0 war axe (77 gold) a +0 falchion (66 gold) a +1 rapier of holy wrath (312 gold) a +1 hunting sling of flaming (213 gold) a +0 quarterstaff of draining (202 gold) the +6 great mace of Purpose {vorpal, rC+ rN+ MP+9 Dex+8} (2059 gold) It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+8). rC: It protects you from cold. rN: It protects you from negative energy. MP: It affects your magic capacity (+9). the +5 quarterstaff "Fymik" {vorpal, rC- Str+4} (866 gold) It inflicts extra damage upon your enemies. Str: It affects your strength (+4). rC: It makes you vulnerable to cold. (0, 0, D:4) a book of Dreams (3, -18, D:4) a book of Ice (7, -16, D:4) a +0 whip (10, 11, D:4) 13 stones (14, -24, D:4) a +0 quarterstaff (14, -7, D:4) 12 stones (23, 12, D:4) a +0 robe (28, -30, D:4) a +0 long sword (37, -24, D:4) a +0 falchion a +0 robe Level 5 of the Dungeon (0, 0, D:5) a ring of positive energy (0, 1, D:5) a +0 dagger (4, -30, D:5) a +0 club a +0 club (5, 0, D:5) an amulet of magic regeneration (5, 1, D:5) the +8 shortbow "Hydrabane" {freeze, Drain rPois rC++ Int+3} Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+3). rC: It greatly protects you from cold. rPois: It protects you from poison. Drain: It drains your maximum health when unequipped. (6, -34, D:5) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (6, -32, D:5) a +0 flail a +0 leather armour (9, 9, D:5) 18 stones (12, -30, D:5) a +0 giant spiked club (14, -29, D:5) a +0 giant club an ogre corpse (skeletalised by now) (23, -38, D:5) 6 large rocks (30, -46, D:5) 10 stones (30, 4, D:5) a +0 short sword (31, -44, D:5) a +0 flail a +1 leather armour of fire resistance a +2 dagger of electrocution a +0 robe (32, -44, D:5) a +0 hand axe a +0 leather armour (32, -36, D:5) a +0 ring mail (38, -26, D:5) 20 stones (42, -1, D:5) a +0 ring mail (46, -42, D:5) a +0 mace (53, -13, D:5) 25 stones (56, -39, D:5) a +0 dagger (57, 6, D:5) a +0 mace