Dungeon Crawl Stone Soup version 0.30-a0-373-gd37427bb62 (webtiles) character file. Game seed: 4915009685840588211 23 anet the Conjurer (level 3, 0/21 HPs) Began as a Gargoyle Conjurer on Nov 24, 2022. Slain by Terence ... wielding a +0 trident (3 damage) ... on level 2 of the Dungeon. The game lasted 00:04:33 (1375 turns). anet the Conjurer (Gargoyle Conjurer) Turns: 1375, Time: 00:04:34 Health: 0/21 AC: 11 Str: 12 XL: 3 Next: 0% Magic: 1/6 EV: 10 Int: 18 God: Gold: 40 SH: 0 Dex: 8 Spells: 3/6 levels left rFire . . . SeeInvis . a - +0 club rCold . . . Faith . (no shield) rNeg + . . Spirit . s - +0 ring mail rPois ∞ Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... d - +2 pair of boots Stlth +......... (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: sickness immunity, AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 40 gold pieces. Inventory: Hand Weapons a - a +0 club (weapon) b - a +0 sling Missiles r - 2 poisoned darts t - 3 silver boomerangs Armour d - a +2 pair of boots (worn) n - a +0 robe s - a +0 ring mail (worn) Scrolls e - a scroll of amnesia {unknown} f - a scroll of brand weapon {unknown} h - a scroll of vulnerability {unknown} i - a scroll of fear {unknown} o - a scroll of blinking {unknown} Potions c - a potion of resistance {unknown} g - a potion of attraction {unknown} j - a potion of mutation {unknown} k - a potion of magic l - a potion of curing {unknown} m - a potion of flight {unknown} p - 2 potions of ambrosia {unknown} q - 2 potions of lignification {unknown} Skills: + Level 2.0 Fighting + Level 1.0 Maces & Flails - Level 0.1 Ranged Weapons + Level 0.1 Armour + Level 1.6 Dodging - Level 2.1 Stealth - Level 0.1 Shields - Level 2.0 Spellcasting - Level 4.3 Conjurations - Level 0.1 Earth Magic - Level 0.1 Invocations - Level 0.1 Evocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 7% 1 r - Searing Ray Conj 34% 2d5 11% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 18% N/A 45% 3 Fulminant Prism Conj/Hex 4% 3d5 86% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 86% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History Aiming: Searing Ray (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 trident and wearing a +0 scale mail (heavily wounded, 81% to hit) The searing ray hits Terence but does no damage. Terence is heavily wounded. (Press . to maintain the ray.) Terence barely misses you. The searing ray misses Terence. Terence hits you but does no damage. The searing ray hits Terence. Terence is severely wounded. Terence shouts, "DIE!!!" Terence hits you but does no damage. The searing ray hits Terence. Terence is almost dead. You finish channelling your searing ray. Terence hits you from afar with a +0 trident. Terence hits you but does no damage. You barely miss Terence. Terence is severely wounded. Terence hits you but does no damage. You hit Terence. Terence is almost dead. Terence looks scornfully at you. Terence hits you with a +0 trident. You hit Terence but do no damage. Terence is almost dead. Terence hits you but does no damage. x2 Casting: Searing Ray (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 trident and wearing a +0 scale mail (almost dead, 100% to hit) The magic dart hits Terence but does no damage. Terence is almost dead. Terence hits you with a +0 trident! Terence hits you from afar with a +0 trident. * * * LOW HITPOINT WARNING * * * There is a stone staircase leading up here. Terence hits you from afar with a +0 trident. You die... ##.######.......## ## ##.....## # ##...## ##'## #.# # ########.# #.##........## #.....@.##...### ####@##........# #.#####...#.###### #.#####..##....... #.......########## ######### You could see Terence. Vanquished Creatures A dart slug (D:1) 2 endoplasms A giant cockroach (D:1) A hobgoblin (D:1) 4 jackals (D:2) A kobold (D:1) 2 quokkas (D:1) A ball python (D:1) 2 bats (D:1) 2 frilled lizards (D:1) A goblin (D:1) 2 rats (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | anet the Gargoyle Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 207 | D:1 | Found a faded altar of an unknown god. 407 | D:1 | Reached skill level 1 in Fighting 515 | D:1 | Reached XP level 2. HP: 16/16 MP: 3/5 518 | D:1 | Learned a level 2 spell: Searing Ray 1000 | D:2 | Reached skill level 1 in Maces & Flails 1124 | D:2 | Noticed Terence 1152 | D:1 | Reached XP level 3. HP: 14/21 MP: 1/6 1375 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_basics, layout_loops_ring, hellmonk_ecumenical_altar_zigzags, minmay_vboxes D:2: layout_loops_corners, uniq_terence, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 2 | 2.0 Maces & Flails | 1 | 1.0 Ranged Weapons | | 0.1 Armour | | 0.1 Dodging | | 1.6 Stealth | | 2.1 Shields | | 0.1 Spellcasting | | 2.0 Conjurations | | 4.3 Earth Magic | | 0.1 Invocations | | 0.1 Evocations | | 0.1 Action || total -------------------------++------- Melee: Unarmed || 15 Club || 11 Fire: Sling || 18 Cast: Magic Dart || 18 Searing Ray || 9 Armor: Robe || 8 Ring mail || 17 Dodge: Dodged || 33 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1387 | 1343 | 44 | 275 | 846 | 2 | 693.5 | Dungeon | 1387 | 1343 | 44 | 275 | 846 | 2 | 693.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1168 daAuts D:2: 219 daAuts